Jump to content
  • 0

[request] Infinity Spear Cancel


Question

Posted

Hey, im looking for Fixed Infinity Spear stats, i mean need to make Cancel on it,,, i already made 100% chance but still dont work ;/ so i muss do something wrong. If have some1 finished stats of it plx share me them ;) Thanks ;)

5 answers to this question

Recommended Posts

  • 0
Posted

what you dont 100%?

 

already it hasn't from l2j-l2jfree as i know that skill but i know that exist!

 

 

you propably added something like that?

      <effect name="RemoveBuff" val="0"/>

      <effect name="Cancel" val="0"/>

      <effect name="Warrior_Bane" val="0"/>

      <effect name="Mage_Bane" val="0"/>

 

 

did somethint like that worked?

 

  • 0
Posted

Here are my skill files:

 

<skill id="3591" levels="1" name="Special Ability: Infinity Spear">
<!--
 Done by EternalSins
 Description(s):
     During a critical attack, this ability removes one or more of the enemy's buffs. It increases the character's Maximum HP, Maximum CP, Atk. Spd., and Accuracy, and gives a bonus to damage inflicted on an enemy during PvP. It reflects debuffs targeted upon the character back upon the enemy. It enables the character to attack multiple enemies.
-->
 <set name="power" val="0.0"/>
 <set name="target" val="TARGET_SELF"/>
 <set name="skillType" val="BUFF"/>
 <set name="operateType" val="OP_PASSIVE"/>
 <set name="castRange" val="-1"/>
 <set name="effectRange" val="-1"/>
 <for>
   <mul val='1.25' order='0x30' stat='maxHp'/>
   <mul val='1.50' order='0x30' stat='maxCp'/>
   <mul val='1.07' order='0x30' stat='pAtkSpd'/>
   <add val='4.89' order='0x40' stat='accCombat'/>
   <add val="10" order="0x40" stat="reflectSkillPhysic"/>
   <add val="10" order="0x40" stat="reflectSkillMagic"/>
 </for>
</skill>
 <skill id="3592" levels="1" name="Dispell">
   <!-- Infinity Spear Skill -->
   <set name="magicLvl" val="80" />
   <set name="power" val="100" /> <!-- Base Land Rate 10% Managed by SQL Side -->
   <set name="target" val="TARGET_ONE" />
   <set name="skillType" val="CANCEL" />
   <set name="operateType" val="OP_ACTIVE" />
   <set name="castRange" val="40" />
   <set name="effectRange" val="400" />
   <set name="negateStats" val="BUFF HEAL_PERCENT" />
   <set name="maxNegated" val="3" />
   <!-- Making max debuff count 3 -->
 </skill>

 

Could you fix it ?:D

btw. if im ussing manualy that skill Dispell its works fine, but when im hitting other one player by spear Animation of skill works but effect no ;(

  • 0
Posted

It even says it's managed in SQL you retard. Jesus christ. How much more do you need it spelled out for you? Go poke around the weapon.sql file now.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • All links at http://akumu.ru return 503 and most  mega upload dont exist. Any idea if this will get fixed?
    • You make me laugh... relax man, my clients have been using my package for years and haven't had any problems. Cheers!  
    • yes travor? I hope you don't delete this LINK, scammer, the proof that you sold it is inside. HASH MD5: F1B3722977A7E3720DC91D56203D4E39 https://www.mediafire.com/file/rma1p98juce3ust/travor-source.rar/file   I'm uploading it again because I'm sure you'll delete it. https://www.mediafire.com/file/h51kz9vlbj9tk8a/travor-source.rar/file L2Ext.vcproj.DESKTOP-I4LDE28.Mariano.user in ext2025-main.zip Modified 2025-07-15 L2Ext.vcproj.DESKTOP-I4LDE28.Mariano.user in  travor-source.rar Modified 2026-03-09 Explain this to the community, you damn scammer! YOUR PC IS: DESKTOP-I4LDE28 VERIFY: HASH CRC32 in two files. GG. <?xml version="1.0" encoding="windows-1250"?> <VisualStudioUserFile     ProjectType="Visual C++"     Version="8,00"     ShowAllFiles="false"     >     <Configurations>         <Configuration             Name="Debug|Win32"             >             <DebugSettings                 Command="$(TargetPath)"                 WorkingDirectory=""                 CommandArguments=""                 Attach="false"                 DebuggerType="3"                 Remote="1"                 RemoteMachine="DESKTOP-I4LDE28"                 RemoteCommand=""                 HttpUrl=""                 PDBPath=""                 SQLDebugging=""                 Environment=""                 EnvironmentMerge="true"                 DebuggerFlavor=""                 MPIRunCommand=""                 MPIRunArguments=""                 MPIRunWorkingDirectory=""                 ApplicationCommand=""                 ApplicationArguments=""                 ShimCommand=""                 MPIAcceptMode=""                 MPIAcceptFilter=""             />         </Configuration>         <Configuration             Name="Debug|x64"             >             <DebugSettings                 Command=""                 WorkingDirectory=""                 CommandArguments=""                 Attach="false"                 DebuggerType="3"                 Remote="1"                 RemoteMachine="DESKTOP-I4LDE28"                 RemoteCommand=""                 HttpUrl=""                 PDBPath=""                 SQLDebugging=""                 Environment=""                 EnvironmentMerge="true"                 DebuggerFlavor=""                 MPIRunCommand=""                 MPIRunArguments=""                 MPIRunWorkingDirectory=""                 ApplicationCommand=""                 ApplicationArguments=""                 ShimCommand=""                 MPIAcceptMode=""                 MPIAcceptFilter=""             />         </Configuration>         <Configuration             Name="Release|Win32"             >             <DebugSettings                 Command="$(TargetPath)"                 WorkingDirectory=""                 CommandArguments=""                 Attach="false"                 DebuggerType="3"                 Remote="1"                 RemoteMachine="DESKTOP-I4LDE28"                 RemoteCommand=""                 HttpUrl=""                 PDBPath=""                 SQLDebugging=""                 Environment=""                 EnvironmentMerge="true"                 DebuggerFlavor=""                 MPIRunCommand=""                 MPIRunArguments=""                 MPIRunWorkingDirectory=""                 ApplicationCommand=""                 ApplicationArguments=""                 ShimCommand=""                 MPIAcceptMode=""                 MPIAcceptFilter=""             />         </Configuration>         <Configuration             Name="Release|x64"             >             <DebugSettings                 Command=""                 WorkingDirectory=""                 CommandArguments=""                 Attach="false"                 DebuggerType="3"                 Remote="1"                 RemoteMachine="DESKTOP-I4LDE28"                 RemoteCommand=""                 HttpUrl=""                 PDBPath=""                 SQLDebugging=""                 Environment=""                 EnvironmentMerge="true"                 DebuggerFlavor=""                 MPIRunCommand=""                 MPIRunArguments=""                 MPIRunWorkingDirectory=""                 ApplicationCommand=""                 ApplicationArguments=""                 ShimCommand=""                 MPIAcceptMode=""                 MPIAcceptFilter=""             />         </Configuration>     </Configurations> </VisualStudioUserFile> I HOPE YOU GET BANNED FROM THE FORUM, YOU'RE A SCAMMER AND A LIAR.  
    • Here we go again to teach!  The source code he mentions (backdoor) is from the leaked Travor files. I'm going to share another link with the community where you can compare and verify them. Source Travor files: https://www.mediafire.com/file/rma1p98juce3ust/travor-source.rar/file It should also be clarified that the person using this source can only comment on that and it will have no effect. Regards!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..