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[Guide]LineageII Genikos odigos by `ReVenGeR^.Vol1 + Vol2 + Vol3 + Vol3,5+Vol 4


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Posted

poli kalo guide ego pisteuo pos a3izis karma +1 afou kanis ke to 2o meros ....Poli kalos

vasika exw kanei 4 merh kai exw parei idi karma :P
Posted

gj revenger to guide einai polli kalo to a3izeis to +1 btw an mporouses ligo na to organoseis 8a itan akoma kalytero

ti enoeis me to "organosw" dn vlepw kati akatastatw..

 

 

btw thnx :P

Posted

ti enoeis me to "organosw" dn vlepw kati akatastatw..

 

 

btw thnx :P

ennow na to kaneis ligo pio euanagnwsto (dn 3erw kati ftaei kai m pirazei ta matia i grammatoseira nmz i to xrwma dn 3erw)mporei na xreiazomai of8almiatro pios 3erei  

 

 

 

opa to pernw pisw gia tin organwsi to 3ana eri3a mia matia kai imoun la8os apla des auto me tin grammatoseira kai to xrwma

  • 2 weeks later...
Posted

opa to pernw pisw gia tin organwsi to 3ana eri3a mia matia kai imoun la8os apla des auto me tin grammatoseira kai to xrwma

ontos kia egw molis teliosa to diavasma eniotha pos ixa diavasi olokliro vivlio, korazi ta mati i gramatosira kai to xroma. thanks poli kali douleia

  • 2 weeks later...
  • 2 weeks later...
Posted

dragonic kai dye wit + ? xD

ontopic: ligo akuro to topic afou otan bis sto l2 8es den 8es 8a ta ma8is ta  class..

kai oso gia ta skill otan kanis ++ ta skill boris na balis to time poio poli i power i cost i chance px to ud ston paladin den einai 30 sec mono ama to kanis ++ pigeni kai allo

  • 4 weeks later...
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  • 3 weeks later...

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  • Posts

    • Update M54: Global HP/MP/CP consumable handling expanded beyond combat-only usage. Offensive mage idle recovery with learned skill Battle Heal. Spellhowler/Storm Screamer prioritizes Hurricane, using Vampiric Claw mostly below 90% HP. Major structural refactor initialized: Added category/class organization such as Archer, Dagger, Tank, Mage, Healer, Support and Specialized class files. Further structural cleanup. Extracted combat memory/state and more class-policy logic from the main controller. Added global stuck/inactivity watchdog for bots blocked by terrain/geodata. Added unreachable dropped ground-item timeout/temporary blacklist. Reworked Necromancer/Soultaker PvP: Dominator level 78+ maintains learned Arcane Power toggle on. Overlord/Dominator level 44+ maintains learned Soul Guard toggle automatically. Stability/scalability update: Bot controller ticks staggered instead of all starting in the same phase: Same 350 ms update rate retained Reduces simultaneous AI workload bursts. Removed the old manual aggressive-monster EVT_AGGRESSION bridge. Phantoms now use native Lucera setActive() behavior so monsters aggro them naturally. Reduced unnecessary NPC scans and native AI event pressure. Added saved-bot equipment overrides using a separate database table:         lucera_autobots_items Existing lucera_autobots remains the main saved-bot identity/state table. Equipment rows are linked to saved bots through bot_id. Added optional convenience view to show bot name together with equipment overrides:         lucera_autobots_items_view Added editable equipment slots in columns: Weapon Shield Helmet Chest Legs Gloves Boots Necklace Left/Right Earrings Left/Right Rings Equipment override values: 0 = use normal class/level profile item -1 = force slot empty >0 = equip that Item ID Custom equipment works only for saved database bots. Default class/level equipment profiles remain unchanged. Supports custom equipment from No Grade to S Grade, regardless of the bot's current level. Added validation for invalid item IDs and incompatible equipment slots. Added handling for: Two-handed weapons vs shields Full-body armor vs separate leggings Added all-grade Soulshots and Spiritshots to bot inventory/replenishment so custom lower-grade weapons still use the correct shots. Mage profiles that already use Blessed Spiritshots keep that behavior with all relevant grades available. First save the bot normally so it exists in table:         lucera_autobots Then open:         lucera_autobots_items Find the row with the same bot_id and edit only the equipment slots you want. Example: weapon_id = 6608 shield_id = -1 helmet_id = 0 chest_id = 0 legs_id = 0 gloves_id = 0 boots_id = 0 This means: weapon_id 6608 → custom weapon shield_id -1 → no shield all 0 values → keep normal default profile equipment After editing the DB, despawn and respawn the saved bot so M54 reloads its equipment overrides. Do not edit bot_id. Use it only to identify which saved bot the equipment row belongs to.   DOWNLOAD
    • It will be multi client so it will detect the client from the files and adapt the packets and asset loading. I am aiming for C4 and H5 after IL
    • this is just to simplify your life, time, and can be done for free by yourself just watch some tutorials, in case you don't wanna waste time check it out!   https://l2getwork.art   https://l2getwork.art/showcase.html  
    • Good job! Any chance for it to be downgradeable or at least compatible with older chronicles?
    • Fermata now runs in a web browser too. Try it here: https://web.fermata.gg/    
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