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need help get server on the internet


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Posted

I don't know whats going on been working on it all day. I can log into server but i get ping 9999.

I know there's articles about this and that don't work for me.  I will post my GS and LS and how should my host file look like.

                            Thanks for your help

 

 

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

 

 

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

ExternalHostname =L2yourface2.no-ip.biz

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

InternalHostname =120.0.0.1

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# Default: *

LoginserverHostname =*

 

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# Default: *

LoginHostname =*

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)

# Default: 15

IpUpdateTime = 15

 

 

# ---------------------------------------------------------------------------

# Security

# ---------------------------------------------------------------------------

# Default: True

LogLoginController = True

 

# How many times you can provide an invalid account/pass before the IP gets banned.

# Default: 10

LoginTryBeforeBan = 10

 

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.

# Default: 600 (10 minutes)

LoginBlockAfterBan = 600

 

# If set to True any GameServer can register on your login's free slots

# Default: False

AcceptNewGameServer =True

 

# Enforce GameGuard authorization from client?

# If True, login server will kick client if the client bypassed GameGuard authentication.

# Default: True

ForceGGAuth = False

 

# Flood Protection. All values are in MILISECONDS.

# Default: True

EnableFloodProtection = True

 

# Default: 15

FastConnectionLimit = 15

 

# Default: 700

NormalConnectionTime = 700

 

# Default: 350

FastConnectionTime = 350

 

# Default: 50

MaxConnectionPerIP = 50

 

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Uncomment the appropriate driver and url for the database you're using. If you don't know what this is... www.google.com

Driver = com.mysql.jdbc.Driver

#Driver = org.hsqldb.jdbcDriver

#Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

URL = jdbc:mysql://localhost/l2jdb

#URL = jdbc:hsqldb:hsql://localhost/l2jdb

#URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =

#Database user info (using root user is not recommended)

Login =

Password =

# Default: 10

MaximumDbConnections = 10

 

# Default: 0

MaximumDbIdleTime = 0

 

 

# ---------------------------------------------------------------------------

# Misc.

# ---------------------------------------------------------------------------

# If False, the license (after the login) will not be shown.

# Default: True

ShowLicence = True

 

# Default: True

AutoCreateAccounts = True

 

# Networking

# ---------------------------------------------------------------------------

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

ExternalHostname =L2yourface2.no-ip.biz

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

InternalHostname =120.0.0.1

# Default: 127.0.0.1

LoginHost =

# Default: 9014

LoginPort = 9014

 

# Default: *

GameserverHostname =*

 

# Default: 7777

GameserverPort = 7777

 

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Uncomment the appropriate driver and url for the database you're using. If you don't know what this is... www.google.com

Driver = com.mysql.jdbc.Driver

#Driver = org.hsqldb.jdbcDriver

#Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

URL = jdbc:mysql://localhost/l2jdb

#URL = jdbc:hsqldb:hsql://localhost/l2jdb

#URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =

#Database user info (using root user is not recommended)

Login = root

Password = root

 

# Default: 100

MaximumDbConnections = 100

 

# Default: 0

MaximumDbIdleTime = 0

 

# ---------------------------------------------------------------------------

# Misc Server Settings

# ---------------------------------------------------------------------------

# This is the server ID that the Game Server will request.

# Example: 1 = Bartz

# Default: 1

RequestServerID = 1

 

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.

# Default: True

AcceptAlternateID = True

 

# Datapack root directory.

# Defaults to current directory from which the server is started unless the below line is uncommented.

#DatapackRoot = C:/Work/tmp/DataPack

 

# Define how many players are allowed to play simultaneously on your server.

# Default: 100

MaximumOnlineUsers = 100

 

# Minimum and maximum protocol revision that server allow to connect.

# Warning: You must make sure that the minimum revision is always less than or equal to the maximum revision.

# Default: 83

MinProtocolRevision = 1

 

# Default: 83

MaxProtocolRevision = 999

 

 

# ---------------------------------------------------------------------------

# Misc Player Settings

# ---------------------------------------------------------------------------

# Character name template.

# Example: CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*

# The above setting will allow names with first capital letter, next three small letters, and any (capital or not) letter or number, like OmfgWTF1

# Most rational to have CnameTemplate = [A-Z][a-z]*

# The above setting will allow names only of letters with first one capital, like Omfgwtf

# Default .* (as many of any symbols)

CnameTemplate = .*

PetNameTemplate = .*

 

# Maximum number of characters per account.

# Default: 7 (client limit)

CharMaxNumber = 7

 

Recommended Posts

  • 0
Posted

dont use no-ip crap lol nobody can set up a server?its easy

 

1.allow the ports 7777,2106(both tcp and udp protocoll)

2.use your own ip ( www.whatsmyip.com ) not these no-ip shits

3.in the case of you run the login and gameserver on the same pc use your ip in every config option where you need to give an ip(use your ip instead of bin all adress aka * can make your boot time faster)

4.make a host file with xxx.xxx.xxx.xxx L2authd.lineage2.com dont need to use testAuthd its not used by a live client

and voila everything done.

  • 0
Posted

Ok i changed my .ini put my ip xxx.xxx.190 in there wont work but if i put my xxx.xxx.126 i can log in but i get a ping of 9999.

I have my port forwarding set up is like iam trying to play it on my network .

  • 0
Posted

So i changed my IP xxx.xxx.126 in my login and Game server and it worked so now iam playing on my own network . So how do i set it up

foe xxx.xxx.190<---my ip

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