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Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
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In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
Question
tolisjin
Exw auto to error
Siege of Oren: Sun Jul 12 16:00:00 EEST 2009
Siege of Giran: Sun Jul 12 16:00:00 EEST 2009
Exception in thread "main" java.lang.OutOfMemoryError: Java heap space
at javolution.text.TextBuilder$2.run(Unknown Source)
at javax.realtime.MemoryArea.executeInArea(Unknown Source)
at javolution.text.TextBuilder.increaseCapacity(Unknown Source)
at javolution.text.TextBuilder.append2(Unknown Source)
at javolution.text.TextBuilder.append(Unknown Source)
at javolution.text.TextBuilder.append(Unknown Source)
at net.sf.l2j.FileLogFormatter.format(FileLogFormatter.java:49)
at java.util.logging.StreamHandler.publish(StreamHandler.java:179)
at java.util.logging.FileHandler.publish(FileHandler.java:555)
at java.util.logging.Logger.log(Logger.java:458)
at java.util.logging.Logger.doLog(Logger.java:480)
at java.util.logging.Logger.log(Logger.java:569)
at net.sf.l2j.gameserver.model.L2Spawn.doSpawn(L2Spawn.java:448)
at net.sf.l2j.gameserver.model.L2Spawn.init(L2Spawn.java:368)
at net.sf.l2j.gameserver.datatables.SpawnTable.fillSpawnTable(SpawnTable
.java:112)
at net.sf.l2j.gameserver.datatables.SpawnTable.<init>(SpawnTable.java:59
)
at net.sf.l2j.gameserver.datatables.SpawnTable.<clinit>(SpawnTable.java:
44)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:397)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:688)
xerei kapios pos mporo na to diorthoso
thx
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