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Help Me to stisimo t server.


Sl4y3rGR

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Prwta prwta 8elw na pw ena geia s olous gt eimai new..Loipon. Eipa na ftia3w enan server gia emena k ts filous m..Exw ftia3ei as poume to 99.9%...ta exw kanei ola...ta startgamerserver kai startlogin server trexoun kanonika alla otan mpenw st game kai bazw Login name k pass kanei login alla dn mpenei ston server..ennow m bgazei stn lista ton 'server'(kain bartz k tetoia) alla dn mpenei....Opoios 3erei as m pei..Thx in advance!

 

 

 

Kaneis dn 3erei re paidia? :S :(

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filaraki dosemou mia foto an boris sto gameserver.bat k to loginserver.bat episis 8elo k mia foto to loginserver.protpeties k to gameserver.propeties k meta 8a se boi8iso perimeno..

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Epeidh ta server.propetries kai to login.properties einai poly megala fia photo...kanw ena copy paste

LOGIN:

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

ExternalHostname =  127.0.0.1

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

InternalHostname = 127.0.0.1

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# Default: *

LoginserverHostname = *

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# Default: *

LoginHostname = *

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)

# Default: 15

IpUpdateTime = 15

 

 

# ---------------------------------------------------------------------------

# Security

# ---------------------------------------------------------------------------

# Default: True

LogLoginController = True

 

# How many times you can provide an invalid account/pass before the IP gets banned.

# Default: 10

LoginTryBeforeBan = 10

 

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.

# Default: 600 (10 minutes)

LoginBlockAfterBan = 600

 

# If set to True any GameServer can register on your login's free slots

# Default: False

AcceptNewGameServer = False

 

# Enforce GameGuard authorization from client?

# If True, login server will kick client if the client bypassed GameGuard authentication.

# Default: True

ForceGGAuth = True

 

# Flood Protection. All values are in MILISECONDS.

# Default: True

EnableFloodProtection = True

 

# Default: 15

FastConnectionLimit = 15

 

# Default: 700

NormalConnectionTime = 700

 

# Default: 350

FastConnectionTime = 350

 

# Default: 50

MaxConnectionPerIP = 50

 

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

# Database URL

# URL = jdbc:mysql://localhost/l2jdb (default)

# URL = jdbc:hsqldb:hsql://localhost/l2jdb

# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =

URL = jdbc:mysql://localhost/l2jdb

# Database user info (default is "root" but it's not recommended)

Login = root

# Database connection password

Password = mysql

 

# Default: 10

MaximumDbConnections = 10

 

# Default: 0

MaximumDbIdleTime = 0

 

 

# ---------------------------------------------------------------------------

# Misc.

# ---------------------------------------------------------------------------

# If False, the license (after the login) will not be shown.

# Default: True

ShowLicence = False

 

# Default: True

AutoCreateAccounts = True

 

 

# ---------------------------------------------------------------------------

# Developer Settings

# ---------------------------------------------------------------------------

# Default: False

Debug = False

 

# Default: False

Assert = False

 

# Default: False

Developer = False

 

 

SERVER:

# ---------------------------------------------------------------------------

# Game Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

ExternalHostname = 127.0.0.1

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

InternalHostname = 127.0.0.1

 

# Where's the Login server this gameserver should connect to

# Default: 127.0.0.1

LoginHost = 127.0.0.1

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014

 

# Default: *

GameserverHostname = *

 

# Default: 7777

GameserverPort = 7777

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

 

# Database URL

# URL = jdbc:mysql://localhost/l2jdb (default)

# URL = jdbc:hsqldb:hsql://localhost/l2jdb

# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =

URL = jdbc:mysql://localhost/l2jdb

 

# Database user info (default is "root" but it's not recommended)

Login = root

 

# Database connection password

Password = mysql

 

# Default: 100

MaximumDbConnections = 100

 

# Default: 0

MaximumDbIdleTime = 0

 

# ---------------------------------------------------------------------------

# Misc Server Settings

# ---------------------------------------------------------------------------

# This is the server ID that the Game Server will request.

# Example: 1 = Bartz

# Default: 1

RequestServerID = 1

 

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.

# Default: True

AcceptAlternateID = true

 

# Datapack root directory.

# Defaults to current directory from which the server is started unless the below line is uncommented.

#DatapackRoot = C:/Work/tmp/DataPack

 

# Define how many players are allowed to play simultaneously on your server.

# Default: 100

MaximumOnlineUsers = 100

 

# Minimum and maximum protocol revision that server allow to connect.

# Warning: You must make sure that the minimum revision is always less than or equal to the maximum revision.

# Default: 83

MinProtocolRevision = 83

 

# Default: 83

MaxProtocolRevision = 83

 

# ---------------------------------------------------------------------------

# Misc Player Settings

# ---------------------------------------------------------------------------

 

# Character name template.

# Examples:

# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*

# The above setting will allow names with first capital letter, next three small letters,

# and any letter (case insensitive) or number, like OmfgWTF1

# CnameTemplate = [A-Z][a-z]*

# The above setting will allow names only of letters with first one capital, like Omfgwtf

# Default .* (allows any symbol)

CnameTemplate = .*

 

# This setting restricts names players can give to their pets.

# See CnameTemplate for details

PetNameTemplate = .*

 

# Maximum number of characters per account.

# Default: 7 (client limit)

CharMaxNumber = 7

 

Oso gia ta .bat perimene ligo gt eixa balei enan server k twra dn anoigoun...

 

Oriste kai oi Photo...

25tj34g.jpg

Opos mporeis na deis m bgazei ena error gia ena java alla dn pistevw na ftiaei ayto....

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Apla ka8ete ekei ....

11ltxkh.jpg

Kai file ntellos..an ta e3igouses kiolas 8a htan kalytera gt eimai new sto na stinw genika servers...k an les gia ta hosts...exw :

127.0.0.1       localhost

127.0.0.1 L2authd.Lineage2.com # WAN IP (Pistevw oti s ayto k st apokatw prepei na mpei kt allo...alla dn 3erw ti :S)

127.0.0.1 L2authd.Lineage2.com # LAN IP

 

 

216.107.250.194 nprotect.lineage2.com

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127.0.0.1       localhost
127.0.0.1 L2authd.Lineage2.com
216.107.250.194 nprotect.lineage2.com

afto xreiazete den xreiazete 2 l2authd.lineage2.com . 1 arkei. afto borei na kolage to login. vale ta setting pou sou dinw kane rr gameserver/loginserver kai kleise kai anoi3e kainourio client kai meta pesmou ti egine

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g afto ef8inete i internalhostname ri8misi sto (gamserver/config/network/)server.properties

Alla ki egw 127.0.0.1 tin exw kai logarw kanonika. Dokimase tin local ip tou pc sou na valeis rr gameserver rr client kai prospa8ise meta. An den ginei alla3e pack ki an pali exeis same prob den gnwrizw ti allo na sou proteinw na kaneis ;D

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g afto ef8inete i internalhostname ri8misi sto (gamserver/config/network/)server.properties

Alla ki egw 127.0.0.1 tin exw kai logarw kanonika. Dokimase tin local ip tou pc sou na valeis rr gameserver rr client kai prospa8ise meta. An den ginei alla3e pack ki an pali exeis same prob den gnwrizw ti allo na sou proteinw na kaneis ;D

Ennoeis na balw 192.168.1.x?

 

Otan exw 2 server stn lista k o enas einai down k pathsw ekei m bgazei kanonika k leei oti dn ginete na mpei...gmt

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nai swsta. to prob einai stin internal ip tou game server. to eixa ki egw alla egw to fixara vazontas 127.0.0.1.

 

Otan lew internal ip tou pc sou ennow na valeis 192.168.1.x ( opou x o ari8mos tou pc sou oxi tou router pou sini8ws einai 1. PX se mena einai i ip tou pc mou 192.168.1.10. An ftia3ei kalws an oxi den 3erw ti na sou pw

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nai swsta. to prob einai stin internal ip tou game server. to eixa ki egw alla egw to fixara vazontas 127.0.0.1.

 

Otan lew internal ip tou pc sou ennow na valeis 192.168.1.x ( opou x o ari8mos tou pc sou oxi tou router pou sini8ws einai 1. PX se mena einai i ip tou pc mou 192.168.1.10. An ftia3ei kalws an oxi den 3erw ti na sou pw

Tou router m emena einai 2 epeidh t exw m USB alla dn 3erw poios einai o ari8mos t PC ,...pos ginete na t dw ayto/
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external ip alla3e,vale thn no-ip s an exeis ekei h thn ip s,an dn thn 3ereis ~> www.whatismyip.com

Ennoeis na alla3w external hostname alla p? gameserver.properties h loginserver.properties?

 

Episis otan mpenw st ping m grafei 0...logika dn 8a eprepe na m grafei ena noumero k as htan k mikro? :S

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