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Ehm...yeah...everybody start somewhere...just a few tip...

instead of c/p the comments of changesets from l2j and than sync use L2Jsync xxxx rev for example pretty lame thing to add it as your work...just because the 80% of the timeline is sync from l2j or l2jofficial...

protections...i dont see any protections against the well known but still not corrected bugs...

cleanups...now your gameserver is honestly...slow as hell...

gameserver.java private variable cleanup -> 20sec less boot time

friend list rework(search in l2j forum) -> reduced db access=faster core

config standarizaton and refactoring -> less load in a lots of files and easier to handle

vitality system missing(thats the very basic sh*t)

 

and well a lots of other things

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