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paword  www.la2base.ru

- Fixed: Little fix in formulas (cleaning if -> switch)

- Updated: Increased max adena to 99.9kkk

- Updated: XP percentage lost on death now is configurable. Supports modification per each level out of core

- Cleanup: NEGATE optimization

- Added: Dual daggers support

- Updated: Removing spell books

- Added: Support for skills that should not trigger item skill on cast (e.g. common craft used on Olympiad)

- Added: Support S84 Items

- Added: Support for flying npc

- Added: Support for flying players through flying transformations (only inside gracia)

- Added: Support for CPHEAL_PERCENT

- Added: Support for magicDamVul

- Added: Support for critDamEvas

- Added: Support for CANCEL_STATS

- Added: Support for longer item counts

- Added: Support for landing zone (required for flying transformations)

- Added: Support to disable all potions while transformed in flying state (fly state have theirs own potions)

- Added: Support for Admin command: remove clan penalty. Thanks Salpe

- Added: Fortress Logistics Officer and Support Unit Captain.

- Added: Support for Clan Notice.

- Updated: Atk/Cast speed is removed from skill reuse calculation

- Updated: Master Work items can be part of armour sets excluding chest item. The code is based on L2Emu version.

- Updated: Item count support in clan skill learn tree. Retail clan skill learn tree

- Updated: You wont loose XP in a registered Siege if a siege NPC kills you.

- Added: Support for Characters global quest variable and now only the first completed 1Class quest give bonus rewards.

- Added: Support for infinite buff time.

- Added: Support for residential skills

- Removed: old temporary hardcoded heavy armor resist from Blow damage formula

- Added: Prevent someone using a bot to crash clients with an overflow of text.

- Updated: If you set death penalty to 0% chance then no one can get it.

- Updated: dbfactory so now idle connections can be configured and max poolsize should be at least min poolsize.

- Charges rework

- Added: Elemental system.

- Added: Functions for two new fortress NPC.

- Added: Automatic Air Ship support.

- Added: Support for chance skills added through effects

- Fixed: "Unevenly distributed hash code - Degraded Preformance" javolution message (Credits to L2JMatrix).

- Fixed: a bug in Drops.

- Fixed: a bug in Duels.

- Fixed: clan lvl sp consume messages.

- Fixed: java.sql.Connection imports.

- Fixed: close() on resultset, statement and connection (missing or wrong order).

- Fixed: 7s (no adena check for players under 2. class transfer when joining 7s).

- Updated: Javolution 5.3.1.

- Bluff Retail Like

 

DataPack

- A Mana burning effect has been added to Aura Sink and Seal of Gloom.

- The reuse time for the following skills has been changed to 4 seconds and consumed spirit ores have been increased to 10: Prophecy of Fire, Prophecy of Water, and Prophecy of Wind.

- The reuse time of the following skills has been changed to 15 minutes: Ultimate Defense, Servitor Ultimate Defense, Ultimate Evasion, Vengeance, and Shield of Faith.

- The reuse time of the following skills has been changed to 10 minutes: Guts, Frenzy, Decoy, Quiver of Arrows: A/S, Quiver of Bolts: A/S, Summon Treasure Key, Summon Cursed Bones, and Summon CP Potion.

- The following skills have been changed so that they can be used only on party members: Prophecy of Fire, Prophecy of Water, and Prophecy of Wind.

- The instantaneous death effect that occurs when Lethal Shot and Lethal Blow skills are used has been changed to a half instantaneous death effect.

- The Touch of Death skill has been changed. A player's HP no longer has to be at 75% or lower to cast. In addition, the HP cost has been lowered while the success rate has been increased.

 

- The effect of the increased range of a crossbow by the Increase Range skill has been changed.

Existing: 1st stage 150 increase, 2nd stage 300 increase.

Change: 1st stage 200 increase, 2nd stage 400 increase.

 

- The Hamstring skill has been changed to a physical skill and the magic casting time has been decreased.

- The additional affect of decreasing the resistance to polearm weapons has been added to the Provoke skill.

- The casting time for the Remedy skill has been decreased.

- The Focus Attack skill has changed from a buff type to a toggle.

- When the following skills are acquired, your magic attack resistance rate is increased: Magic Resistance, Magic Immunity, and Anti Magic.

- The chance to evade critical damage has been added to the Light Armor Mastery skill that can be learned by Rogues, Elven Scounts, Assassins, and Monks.

- Updating Duration in Fear Skills.

- Touch of Shilen has been changed to Spirit of Shilen, and its skill effect has been changed to a buff.

- The Hate skills of Knights no longer consume MP.

- The reuse time of the following skills has been changed to 1.2 seconds: Blaze, Prominence, Death Spike, Aqua Swirl, Wind Strike, Twister, Hydro Blast, Frost Bolt, Ice Dagger, Hurricane, and Curse Death Link

- The following Warder skills have been changed as follows:

*The reuse time of the skill Warp has been decreased considerably.

*Warder acquires the 1st level of Furious Soul at level 24.

*Warder acquires the 1st level of Ultimate Escape at level 36.

- Arbalester now acquires the 2nd level of Ultimate Escape at level 52.

 

- Changing one skillType to CPHEAL_PERCENT.

- Changing three skillTypes to CANCEL_STATS.

 

- Added 4 Quests:

* 1st one for flying transformation.

* 2nd one for collecting skill.

* 3rd and 4th for seed instances (not instances itself, just go from 1npc to another) once quest completed u actually can do seed instances (not yet in l2).so u know what i mean xD without these quests u cant do instances inside xD

 

- Partial support for collecting skills (collecting skills required for items that are needed for buying potions that can be used while in transformed flying state only and recipes).

 

- Added valley fortress teleports

- Added skill: Deflect Magic.

- Added skill: Break Duress.

- Added skill: Weapon Blockade.

- Added skill: Soul Harmony.

- Added skill: Throne Root.

- Added skill: Wild Shot.

- Added skill: Ghost Piercing.

- Added skill: Summon Imperial Phoenix.

- Added skill: Special Ability: Critical Damage (Duals +4).

- Added skill: Bless the Blood.

- Added skill: Seal of Limit.

- Added handler for learning skills through items (forgotten scrolls).

- Added Quest: Zero Hour.

- Added Quest: The Seed of Destruction.

- Added Quest: The Seed of Infinity.

- Added Quest: Journy to Gracia.

- Added Quest: Containing The Attribute Power

- Added Town zone: for Keucereus area.

- Added Landing zones: for aerial cleft entrance/keucereus area.

- Added Flying transformations.

- Added Vesper Armor Sets.

- Added Passive Skills Bonus for Vesper Armor Sets.

- Added Valley fortress teleports.

- Cleanup: invalid items from armor.sql, etcitem.sql & weapon.sql.

- Cleanup: where castRange or effectRange = -1.

- Cleanup: where count or time = 1.

- Cleanup: negateStat from CANCEL skillTypes, no longer necessary.

- Cleanup: where expPenalty = 0.

- Fixed: exploit with: COMMON_CRAFT & DWARVEN_CRAFT skillTypes.

- Updated: Stealth Skill, now is a TARGET_AURA skill.

- Updated: partially skill_trees.sql to CT2.3.

- Updated: armors/weapons/etcitems.

- Updated: "reuseDelay" in several skills.

- Updated: "Armor Sets" in GmShop menu.

- Updated: "magicLvl" in several skills.

- Updated: Spawnlist (gracia survivor, dimensional merchant, adventurers guide).

 

Core TODO:

- Disable melee attack for flying transforms

- Disable AI follow mode for flying transforms while using skills (use messages: target out of range/cannot see target/too high or low Z)

- Effectlist rework

- Fix for duplicate entry error on Grandboss saving

- CharEffectList cleaning

 

DataPack TODO:

- Landing zones for seed entrances

- Skills for fly transformations

- Skill container

- Recipes

- New pots allowed only while in flying transfor

http://www.4shared.com/file/106324283/812c382c/L2jofficial_rev_226.htmlthis link dont need pasowrd and it works fine

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    • You might also take https://github.com/vercel-labs/agent-skills into consideration
    • Hay Algun datapack de L1 OFF ? 
    • pone los link para descargarlos por fa   
    • Greetings, everyone. I am sharing a configuration designed for any code editor/console with AI agents. This setup allows for expanded context and highly specific skills depending on your project requirements. It also comes with reusable skills ready for immediate use. Current configuration covers: WEB, L2j server datapacks, and L2j dev (including skills for handling decompiled Java datapacks, etc.). I have left a LINK to the original video on which this specific configuration is based. It also contains brief guides on how to implement new skills. You can simply ask your AI agent to review the guide to get started.   https://github.com/zambo420/Supercharge-your-AI-assistant-for-WEB-and-L2-DATAPACKS-dev.-.git   # 🤖 AI Skills Starter Kit - Forum Quick Start > **Supercharge your AI assistant (Claude, Gemini, Copilot)** ## ⚡ Installation in 2 Minutes   ### 1. Download and copy Copy the `Supercharge-your-AI-assistant-for-WEB-and-L2-DATAPACKS-dev.-/` folder to your project root.   ### 2. Rename and structure ``` your-project/ ├── skills/                      # Rename skills_reutilizables → skills │   ├── skill-creator/ │   ├── react-19/               # Copy the ones you need │   ├── typescript/ │   └── setup.ps1               # Copy from templates/ ├── AGENTS.md                    # Copy from templates/AGENTS.md.template └── src/                         # Your code ```   ### 3. Edit AGENTS.md Customize with your skills:   ```markdown   ## Available Skills | Skill | Description | File | |-------|-------------|------| | `react-19` | React 19 patterns | [SKILL.md](skills/react-19/SKILL.md) |   ## Auto-invoke Skills | Action | Skill | |--------|-------| | Working with React components | `react-19` | ```   ### 4. Sync ```powershell .\skills\setup.ps1 ```   ### 5. Done! Restart your AI assistant and start working.   ---   ## 📦 Included Skills (56 Total) ### Frontend - `react-19` - React 19, hooks, RSC - `typescript` - TypeScript patterns - `tailwind-4` - TailwindCSS v4 - `vite` - Build configuration - `zustand-5` - State management - `nextjs-15` - Next.js 15 - `i18next` - Internationalization - `react-router` - React Router v7 ### Backend - `zod-4` - Validation schemas - `ioredis` - Redis caching - `jwt` - JWT authentication - `django-drf` - Django REST Framework ### Testing & AI - `playwright` - E2E testing - `pytest` - Python testing - `ai-sdk-5` - Vercel AI SDK ### Utilities - `skill-creator` - Create new skills - `java-ant-build` - Apache Ant build system - `jira-epic` - Create Jira epics - `jira-task` - Create Jira tasks ### L2J/Game Server (33 skills) - `gameserver-data` - XMLs, multisells, spawns, NPCs - `gameserver-config` - Server configuration files - `authserver-config` - Login server configuration - `client-files` - Client textures, L2Text, system - `lucera2-core` - L2J core patterns, base classes - `lucera2-handlers` - Admin/user commands, bypass - `lucera2-services` - Community Board, ACP, Buffer - `lucera2-scripts` - Quests, NPCs, bosses, events - `lucera2-network` - Network packets - `lucera2-geodata` - Pathfinding, line of sight - `lucera2-ai` - NPC AI, monster behavior - `lucera2-zones` - Zone scripts, restrictions - `lucera2-achievements` - Achievement system - `lucera2-phantoms` - Fake players (bots) - `lucera2-data` - XML/SQL parsers, holders - `lucera2-authserver` - Login server Java code - `lucera2-olympiad` - Olympiad, heroes, nobles - `lucera2-residences` - Castles, clan halls, siege - `lucera2-skills-effects` - Skill effects, conditions - `lucera2-telegram` - Telegram bot integration - `lucera2-events-pvp` - TvT, GvG, CTF events - `lucera2-seasonal-events` - Holiday events - `lucera2-npc-instances` - Custom NPC types - `lucera2-items-inventory` - Items, inventory - `lucera2-clans-alliances` - Clans, wars - `lucera2-voting-ranking` - Voting rewards - `lucera2-siege-duel` - Siege, duel mechanics - `lucera2-pets-summons` - Pets, servitors - `lucera2-promo-rewards` - Promo codes, daily rewards - `lucera2-item-handlers` - Item handlers - `lucera2-instances-dungeons` - Instance dungeons - `lucera2-minigames` - Lottery, Fishing - `lucera2-autofarm` - AutoFarm bot system - `lucera2-party-matching` - Party finder - `lucera2-cursed-weapons` - Zariche, Akamanah - `lucera2-vip-premium` - VIP/premium accounts - `lucera2-extjar-projects` - Creating .ext.jar projects ---   ## 🎯 The Magic Trick The **Auto-invoke** table is the key:   ```markdown ## Auto-invoke Skills   | Action | Skill | |--------|-------| | Creating React components | `react-19` | | Adding TypeScript types | `typescript` | | Writing E2E tests | `playwright` | ```   **Without this table, AI ignores skills.** With it, they load automatically.   ---   ## 📁 Important Files | File | Purpose | |------|---------| | `AGENTS.md` | Main agent configuration | | `skills/setup.ps1` | Syncs to .claude/.gemini/.github | | `skills/*/SKILL.md` | Each skill definition |   ---   ## 💡 Tips 1. **One place only**: Keep all skills in `skills/` 2. **Auto-invoke**: Without this table, it won't work 3. **setup.ps1**: Run after every change 4. **Restart**: AI needs restart to load changes   ---   ## 🔧 Create Your Own Skill   ```markdown --- name: my-skill description: My skill description ---   ## When to Use - When to use this skill   ## Key Patterns - Important patterns   ## Code Examples \`\`\`typescript // Code example \`\`\` ```   Add to AGENTS.md and run `.\skills\setup.ps1`.   ---   ## 🤝 Compatibility - ✅ Claude Code (Antigravity) - ✅ Gemini CLI - ✅ GitHub Copilot - ✅ Cursor - ✅ Any AI that supports AGENTS.md   ---   ## 📚 More Info See `README.md` on github for complete guide and detailed documentation.    
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