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[Help] Erorr Login server dat.


doctoras

Question

Hi exw mia aporia prospatho na trekso to Login server dat kai mou vgazei error

 

 

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Login Properties

# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://www.l2jarchid.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatsmyip.org
# ===================================================================================================

# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=sociallineage.no-ip.org

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=sociallineage.no-ip.org
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname=sociallineage.no-ip.org
LoginserverPort=2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600
GMMinLevel=100

# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname=sociallineage.no-ip.org

# The port on which login will listen for GameServers
LoginPort=2106

# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = False

# If false, the licence (after the login) will not be shown
# It is highly recommended for Account Security to leave this option as default (True)
ShowLicence = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jarchid_db
#URL=jdbc:hsqldb:hsql://localhost/l2jarchid_db
#URL=jdbc:sqlserver://localhost/database=l2jarchid_db/user=sa/password=
Login=root
Password=
MaximumDbConnections=10

# Useable values: "true" - "false", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts=True

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic), 0 to Disable.
IpUpdateTime=0


# ==============================================================
# Test server setting, shoudnt be touched in online game server
# ==============================================================

Debug = False
Assert = False
Developer = False

# Enforce GameGuard Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth=False

#FloodProtection. time in ms
EnableFloodProtection=True
FastConnectionLimit=15
NormalConnectionTime=700
FastConnectionTime=350
MaxConnectionPerIP=50

 

 

 

 

 

 

 

 

 

Server Properties

 

# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over Internet)
# - Questions? => http://www.l2jarchid.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatsmyip.org
# ===================================================================================================

# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=2106

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=sociallineage.no-ip.org

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=*


# The Loginserver host and port
LoginPort=2106
LoginHost=sociallineage.no-ip.org

# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server  if the requested id is already reserved
AcceptAlternateID = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jarchid_db
#URL=jdbc:hsqldb:hsql://localhost/l2jarchid_db
#URL=jdbc:sqlserver://localhost/database=l2jarchid_db/user=sa/password=
Login=root
Password=
MaximumDbConnections=100

# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack

# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate=.*
PetNameTemplate=.*

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7

# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=1000


# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 1
MaxProtocolRevision = 999

#===================================================
# EXTRA fuctions                                   #
# Before you set them up ready carefully the info  #
#===================================================
# Activate Protection for unknownPacket flooding  
PacketProtection = False  

# How much unknown packets before punishment.  
# If the player send more than 5 unknownPackets per second, the player get punished.  
UnknownPacketsBeforeBan = 5

# Punishments  
# 1 - broadcast warning to GM's only  
# 2 - kick player (default)  
# 3 - kick & ban player (Accesslevel -100)  
UnknownPacketsPunishment = 3

 

 

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