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Console crach error bug?


CorLeoNe

Question

Hello everyone

I will appreciate very much if someone can tell me from where i recive this error or how can i fix it.

My gs console its full of it and i dont know why.

Regards

 

 

This is the f** error :

 

SEVERE nextBytes() failed

java.security.ProviderException: nextBytes() failed

at sun.security.provider.NativePRNG$RandomIO.implNextBytes(NativePRNG.java:270)

at sun.security.provider.NativePRNG$RandomIO.access$200(NativePRNG.java:108)

at sun.security.provider.NativePRNG.engineNextBytes(NativePRNG.java:97)

at java.security.SecureRandom.nextBytes(SecureRandom.java:433)

at java.security.SecureRandom.next(SecureRandom.java:455)

at java.util.Random.nextDouble(Random.java:394)

at net.sf.l2j.gameserver.lib.Rnd.get(Rnd.java:37)

at net.sf.l2j.gameserver.model.L2Character.teleToLocation(L2Character.java:471)

at net.sf.l2j.gameserver.model.L2Character.teleToLocation(L2Character.java:510)

at net.sf.l2j.gameserver.model.L2Character.teleToLocation(L2Character.java:515)

at net.sf.l2j.gameserver.handler.usercommandhandlers.Escape$EscapeFinalizer.run(Escape.java:127)

at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:441)

at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:303)

at java.util.concurrent.FutureTask.run(FutureTask.java:138)

at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(ScheduledThreadPoolExecutor.java:98)

at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:207)

at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:885)

at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:907)

at java.lang.Thread.run(Thread.java:619)

Caused by: java.io.InterruptedIOException

at java.io.FileInputStream.readBytes(Native Method)

at java.io.FileInputStream.read(FileInputStream.java:199)

at sun.security.provider.NativePRNG$RandomIO.readFully(NativePRNG.java:185)

at sun.security.provider.NativePRNG$RandomIO.ensureBufferValid(NativePRNG.java:247)

at sun.security.provider.NativePRNG$RandomIO.implNextBytes(NativePRNG.java:261)

... 18 more

 

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after my gs is online, i recive this error.

if i`m just me this error dont appear  , but with players is something else. maybe its because of them...but its very annoying

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