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}{ UnrealPublic Hook v5.8 }{ Created By UmmBop }

 

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}{How-To-Use}{

 

 

{1} Start Steam.

 

{2} Run "Unreal v5.8.exe", Click "Ok" and minimize the loader.

 

{3} Start "Counter-Strike: 1.6","Counter-Strike: Condition Zero" or "Day Of Defeat"

 

{*} (Cs Console Should Popup with a Message and Opens Unreal-Gaming.NeT)

 

{4} Join a Server.

 

{5} Activate The Hotkey's in Game.

 

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}{Unreal-Features-Info}{

 

{1} XQZ Wallhack (See enemies through walls)

 

{2} WireModels (Both you and enemies)

 

{3} Trans Wallhack+Brightness Increaser (Makes walls transparent, Fixed The Texture Blending on the trans wallhack and added Nosky)

 

{4} Nigga Models (Makes all player's turn into Niggaz)

 

{5} Bright Models (Makes all player's bright at all times)

 

{6} White Models (Makes all players turn white, 2 different Modes)

 

{7} FullBright (Makes walls bright)

 

{8} No Sky (Removes the sky)

 

{9} Night Walls (Makes walls dark)

 

{10} White Walls (Makes walls white)

 

{11} No Smoke (Removes smoke)

 

{12) Panic (Turns of all hacks)

 

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}{Unreal-HotKeys}{

 

{1} XQZ = F12

 

{2} Wiremodels = F11

 

{3} Trans = F10 / Brightness = F9 (Must activate both)

 

{4} Nigga Models = F8

 

{5} Bright Models = F7

 

{6} White Models = F6

 

{7} FullBright = F5

 

{8} NoSky = F3

 

{9} Night Walls = F2

 

{10} White Walls = F1

 

{11} NoSmoke = SCROLL LOCK

 

{12} Panic = INSERT

 

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}{Counter-Strike: 1.6 / Condition Zero Specific Features}{

 

{1} XQZ

 

{2} Wiremodels

 

{3} Trans/Brightness

 

{4} Nigga Models

 

{5} Bright Models

 

{6} White Models

 

{7} FullBright

 

{8} NoSky

 

{9} Night Walls

 

{10} White Walls

 

{11} NoSmoke

 

{12} Panic

 

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}{Day Of Defeat Specific Features}{

 

{1} XQZ

 

{2} Wiremodels

 

{3} Nigga Models

 

{4} Bright Models

 

{5} White Models

 

{6} FullBright

 

{7} Night Walls

 

{8} White Walls

 

{9} NoSmoke

 

{10} Panic

 

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}{Changes-From-UnrealHook-v5.7-To-UnrealHook-v5.8}{

 

Offsets Updated-April/14/2008.

 

}{Changes-From-UnrealHook-v5.6-To-UnrealHook-v5.7}{

 

Vac Proofed-Mar/23/2008.

Removed Noflash, will be fixed for next version.

 

}{Changes-From-UnrealHook-v5.5-To-UnrealHook-v5.6}{

 

Vac Proofed-Mar/09/2008.

 

}{Changes-From-UnrealHook-v5.4-To-UnrealHook-v5.5}{

 

Vac Proofed-Mar/04/2008.

 

}{Changes-From-UnrealHook-v5.3-To-UnrealHook-v5.4}{

 

Vac Proofed-Mar/01/2008.

 

}{Changes-From-UnrealHook-v5.1-To-UnrealHook-v5.3}{

 

Vac Proofed-Feb/03/2008.

Compatible with DoD.

 

}{Changes-From-UnrealHook-v5-To-UnrealHook-v5.1}{

 

Packer Changed. (Due to people getting problems with it)

 

}{Changes-From-UnrealHook-v4.1-To-UnrealHook-v5}{

 

Vac Proofed-Jan/11/2008.

Offsets Updated.

Compatible with Cs:Cz

Opens Website On Injection.

Protected .dll from being Re-Named.

 

}{Changes-From-UnrealHook-v4-To-UnrealHook-v4.1}{

 

Panic Implemented.

 

}{Changes-From-UnrealHook-v3-To-UnrealHook-v4}{

 

FullBright Implemented.

WhiteModels Implemented.

NightWalls Implemented.

WhiteWalls Implemented.

 

}{Changes-From-UnrealHook-v2-To-UnrealHook-v3}{

 

BrightModels Implemented.

Nosky Implemented.

NoSmoke Implemented.

NoFlash Implemented.

 

}{Changes-From-UnrealHook-v1-To-UnrealHook-v2}{

 

Trans wallhack texture blending fixed.

Nosky Implemented to Trans Wallhack.

Nigga Models Implemented.

 

}{Changes-From-HeroinHook-v1-To-UnrealHook-v1}{

 

WireModels Implemented.

Trans wallhack Implemented with Brightness Changer.

 

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Free Download

 

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