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Posted

its the same guide my friend that u allready posted. it has no differents. and i still can not find a server to work with. pm plz i dont have msn. pm for some servers that still work (anyone) plz

Posted

its work on my server, but i tried with th(3rdclass) and tried to change to warrior but the qitem just disappeared, and nothin happend. (sorci+bishop is good)

Posted

well guyz if we want to play lets go to play..if they fix it(i dont think soooo..)no prob..

 

its the white eagle on the first list of hopzone!lets play if u want something im ZwntanosNekros i have start today..

 

http://l2.hopzone.net/lineage2/moreinfo/WhiteEagle/61110.html the server is 12th ;)

 

take a idea

 

znb4uny4.jpg

 

 

 

 

 

my bar sux i have update it :P

 

Have Fun

 

Regards Thanos

 

plz all guests register for a better forum ;)

Posted

Tell me, you have added Multiskills with what System ? Hlapex ? Or that Old system Virusakos Say In In first post ?

Posted

lol i found a whole gank with necro/bish multiskills, and they were Greeks... I ressisted with 2 btb 6 on the row, but they owned me :P The reuse delay is retarded x.x

 

It works on WE, join us :P

Posted

lol i found a whole gank with necro/bish multiskills, and they were Greeks... I ressisted with 2 btb 6 on the row, but they owned me :P The reuse delay is retarded x.x

 

It works on WE, join us :P

jajaajjajaj Iam Comminggggggggggg :P :D Create An mxb clan These Works Only with Cleric? i mean cant i Do a saggi with DA? :s

Posted

old trick i heared it by a russian guy almost year ago. i thought ppl knew it. i had many ban on my character because i was Battle Heal my Self and then nuke them with Dark Vortex etc. xD

btw it's nice share yeah i didnt knew that it didnt fixed yet this bug on many server the borring think is to make the cleric quest each time you got ban :/

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  • Posts

    • ## SuperPoint Editor   SuperPoint Editor is a practical visual editor for Lineage II PTS 'SuperPoint.bin' files. It is built for people who need to inspect, fix, rebuild, and draw server routes without digging through binary data by hand.   ### What You Can Do   - Open and edit 'SuperPoint.bin' files. - Export BIN data into a readable TXT format. - Save edited data back into a valid BIN file. - Validate routes before saving. - Work with SuperPoint routes, points, directed connections, and path records in tables. - Add, duplicate, delete, and reorder points. - Create direct and reverse connections between route points. - Automatically generate connections between neighboring points. - Edit raw point coordinates: 'X', 'Y', 'Z', 'Index', and 'Delay'. - Keep route names and internal route data organized. - Use either English or Ukrainian interface language.   ### C4 Server Support   Some C4 servers have 'SuperPoint.bin', but do not have 'superpointinfo.txt' in scripts. The editor supports this case directly. When 'superpointinfo.txt' is not found near the BIN file, the editor can open the BIN in C4 mode. In this mode, 'Fstring ID' is disabled because that value belongs to 'superpointinfo.txt', not to the BIN itself. The editor will not generate or modify 'superpointinfo.txt' while working in this mode. This keeps C4 data clean and avoids creating script files that the server does not actually use.   ### superpointinfo.txt Support   For chronicles that do use 'superpointinfo.txt', the editor can load and synchronize it together with the BIN data. When saving, the editor updates route nodes and coordinates while preserving existing metadata such as: - 'npc_name' - 'move_type' - 'fstring_index' - 'social_number' - 'delay' New nodes are generated with safe default values, so existing script metadata is not accidentally wiped.   ### Geodata Tools   The editor can also open converted geodata '.dat' files and display them as a map. This makes route editing much more visual. You can: - Load geodata and inspect the terrain by layer. - Zoom and pan around the map. - Create a new SuperPoint directly from a map cell. - Draw a route by clicking on the geodata. - Drag existing points to new positions. - Automatically snap 'X/Y' to the selected geo cell. - Use the selected geodata layer to fill the point 'Z'. - See all routes on the map or focus only on the selected one. This is especially useful when building new NPC movement paths or correcting bad route coordinates.   ### Connections and Paths   SuperPoint connections are directional. A connection from point '3' to point '2' is not the same as a connection from point '2' to point '3'. The editor makes this explicit by separating: - route points, - directed connections, - and the actual path records used by each connection. For simple cases, it can create direct path records automatically. For more complex movement, you can edit the path points manually. ### Built for Safe Editing The editor includes validation before saving, so common structural problems can be caught before a broken BIN is produced. It also verifies rebuilt BIN files through the converter engine. The goal is simple: edit quickly, but do not silently damage server data.   ### Unknown Field   This small 'Unknown' field is part of the original BIN structure. Most official-looking files keep it as '0', and for regular route editing there is usually no reason to change it. The editor exposes it so nothing from the BIN is hidden or lost. If you do not know exactly what your server uses it for, keep it at '0'. Download
    • NpcGrp não salva no interlúdio e da crítico quando coloca ele no cliente, já testei ele antes.
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