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Posted

na apantiso kai go auto to site einai gia na ma8enoume lao ma voi8ame sosta? Otan o simpson px exei kati einai sosto anti na mas voi8iso na kanei video gia na mas korideuei deite egw ti exw kai sis oxi?... Auta en oligis.. egw prospa8w edw kai mia vdomada.. ama einai etsi kai o maxtor auta pou vgazi de prepei na ta leei se kanenan na ta krataei mono gi auton....Dld o simpson einai ena melos to opio apo to site mono pernei kai de dinei tpt...

Posted

TORA NA SE VRISO I NA SE XOSO GAMOTO MOU EXO TAXILIA DIO NEURA THES NA XOTHO KAI MAZI SOU ANTE DES TA TELEUTAIA POST MOU KAI SKASE GAMOTO KAI BOT SOU EDOSA GIA THEGAME KAI GIA AEL kai EINAI KAI 10.6.0 TO AEL ante tora .....>>>>.GAMOTO MOU DLD ME EKANES KAI PM!!!!!!!! ELEOS

Posted

ANTE PROTA KANEIS TO PM ( me grafeis??? /me crying)

 

kai meta erxese edo kai kaneis to oreo sou post meta apo 3 lepta kkiolas afou sou exo postarei kolo working BOT GIA THEGAME kai AMPELOFILOSOFEIS GIA TO COMMUNITY MAS!!!!!! ANTE .....kai den eimai paparas ego na kano public ta pm pou zeitouse o kathe enas to konto tou kai to makri tou

 

kai ta neura den ta exo me esas pou me kanate pm (tora ta apoktisa ta kainourgia me to ejipno post tou paidiou edo) ta eixa kai poio prin epeidi exo kai real life kai provlimata!

Posted

file min mas ti les kai apo panw sou kanw tosa pm kai den apantas pataw sinexia refresh gia mia apanthsh sou se pm kai vlepw na apantas sta spam topics kai se mena oxi pes toulaxiston de lew. Postaris video na mas di3is DEITE EGW TI EXW KAI SIS DEN EXETE kai 8a mas tin peis kai apo panw dld? Einai pragmata pou kanei enas sovaros 27 xronon anr8wpos auta?? oxi pes mou an exw dikaio dld.

Posted

kala file pigene kai rota ton hint pos kanei auta pou kanei ante tora kai meta pes ton axristo epeidi mono deixnei screenshot kai den deinei free tpt se esena eidika min me sifiliazeis allo mia xara iremisa ante parto kai min les tpt allo...orea...

Posted

Simpson thanks a lot for the walker. Please remain calm and don't listen to any leecher from here.

 

I'm sure that just accomplishing this task is worth some credits for you ! Congratulations from me and thank you again for sharing it with us.

 

Another little questiong from me is that if you know the bug with the crystals or if you find it in the future! Thanks a lot my friend. Good Job !

Posted

ox re file simpson mi me sinxizis re c pio ine to paypal noumero sou i tou rosou na sas doso ta 20$ pou zitaei o hint sto forum tou thegame na mou to peite na to kanw post se olon ton kosmo pou mpenei edw na to di. Egw an i3era kati pou den to 3eroun i ali 8a itan timh mou na to po prwtos... auta..

Posted

Pedes..paizei kai to 10.6.1

 

Apla sto token thelei na min exei kena..kai episeis xriazete kai ena idiko (?!?) host

 

 

 

An mporoume na kanoume kati parapano me afto apo oti me to 10.2.3 pite mou na anevaso to host..

Posted

Simpson could you plz sare with us anything about crystals bug or adena?

 

at your video u have a crazy amount of crystals,and adena...

 

thanks for the l2walker, it works and stuck buffs are cool:P

 

using stuck buffs make you no need of a +x weapon but if you could share with us the bug to make lots of adena by selling crystals you earn with some way its very nice...

 

telos[anton an kai egine psiloxamos me ta stuck to mono pou kataferan oi admin itan na xipnisoun gia mia mera kai na kanoun ena maintance kai apla fagame meika block epidei eixame afisei stuckarismenous chars :P

 

den pirazei... kai lvl 20 na eisai me mago me d weapon kai stuck empower ftaneis 40k+ m attack

 

ase pou lol se mia mera ftaneis ton char sou 60+ lvl..

 

egw mono to first char mou forese d.c.b items..

 

ta ipolipa partaki me ton megalo kai 6 writses party lair=60+ lvl

 

etc mono adena gia ta sealed a items kai stuck :P

 

apla na xeretai gia ton thegame... pexte mono an thelete bug kai exploits:P

 

oi admin einai gtp:P

 

epidi etixe filos mou na einai tga(thegameadmin) gia to mu tou thegame xerei merikous tgo(thegameoperators) kai apla den asxolountai me tous server apla :)

 

deite aplos ti ekanan meta to maintance afou kanan merika block se osous eixan minei me stuck(kai oxi se osous eixan xrisimopioisei:P

 

 

 

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ΣΗΜΑΝΤΙΚΕΣ ΠΑΡΑΤΗΡΗΣΕΙΣ - ΠΡΙΝ ΔΗΜΙΟΥΡΓΗΣΕΤΕ ACCOUNT

 

 

 

Οι SERVERS που διαθέτει το THE GAME για το Lineage είναι δοκιμαστικοί SERVERS, οι οποίοι παρουσιάζουν τα ίδια προβλήματα και δυσλειτουργίες που παρουσιάζει κάθε άλλος δοκιμαστικός private server. Η συμμετοχή είναι δωρεάν, αλλά δεν παρέχεται καμία εγγύηση όσον αφορά την αδιάλλειπτη λειτουργία και γενικότερα την παροχή υποστήριξης στους παίκτες, τεχνικής ή άλλης.

 

 

 

Οι SERVERS διατίθενται μόνο για την εξοικείωση με το παιχνίδι και ορισμένα από τα χαρακτηριστικά του. Αν σας αρέσει το παιχνίδι, θα πρέπει να ξεκινήσετε στους OFFICIAL SERVERS.

 

 

 

Η δημιουργία account στους THE GAME L2 SERVERS (RPG & PVP) συνεπάγεται ότι έχετε κατανοήσει και αποδέχεστε πλήρως και ανεπιφύλακτα τα παραπάνω.

 

////////////////////////////////////////////////////////////////////////////

 

 

 

lol e? to lene kathara... den ftiaxnoume ta bugs... ta ftiaxnoun ston official pexte ekei

 

auta po merous mou

 

 

 

P.S. : den o\iparxei logos na anisixeite na kanete publick oti xerete gia bugs den prokeite na ta ftiaxoun :P

Posted

 

///////////////////////////////////////////////////////////////////////////

 

ΣΗΜΑΝΤΙΚΕΣ ΠΑΡΑΤΗΡΗΣΕΙΣ - ΠΡΙΝ ΔΗΜΙΟΥΡΓΗΣΕΤΕ ACCOUNT

 

 

 

Οι SERVERS που διαθέτει το THE GAME για το Lineage είναι δοκιμαστικοί SERVERS' date=' οι οποίοι παρουσιάζουν τα ίδια προβλήματα και δυσλειτουργίες που παρουσιάζει κάθε άλλος δοκιμαστικός private server. Η συμμετοχή είναι δωρεάν, αλλά δεν παρέχεται καμία εγγύηση όσον αφορά την αδιάλλειπτη λειτουργία και γενικότερα την παροχή υποστήριξης στους παίκτες, τεχνικής ή άλλης.

 

 

 

Οι SERVERS διατίθενται μόνο για την εξοικείωση με το παιχνίδι και ορισμένα από τα χαρακτηριστικά του. Αν σας αρέσει το παιχνίδι, θα πρέπει να ξεκινήσετε στους OFFICIAL SERVERS.

 

 

 

Η δημιουργία account στους THE GAME L2 SERVERS (RPG & PVP) συνεπάγεται ότι έχετε κατανοήσει και αποδέχεστε πλήρως και ανεπιφύλακτα τα παραπάνω.

 

////////////////////////////////////////////////////////////////////////////

 

[/quote']

 

 

 

re man afta ta grafoun isws oxi epeidh den ftiaxnoun ton server alla

 

mallon gia na einai katoxuromenoi an kanei kamia mhnush o OFFICIAL.

 

8a poun: emeis tous stelnoume ston official. diafhmish tous kanoume kai mas kanoun mhnush???

 

kai 8a vgoune ladi (Apla ta pragmata).

 

 

 

 

 

 

kai ta neura den ta exo me esas pou me kanate pm (tora ta apoktisa ta kainourgia me to ejipno post tou paidiou edo) ta eixa kai poio prin epeidi exo kai real life kai provlimata!

 

 

 

re c ta provlhmata real life prospa8oume na ta ksepername edw mesa oxi me fwnes kai propantws oxi dhmiourgontas alla neura.

 

 

 

AYTA eixa na pw

Posted

oi l2j server den ginete na fane minisi mono oi off pou exoun authenika files pou einai apo epoxi c1! oi l2j leitourgoun os emulators den mporoun na tous kanoun tpt pisteuo..

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    • hello, i want to wtt my charracter in l2elmorelab 1x harbor for 1.5kkk adena in l2reborn 10x new. Or if you interested tell me your offer. :)) Clean Mail 30 lvl Cleric Naked   Updated.
    • package ai.npc.NFWalker; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.Random; import l2r.gameserver.enums.CtrlIntention; import l2r.gameserver.model.Location; import l2r.gameserver.model.actor.L2Npc; import l2r.gameserver.model.quest.Quest; import l2r.gameserver.network.clientpackets.Say2; import l2r.gameserver.network.serverpackets.NpcSay; public class NFWalkerAI extends Quest { private static final int WALKER_NPC_ID = 20116; private final Map<String, Route> routes = new HashMap<>(); private final Map<Integer, Integer> npcIndexes = new HashMap<>(); private final Map<Integer, Boolean> npcReverse = new HashMap<>(); private final Map<Integer, String> npcCurrentRoute = new HashMap<>(); public NFWalkerAI() { super(-1, NFWalkerAI.class.getSimpleName(), "ai/npc/NFWalker"); loadRoutes(); addSpawnId(WALKER_NPC_ID); } private void loadRoutes() { // Route 1 Data Route route1 = new Route("route1"); route1.addPoint(new RoutePoint(0, 149363, 172341, -941, 0, false, "")); route1.addPoint(new RoutePoint(1, 148568, 172328, -980, 5, true, "Puff")); route1.addPoint(new RoutePoint(2, 148536, 172792, -980, 0, false, "")); // Route 2 Data Route route2 = new Route("route2"); route2.addPoint(new RoutePoint(0, 149363, 172341, -941, 0, false, "")); route2.addPoint(new RoutePoint(1, 150248, 172328, -980, 5, true, "Rise my children! Bring me the servants of the god! Let them be offered to our god Bifrons!")); route2.addPoint(new RoutePoint(2, 150248, 172776, -980, 0, false, "")); // Add routes to the map routes.put("route1", route1); routes.put("route2", route2); } @Override public String onSpawn(L2Npc npc) { if (npc.getId() == WALKER_NPC_ID) { selectInitialRouteForNpc(npc); } return super.onSpawn(npc); } @Override public String onAdvEvent(String event, L2Npc npc, l2r.gameserver.model.actor.instance.L2PcInstance player) { if (event.equalsIgnoreCase("move")) { moveNpc(npc); } else if (event.equalsIgnoreCase("check_reached")) { checkIfReached(npc); } return null; } private void moveNpc(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); if (point.isRun()) { npc.setRunning(); } else { npc.setWalking(); } if (!point.getChat().isEmpty()) { npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), point.getChat())); } npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(point.getX(), point.getY(), point.getZ())); // Log movement intention System.out.println("NPC " + npc.getObjectId() + " moving to " + point.getX() + ", " + point.getY() + ", " + point.getZ()); // Schedule a check to see if the NPC has reached its destination startQuestTimer("check_reached", 1000, npc, null); } } private void checkIfReached(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); Location currentLocation = npc.getLocation(); Location targetLocation = new Location(point.getX(), point.getY(), point.getZ()); // Check if the NPC has reached the target location if (currentLocation.equals(targetLocation)) { // Log that the NPC has reached the target System.out.println("NPC " + npc.getObjectId() + " reached target " + targetLocation); // Schedule the next movement startQuestTimer("move", point.getDelay() * 1000, npc, null); if (!npcReverse.get(npc.getObjectId())) { pointIndex++; if (pointIndex >= route.getPoints().size()) { npcReverse.put(npc.getObjectId(), true); pointIndex = route.getPoints().size() - 1; } } else { pointIndex--; if (pointIndex < 0) { npcReverse.put(npc.getObjectId(), false); pointIndex = 0; // Choose a new route after completing the current one in both directions switchRouteForNpc(npc); return; } } npcIndexes.put(npc.getObjectId(), pointIndex); } else { // Check again after 1 second startQuestTimer("check_reached", 1000, npc, null); } } } private void selectInitialRouteForNpc(L2Npc npc) { // Randomly select either route1 or route2 String selectedRouteName = "route" + (new Random().nextInt(2) + 1); npcCurrentRoute.put(npc.getObjectId(), selectedRouteName); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log initial route selection System.out.println("NPC " + npc.getObjectId() + " selected initial route " + selectedRouteName); } private void switchRouteForNpc(L2Npc npc) { String currentRoute = npcCurrentRoute.get(npc.getObjectId()); String newRoute = currentRoute.equals("route1") ? "route2" : "route1"; npcCurrentRoute.put(npc.getObjectId(), newRoute); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log route switching System.out.println("NPC " + npc.getObjectId() + " switched to route " + newRoute); } private static class Route { private List<RoutePoint> points = new ArrayList<>(); public Route(String name) { } public void addPoint(RoutePoint point) { points.add(point); } public List<RoutePoint> getPoints() { return points; } } private static class RoutePoint { private int id; private int x, y, z, delay; private boolean run; private String chat; public RoutePoint(int id, int x, int y, int z, int delay, boolean run, String chat) { this.id = id; this.x = x; this.y = y; this.z = z; this.delay = delay; this.run = run; this.chat = chat; } public int getId() { return id; } public int getX() { return x; } public int getY() { return y; } public int getZ() { return z; } public int getDelay() { return delay; } public boolean isRun() { return run; } public String getChat() { return chat; } } } I looking for help, with this, the npc not start to move. Im trying to create, an NPC wich have multiple walk routes basic logic is  random pick a route complite the route  like Route 1 start form zero (0 -> 1 -> 2(or more) -> 1 -> 0) When the npc return to 0, the script should pic the other route and start again.  And if there is a message like point 1 here     "route1.addPoint(new RoutePoint(1, 148568, 172328, -980, 5, true, "Puff"));" The npc should display the chat message. Currently my problem is the npc not moving, but if I manage it to start moving its randomly move between the route 1 and 2 set of coordinates. Currently for me its  a nightmare. I hope anyone can help somhow.
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