Forgot to mention. I use the Gracia Final client. That's exactly what I would like to do, not create, but be able to manipulate the existing ones and change to some that I found inside lineageeffects.u. Like the glow of raid bosses.
You mentioned recompiling the files, but I don't even know where to start. Any direction?
I use Gracia Final client. I use L2Pride Packs. Is this possible on this client?
Question
tolisjin
Exw auto to error
Siege of Oren: Sun Jul 12 16:00:00 EEST 2009
Siege of Giran: Sun Jul 12 16:00:00 EEST 2009
Exception in thread "main" java.lang.OutOfMemoryError: Java heap space
at javolution.text.TextBuilder$2.run(Unknown Source)
at javax.realtime.MemoryArea.executeInArea(Unknown Source)
at javolution.text.TextBuilder.increaseCapacity(Unknown Source)
at javolution.text.TextBuilder.append2(Unknown Source)
at javolution.text.TextBuilder.append(Unknown Source)
at javolution.text.TextBuilder.append(Unknown Source)
at net.sf.l2j.FileLogFormatter.format(FileLogFormatter.java:49)
at java.util.logging.StreamHandler.publish(StreamHandler.java:179)
at java.util.logging.FileHandler.publish(FileHandler.java:555)
at java.util.logging.Logger.log(Logger.java:458)
at java.util.logging.Logger.doLog(Logger.java:480)
at java.util.logging.Logger.log(Logger.java:569)
at net.sf.l2j.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:448)
at net.sf.l2j.gameserver.model.L2Spawn.init(L2Spawn.java:368)
at net.sf.l2j.gameserver.datatables.SpawnTable.fillSpawnTable(SpawnTable
.java:112)
at net.sf.l2j.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:59
)
at net.sf.l2j.gameserver.datatables.SpawnTable.<clinit>(SpawnTable.java:
44)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:397)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:688)
xerei kapios pos mporo na to diorthoso
thx
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