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Posted

stin 3 selida to proto proto post >.>

 

kai sindeete kai ston PvP server apla thelei lig ejipnada na na katalaveis oti o (1) einai o RPG kai o (2) einai o PvP :) :P

Posted
/me whistles

 

 

 

Re c..ama de thes na mas doseis oute to kolpo me ta crystals oute adena..asto kalitera..mi ginese kakos.... :(

 

 

 

Pros tous ipolipous..

 

 

 

First of all u must know how to use L2Walker Bot

 

 

 

Steps:

 

 

 

1.Write ur ID and ur password.

 

2.Now,at character box choose "manual"(it is at the end of the list)and press Login.

 

3.It will saw u a window with all of ur characters.

 

4.U will not choose any character and u will not close that window(with ur char).

 

5.Press Logout

 

6.Choose the character u want to clone(better not ur main char)and press again Login.

 

7.When u Login choose again the same character u want to clone from the window with all of ur characters.

 

8.When u Enter with the char of the window the Bot will Logout u.

 

9.Then choose again the character u want to clone normaly(from the character list next to the bar that u wrote ur account) and press Login.

 

10.It will disconnect u few times but don't give up . Press Login again and again

 

to Login.

 

 

 

 

 

When u will Login move ur character and u will see 2 same characters

 

 

 

de thimame apo pou to vrika..

 

Afto einai gia na kanoume clone ena char..

 

To ekana ston pvp..apo ekei kai pera..pos mporoume na to xrisimopiisoume oste na kanoume dupe crystals/adena/whatever?!?

 

To vasiko mionektima einai oti mporoume na xiristoume 1 clono mono..i mallon..ton vasiko char mono...:(

 

I mipos yparxei tropos na xiristoume kai tous allous?..kserei kaneis?

Posted

kialles den kserw na sou apanthsw, alla na 'sai kala pou mas eipes,

 

giati kapoioi mpainoun mesa mono kai mono gia na kanoun to kommati tous

 

kai na mas poulhsoun mourh.

 

(dustuxws den einai mono ta dekatetraxrona pou paizoun stous server

 

alla kai megaluteroi) :(

 

p.s. les na mhn einai etsi o kosmos alla egw na eimai o paraksenos??? :P

Posted

re des kai poios piso kai kane search gia alal themata "thegame" kai tha deis oti mexri kai akrives id gia adeikeimena exoume postarei! min ta jana grafoume

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  • Posts

    • cRazy??? If i just say good job its not even fair....
    • τι εκανες εκει παλι ρε τρελάρα; 🤣   welcome back mate, happy seeing you online again, well thats beyond l2 needs for sure and It’s rare to see anyone pushing Interlude this far technically anymore without trying to monetize it. definitely interested in seeing the source whenever you're ready to share it! keep it up!
    • your only choice brother cmon https://www.l2jsunrise.com/
    • Hello everyone  How are you all doing? I'd like to share with the community an open-source project I've been working on intensely: the **L2 Phantom AI Manager**. Tired of those static bots that just stand still in the city or sink into the map because of Geodata? Me too! That's why I developed a modular Phantom system with real Artificial Intelligence, initially designed for **L2J Mobius Essence (RoseVain)**, but which can be adapted to other chronicles. Main Features Modular architecture: the system is split into focused files such as PhantomAI, PhantomEngine, PhantomFactory, PhantomEquipment, PhantomHuntingSpots, PhantomGeo, PhantomMenu, and more. Automatic creation: create 10 or 50 phantoms from the menu or commands. XML persistence: automatically created phantoms are saved into PhantomPlayers.xml, so they keep loading after server restarts. Batch startup: .pstart and Start 10 load only 10 phantoms at a time. Batch disconnect: disconnect 10 active phantoms without shutting down the whole system. Origin towns: new phantoms spawn using PlayerTemplate.getCreationPoint(), respecting race and class. Geodata-safe spawning: spawn points use NPC-like coordinate validation to avoid under-map or floating characters. Real datapack spots: reads data/stats/npcs and data/spawns to build level-based hunting locations. Bad target filtering: ignores Training Dummy, tutorial objects, chests, and fake farm targets. Smart relocation: if a phantom cannot find useful mobs, it relocates to another spot for its level. Level goals: phantoms receive leveling goals, return to town, recover resources, and go back to farming. Mage MP rest mode: mages rest until MP is recovered; in PvP they try to escape when out of mana. Skills and buffs: phantoms try to use offensive skills and self buffs such as Might, Shield, Focus, Haste, Empower, Acumen, Wind Walk, Chant, Song, and Dance. Varied gear packs: gear packs by grade for mages and fighters, with multiple variants to avoid visual clones. Automatic shots: randomized Soulshot and Spiritshot restocking by class and grade. Inventory cleanup: unnecessary items are removed automatically while preserving Adena, shots, and equipped gear. PvP and PK behavior: some phantoms are aggressive, may become PK, and attacked phantoms try to defend themselves. Optional AI chat: optional Google Gemini integration for short social replies. TXT logs: the menu displays log state and can enable/disable logging. GM Menu Use .pmenu to open the control panel. Current options: Start 10 Disconnect 10 Create 10 Create 50 Reload XML Stop All Enable Log / Disable Log The menu also shows: active phantom count; XML ID count; current TXT log state. Commands .pmenu - opens the control panel. .pstart - starts 10 phantoms from XML. .pstop - removes all active phantoms. .pstop10 - disconnects 10 active phantoms. .pload - reloads PhantomPlayers.xml. .pcreate 10 - creates, starts, and saves 10 phantoms to XML. .pcreate 50 - creates, starts, and saves 50 phantoms to XML. .pm Name Message - sends a private message to a phantom. .pdebug - toggles TXT logging. Logs Logs are created in the GameServer log/ folder: log/PhantomManager.txt - global historical log. log/PhantomManager-yyyyMMdd-HHmmss.txt - separate log for each session. Useful logged events include: new level goals; travel to hunting spots; town rest; mob attacks; PvP defense; shot restocking; inventory cleanup; AI exceptions with stacktrace. Main Files PhantomManager.java - commands, logs, and bootstrap. PhantomEngine.java - start, stop, spawn, respawn, batches, and AI loop. PhantomAI.java - farm, PvP, PK, rest, targeting, and movement decisions. PhantomConfig.java - routes, gear, shots, and XML persistence. PhantomFactory.java - automatic character creation. PhantomEquipment.java - buffs, progression, shots, and inventory cleanup. PhantomHuntingSpots.java - real datapack NPC/spawn loader. PhantomGeo.java - geodata-safe coordinate handling. PhantomState.java - temporary phantom memory. PhantomMenu.java - GM HTML panel. PhantomBypass.java - menu button handling. PhantomChat.java - messages and optional Gemini integration. Copy custom/PhantomManager into: dist/game/data/scripts/custom/PhantomManager/ Place PhantomPlayers.xml in: game/config/Custom/PhantomPlayers.xml Compile scripts or restart the GameServer. Use .pmenu to create, start, and manage phantoms. https://github.com/miacodeweb/L2-Phantom-AI
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