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[Guide]How to make custom pets


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Heres a guide to make custom pets.

Add a new npc at npc table. Ill take Ember as a pet:

 

('8000', 25319, 'Valakas''s brother', 0, '', 0, 'Monster2.inferno_drake_100_bi', '48.00', '73.00', '80', 'male', 'L2Pet', 40, '1048567', '3718', '823.48', '9.81', '60', '57', '73', '76', '70', '80', '2535975', '1356048', '11906', '5036', '18324', '2045', '409', '0', '3819', '0', '0', '0', '92', '307', 'NULL', '0', 0, '0', 'LAST_HIT', 0, 0, 0, 'fighter'),

 

Copy this and change what u want (except L2Pet) if u are so lazy to make a new one :P.

 

Now go to pets_stat table, and start to add:

 

('valaka''s_brother', 8000, 80, 277204713, 1048567, 3718, 11906, 5036, 18324, 2045, 108, 89, 92, 307, 409, 3200, 13665, 113, 23, 0, 350, 24, '0.00');

 

u will have to add 1 row for each lvl your pet can be (for example, my pet only can be lvl 80, so i add only this line)

 

now, go to etcitem table, and add a new item:

 

('11000', 'Dragonflute of Valakas''s brother', 'false', 'pet_collar', '20', 'normal', 'steel', 'none', '-1', '1000', 0, 'true', 'true', 'true', 'true', 'dragonflute_of_valakas"s brother', 'pet_collar'),

 

copy this and change id, name, and old name if u are still so lazy :P.

 

Go to etcitemgrp.dat and add one line as this:

 

2 11000 0 3 5 6 0 dropitems.drop_jewel_box_m00 dropitemstex.drop_jewel_box_t00 icon.etc_flute_i00 -1 20 8 0 0 0 1 1 ItemSound.itemdrop_jewelbox 0 7 0

 

copy and change id if u want.

 

Go to itemname-e.dat and add this line:

 

11000 Dragonflute of Valakas's borther a,A flute used to call up the brother of valakas.\0 -1 a, a, a, a, 0 0 0 a,

 

U know what u can change :P

 

Finally, go to gameserver>data>summonitems.txt and add this:

 

# Valakas's brother

11000;8000;1

 

Now u have a custom pet :P

 

**How to add custom summons

Begin after step 1 (add a npc)

 

add this on a xml file. (Open notepad, paste this and when u will gona save, call it 11000.xml, then, place the file on gameserver>data>stats>skill folder)

<?xml version='1.0' encoding='utf-8'?>

<list><skill id="11000" levels="1" name="Summon Valakas's brother">

 

<table name="#mpConsume_Init"> 150 </table>

<table name="#mpConsume"> 150 </table>

<table name="#itemConsumeCount"> 2 </table>

<table name="#itemConsumeCountOT"> 1 </table>

<set name="mpInitialConsume" val="#mpConsume_Init"/>

<set name="mpConsume" val="#mpConsume"/>

<set name="itemConsumeId" val="1461"/>

<set name="itemConsumeCount" val="#itemConsumeCount"/>

<set name="itemConsumeIdOT" val="1461"/>

<set name="itemConsumeCountOT" val="#itemConsumeCountOT"/>

<set name="itemConsumeSteps" val="14"/>

<set name="summonTotalLifeTime" val="3600000"/>

<set name="summonTimeLostIdle" val="500"/>

<set name="summonTimeLostActive" val="1000"/>

<set name="power" val="0.0"/>

<set name="target" val="TARGET_SELF"/>

<set name="reuseDelay" val="20000"/> <!-- Guessing -->

<set name="hitTime" val="15000"/>

<set name="skillType" val="SUMMON"/>

<set name="isMagic" val="true"/>

<set name="operateType" val="OP_ACTIVE"/>

<set name="castRange" val="-1"/>

<set name="effectRange" val="-1"/>

<!-- Summon-specific -->

<table name="#npcIds"> here's your pet (npc) id </table>

<set name="npcId" val="#npcIds"/>

<set name="expPenalty" val="0.0"/>

<set name="isCubic" val="false"/>

<for>

</for>

</skill>

</list>

 

 

Go to skillgrp.dat file, open and decrypt and add this line:

 

11000 1 1 0 144 4294967295 1 15.0000000 1 i 1111 icon.skill1406 0 0 0 0 8 10

 

1406: change that number for the id of the skill that has the icon that u like.

 

 

Now go to skillname-e.dat and add this line

 

11000 101 a,Summon Valakas's brother\0 a,Summon the brother of valakas - Requires 2 A-grade crystals and consumes 1 at regular intervals for 14 times. \0 a,Legendary\0 a,Fire Dragon.\0

 

 

Now go to skill_trees tables and add

 

(`class_id the profession id`, `11000`, `1`, `Summon Valakas's brother`, `sp Sp requiered to learn`, `min_level`)

 

Now u added a custom skill sumon

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Heh a little error when i was reading the code

<?xml version='1.0' encoding='utf-8'?>

<list><skill id="11000" levels="1" name="Summon Valakas's brother">

 

<table name="#mpConsume_Init"> 150 </table>

<table name="#mpConsume"> 150 </table>

<table name="#itemConsumeCount"> 2 </table>

<table name="#itemConsumeCountOT"> 1 </table>

<set name="mpInitialConsume" val="#mpConsume_Init"/>

<set name="mpConsume" val="#mpConsume"/>

<set name="itemConsumeId" val="1461"/>

<set name="itemConsumeCount" val="#itemConsumeCount"/>

<set name="itemConsumeIdOT" val="1461"/>

<set name="itemConsumeCountOT" val="#itemConsumeCountOT"/>

<set name="itemConsumeSteps" val="14"/>

<set name="summonTotalLifeTime" val="3600000"/>

<set name="summonTimeLostIdle" val="500"/>

<set name="summonTimeLostActive" val="1000"/>

<set name="power" val="0.0"/>

<set name="target" val="TARGET_SELF"/>

<set name="reuseDelay" val="20000"/> <!-- Guessing -->

<set name="hitTime" val="15000"/>

<set name="skillType" val="SUMMON"/>

<set name="isMagic" val="true"/>

<set name="operateType" val="OP_ACTIVE"/>

<set name="castRange" val="-1"/>

<set name="effectRange" val="-1"/>

<!-- Summon-specific -->

<table name="#npcIds"> here's your pet (npc) id </table>

<set name="npcId" val="#npcIds"/>

<set name="expPenalty" val="0.0"/>

<set name="isCubic" val="false"/>

<for>

</for>

</skill>

</list>

Emm i don't see the NpsID table? Do you ? Fix it ^^

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