Jump to content

[Guide] pos na kanete to Flame Icon Skill na doulepsei se gracia final


Recommended Posts

hello kai pali epidi einai ligo vareto to na perimenete help apo ta projects(l2j l2jfree) gia kapia skill telos padwn edo to guide einai easy copy paste it k tha doulepsi to skill Flame Icon:<skill id="785" levels="1" name="Flame Icon">

 <set name="hitTime" val="1800"/>

 <set name="operateType" val="OP_ACTIVE"/>

 <set name="reuseDelay" val="15000"/>

 <set name="skillType" val="BUFF"/>

 <set name="skillRadius" val="1000"/>

 <set name="target" val="TARGET_PARTY"/>

 <cond msgId="113" addName="1">

   <target active_effect_id_lvl="5562,3"/>

 </cond>

 <for>

   <effect name="Buff" time="60" val="0" stackOrder="1" stackType="icon_buff">

     <mul order="0x30" stat="debuffVuln" val="0.6"/>

     <mul order="0x30" stat="pDef" val="1.5"/>

     <mul order="0x30" stat="mDef" val="1.5"/>

     <add order="0x40" stat="accCombat" val="6">

       <using kind="Sword,Big Sword,Blunt,Big Blunt"/>

     </add>

     <add order="0x40" stat="runSpd" val="30"/>

     <mul order="0x30" stat="pAtkSpd" val="1.3">

       <using kind="Sword,Big Sword,Blunt,Big Blunt"/>

     </mul>

     <add order="0x40" stat="rCrit" val="33">

       <using kind="Sword,Big Sword"/>

     </add>

     <mul order="0x30" stat="cAtk" val="1.33">

       <using kind="Blunt,Big Blunt"/>

     </mul>

     <mul order="0x30" stat="cancelVuln" val="0.6"/>

     <mul order="0x30" stat="gainHp" val="0.2"/>

   </effect>

 </for>

</skill>

 

 

Kante to:

 

<skill id="785" levels="1" name="Flame Icon">

 <set name="hitTime" val="1800"/>

 <set name="operateType" val="OP_ACTIVE"/>

 <set name="reuseDelay" val="15000"/>

 <set name="skillType" val="BUFF"/>

 <set name="skillRadius" val="1000"/>

 <set name="target" val="TARGET_PARTY"/>

 <for>

   <effect name="Buff" time="60" val="0" stackOrder="1" stackType="icon_buff">

     <mul order="0x30" stat="debuffVuln" val="0.6"/>

     <mul order="0x30" stat="pDef" val="1.5"/>

     <mul order="0x30" stat="mDef" val="1.5"/>

     <add order="0x40" stat="accCombat" val="6">

     </add>

     <add order="0x40" stat="runSpd" val="30"/>

     <mul order="0x30" stat="pAtkSpd" val="1.3">

     </mul>

     <add order="0x40" stat="rCrit" val="33">

       <using kind="Sword,Big Sword"/>

     </add>

     <mul order="0x30" stat="cAtk" val="1.33">

     </mul>

     <mul order="0x30" stat="cancelVuln" val="0.6"/>

     <mul order="0x30" stat="gainHp" val="0.2"/>

   </effect>

 </for>

</skill>

hf

Credits : se mena (den nomizo na xriazonte alla tespa)

Link to comment
Share on other sites

  • 2 weeks later...
  • 3 months later...
  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...