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[Qeustion] Yparxei kapoios GUIDE gia to pos kanoume online to server mas?


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Posted

Exoume kai leme exw aniksi ta port mou exw aniksi kai to no ip mou opote

 

tora menoun kapoies algaes sto pack mipos kapoios mporei na mou dosei kapoio katalilo Guiide gia to ti tha kanw ?

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Posted

Login server

 

# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://www.l2jarchid.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatsmyip.org
# ===================================================================================================

# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=l2ss.no-ip.org

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=127.0.0.1

# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600
GMMinLevel=100

# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname=*

# The port on which login will listen for GameServers
LoginPort=9014

# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = True

# If false, the licence (after the login) will not be shown
# It is highly recommended for Account Security to leave this option as default (True)
ShowLicence = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jarchid_db
#URL=jdbc:hsqldb:hsql://localhost/l2jarchid_db
#URL=jdbc:sqlserver://localhost/database=l2jarchid_db/user=sa/password=
Login=root
Password=
MaximumDbConnections=10

# Useable values: "true" - "false", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts=True

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic), 0 to Disable.
IpUpdateTime=0


# ==============================================================
# Test server setting, shoudnt be touched in online game server
# ==============================================================

Debug = False
Assert = False
Developer = False

# Enforce GameGuard Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth=False

#FloodProtection. time in ms
EnableFloodProtection=True
FastConnectionLimit=15
NormalConnectionTime=700
FastConnectionTime=350
MaxConnectionPerIP=50

 

 

 

 

 

Server game

 

 # This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over Internet)
# - Questions? => http://www.l2jarchid.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatsmyip.org
# ===================================================================================================

# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=l2ss.no-ip.org

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=*

# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1

# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server  if the requested id is already reserved
AcceptAlternateID = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jarchid_db
#URL=jdbc:hsqldb:hsql://localhost/l2jarchid_db
#URL=jdbc:sqlserver://localhost/database=l2jarchid_db/user=sa/password=
Login=root
Password=
MaximumDbConnections=100

# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack

# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate=.*
PetNameTemplate=.*

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7

# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=100


# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 737
MaxProtocolRevision = 746

#===================================================
# EXTRA fuctions                                   #
# Before you set them up ready carefully the info  #
#===================================================
# Activate Protection for unknownPacket flooding  
PacketProtection = False  

# How much unknown packets before punishment.  
# If the player send more than 5 unknownPackets per second, the player get punished.  
UnknownPacketsBeforeBan = 5

# Punishments  
# 1 - broadcast warning to GM's only  
# 2 - kick player (default)  
# 3 - kick & ban player (Accesslevel -100)  
UnknownPacketsPunishment = 2

  • 0
Posted

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? => http://www.l2jarchid.com

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatsmyip.org

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname=l2ss.no-ip.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname=127.0.0.1

 

# Bind ip of the LoginServer, use * to bind on all available IPs

LoginserverHostname=0.0.0.0

LoginserverPort=2106

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan=10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan=600

GMMinLevel=100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname=127.0.0.1

# The port on which login will listen for GameServers

LoginPort=9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = True

 

# If false, the licence (after the login) will not be shown

# It is highly recommended for Account Security to leave this option as default (True)

ShowLicence = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jarchid_db

#URL=jdbc:hsqldb:hsql://localhost/l2jarchid_db

#URL=jdbc:sqlserver://localhost/database=l2jarchid_db/user=sa/password=

Login=root

Password=

MaximumDbConnections=10

 

# Useable values: "true" - "false", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts=True

 

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic), 0 to Disable.

IpUpdateTime=0

 

 

# ==============================================================

# Test server setting, shoudnt be touched in online game server

# ==============================================================

 

Debug = False

Assert = False

Developer = False

 

# Enforce GameGuard Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth=False

 

#FloodProtection. time in ms

EnableFloodProtection=True

FastConnectionLimit=15

NormalConnectionTime=700

FastConnectionTime=350

MaxConnectionPerIP=50

 

 

 

 

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over Internet)

# - Questions? => http://www.l2jarchid.com

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatsmyip.org

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the gameserver, use * to bind on all available IPs

GameserverHostname=0.0.0.0

GameserverPort=7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this ip is resolvable by Login just leave *

ExternalHostname=l2ss.no-ip.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this ip is resolvable by Login just leave *

InternalHostname=127.0.0.1

 

# The Loginserver host and port

LoginPort=9014

LoginHost=127.0.0.1

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to true, the login will give an other id to the server  if the requested id is already reserved

AcceptAlternateID = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jarchid_db

#URL=jdbc:hsqldb:hsql://localhost/l2jarchid_db

#URL=jdbc:sqlserver://localhost/database=l2jarchid_db/user=sa/password=

Login=root

Password=

MaximumDbConnections=100

 

# Datapack root directory, defaults to current directory from which the server is started

# DatapackRoot = C:/Work/tmp/DataPack

 

# Define character name template

# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*

# will allow names with first capital letter, next three small letters,

# and any (capital or not) letter or number, like ZbigN1eW

# Most rational to have CnameTemplate=[A-Z][a-z]*

# meaning names only of letters with first one capital, like Zbigniew

# Default .* - any namy of any symbols

CnameTemplate=.*

PetNameTemplate=.*

 

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers=100

 

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 737

MaxProtocolRevision = 746

 

#===================================================

# EXTRA fuctions                                  #

# Before you set them up ready carefully the info  #

#===================================================

# Activate Protection for unknownPacket flooding 

PacketProtection = False 

 

# How much unknown packets before punishment. 

# If the player send more than 5 unknownPackets per second, the player get punished. 

UnknownPacketsBeforeBan = 5

 

# Punishments 

# 1 - broadcast warning to GM's only 

# 2 - kick player (default) 

# 3 - kick & ban player (Accesslevel -100) 

UnknownPacketsPunishment = 2

  • 0
Posted

den katalava ti ekanes tora

sou siblirosa kapia pragmata p eida k ta eixes kena opws ta hostname's p ta eixes * 8elei 0.0.0.0..k kati alla,dokimase twra.

  • 0
Posted

den kaneii login se euxaristo polu file mou na se kala prospathises alla den ginete douleia

 

 

mipos tha se vohthouse an sou elega oti exw Ruter : iNTRACOM Net Faster Iad

 

kai pos exw aniksi ta port alla tipota ?

  • 0
Posted

Po re spam me useless posts..an pate etc den tha to lisei pote to problima tou.

 

@Doctora krata to arxeio ekei p alakses tin external ip sta 2 arxeia opos s eipa.

 

Sto patch tora gia na beis den tha baleis tin no-ip.

 

Esy sto diko s patch tha baleis sto ServerAddName 127.0.0.1

 

Kai se auto pou tha stilis stous friends sou tha baleis tin no-ip sou.

  • 0
Posted

den kaneii login se euxaristo polu file mou na se kala prospathises alla den ginete douleia

 

 

mipos tha se vohthouse an sou elega oti exw Ruter : iNTRACOM Net Faster Iad

 

kai pos exw aniksi ta port alla tipota ?

o server trexei alla dn mporeis na mpeis?an nai kane auto pou s eipe o Commodus dld vale sto l2.ini s 127.0.0.1 gia na syndeese esy kai gia na syndeonte oi alloi ftia3e allo patch me tn external s.

  • 0
Posted

re file kanonika den tha mporousa na mpo k egw me tin extrenal m ?

dikimase na deis an mpeneis

 

Gia na beneis esy me tin external sou prepei na beis ston server sou apo allo pc kai oxi apo to pc tou server.

  • 0
Posted

re file kanonika den tha mporousa na mpo k egw me tin extrenal m ?

dikimase na deis an mpeneis

egw dn mporw twra eimai se net pes se allon,kai nai kanonika mporeis k esy na mpeis me tn external IP s alla apo allo PC.

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