i add this and doesn't work
Parsing SkillData file failed! - SkillCount[12327] Line[12327]
In line 12327:
skill_begin skill_name=[s_summon_reanimated_man1] /* [쀜뀼 났쁠냈끔쁴탰냜 냨] */ skill_id=1129 level=1 operate_type=A1 magic_level=44 effect={{i_consume_body};{i_summon;[reanimated_man_a];85;[crystal_c];1;1200}}
any can help me? i use last vanganth interlude
Question
rujanbarni
Hi to all.
I have a server and when i log in and teleport 1-3 times i got a crit error.. and my members get too
General protection fault!
History: UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial63) <- ObjectTestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial63) <- UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowProjector Transient.ShadowProjector203) <- AActor::Serialize <- ObjectTestReach <- (ShadowProjector Transient.ShadowProjector203) <- ULevelBase::Serialize <- ULevel::Serialize <- UMasterLevel::Serialize <- ObjectTestReach <- (MasterLevel Transient.MasterLevel0) <- UStruct::SerializeBinGC <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- ObjectTestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UMasterLevel::DetachLevel <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- UGameEngine::L2_Teleport <- UGameEngine::ScreenFadeDone <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Can any1 tell me how to fix? plsss
12 answers to this question
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