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Posted

PHX %100 fix ??

 

PHX 5% fix all scripts i had working on it. I make down two servers that have this pack... better try archid or jenova new good project!! with l2jattacker you have no choise only to close your server!!!

  • 2 weeks later...
Posted

file iparxi 1 problima exw to pack s edo kai 2 mines e ta problimata mexri tora ola ta ante3a kai fix afto omos oxi kani aftomato rr ka8e 5 lepta 3afnika pos den 3erw dld ton pire h dadabese gia afto s zitao help re petmezis gt den 8elw na kane buck up na xa8oune items kai chars dld 8 meres piso.... thx

Posted

Loipon ego to ekana instal ola kala anoixa kai server alla exo ena mikro Eos megalo problima... Then douleboun merika apo ta config i ego kano kati lathos se parakalo apanta mou........ Aspoume vaso autoloot raid boses @@ Baso na min ginete na kanis bsoe flaged @@ baso na min mporis na kanis teleport flagged @@!  With respect tvnisp :D

Posted

file petmezi boreis na m steileis se ena pm pos na alakse to auto restart gt kanei ka8e 2 ores nmz :S

 

Re file an anoiuxis navigat kai pas quest_global_data_stats an to anoixis exei mia grami poui ine gia to rr pigene stin ora kai alaxe tin nomizo ine se defterolepta!

Posted

emena to problima p ixa to brika kai li8ike to l2jdot exi pola bug alla prepi na ta fix 1 megalo bug einai delete sub kai kanete to arxikosas kai kolai skill 1 alo einai to .away to exw to l2jdot 2-3 mines kai ta exw bri ola kai den mporo mexri tora na fix to delete sub kai tetia...gia na min parxi problima an kai ala3a tin ora sto sub apo 10sec p itane tin ekana 5 lepta sto delete sub emine akoma 10 sec kai mpori na ginete kapies fores petmezis an mporis help me ligo edo

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    • Hi, great work! Are there any bugs? And will it work with a high five?
    • For others that would like to understand in more details:   The login server also uses a protocol (sent by the server to the client in the very first packet). For instance, the C4 client (the one I'm developing my emulator for) expects the protocol number `50721` (or `0xc621`) which works as follow (from what I've gathered): Preamble: L2 packets are divided into two parts: size and payload; As mentioned, every packet starts with two bytes containing the whole packet size (thus including those two bytes, e.g. a packet of size 15 will have the number `15` written onto its first two bytes and a following payload of 13 bytes); For login server, first byte of the payload is the opcode (game server must deal with variable-sized opcodes); Next bytes are the packet content; Before sending the packet, its buffer size (minus the initial two bytes) is padded to 8 bytes (required by upcoming Blowfish encoding); A checksum of the packet is appended at the end, then the payload is again padded to 8 bytes; If the opcode is not `0` (also written as `0x00`), then the payload is encoded by Blowfish; Packet is sent over the network. You can have a look at my implementation (in C++) here (do note I'm assuming little-endian).   In this protocol, the auth packet (`0x00`) sent back by the client is RSA encrypted using the RSA modulus sent in the first server packet, inserted right after the protocol number.  
    • Hello guys I wanna buy some  Lessons for an L2J Developer
    • Let me give you something for inspiration and get you addicted to bot AI     And a siege 😛     What I have notice helps a lot the LLM to act real, is to give it a real-persons background. So for each LLM in the context beggining, besides the L2 facts, give it a real-life back story "You are a 67 years old retired nurse who plays Lineage 2 while her husband reads his newspaper, you are calm, collected but get mad if insulted". But that makes for a creative bot but its repetitive. So what you can also do, is pick random 20 news sites and for each bot every 2-3 days, initialize a context that is affected by the "news" the bot reads in the "real world".  So for example there's Iran - US war ok ? You take the news, put it in an LLM and ask it, extract the "abstract feelings" that this news piece invokes into you without mentioning anything related to the news. Then you take the result and inject it to the bots LLM prompt after its backstory.  This leads to some VERY human-like behavior from bots. 
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