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HeLLo I do these topic end i will write who you can install your server+config end more more..i see somes topics same but write online the install

 

Lets Start First of all download these programs

 

Java(these program download+install the java)Java

 

MySql 5.1(These program download+install Mysql)MySql

 

Navicat For Mysql Navicat For Mysql

you must find end one pack forum have many topics

--------------------------==========Install Server========-------------------------------------

Install Java isn't hard end i don't post Screen Shots

 

Install The Mysql these is hard end need SS:

 

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                                        Finish With Mysql now we go to navicat mysql

 

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                          We Finish with navicatMysql...Now go on your descpe end find the navicat open

 

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Now..We go on pack or on  C:/Myserver

 

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These is the pack

Go to folder Tools end open it you must find the databace_install.bat open it with notpad

 

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After save it end open the databace_install.bat normal write f end enter

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Now go to C:/Myserver/gameserver/config. end find the server.propeties or server..!

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = Here write your static ip

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = End Here Lan ip if you want find it open cdm end write "Ipconfig"

# Note: You can define server hostname for each network in subnets.properties

 

 

Now we register the login server.. Go to C:/Myserver/loginserver/ end find the registerloginserver.bat open it

w8 to write Your Chouse: end you press 1 end ok..after on C:/Myserver/loginserver/ you find hexid(server1).txt rename it to hexid.txt end cat to C:/Myserver/Gameserver/config

 

Now if you don't have static ip you must creat one dynamic

Go to www.no-ip.com end creat one account

 

After you must creat the ports go to http://www.portforward.com/cports.htm find your rooter end he writed waht you must do

 

Creat your system i can't write now beacouse i must sleep but you can find many topics on forum

 

Now The Last step go to C:/Myserver/gameserver/.. open the gameserver.bat

 

go to the C:/Myserver/loginserver/.. open the loginserver.bat end your server is online

How to creat your no-ip go to http://www.no-ip.com/newUser.php

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Program must be open to work no-ipIF need password is Maxcheaters

88p9czpk9nl2rrpw5wx4_thumb.png<--Must be like these

We Finish With no-ip

Now you must creat the ports

Step1 go to http://www.portforward.com/cports.htm

Step2 find the lineage II end after you find your Rooter after click it end he tell waht you must do

Step3 open The "CONTROL PANEL" End open the Windows FireWall

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We Finish with ports ports are on

Now We Do the System

You must download the system end FileEdit!

C4-C5<--Credits:ZeRo

kamael-HellBound<--Credits:ZeRo

C5-Interlude<--Credits:ZeRo

HellBound-Gracia<--Credits:ZeRo

Step 1 open the FileEdit

 

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We Finish with system if you want to change somthink else replay here

 

PS1:Sry for images..!

PS2:Don'T Spam!

 

 

Update

 

Install Server By [Dev]SuBz3Ro*

 

Edit your System By [Dev]SuBz3Ro*

 

Posted

Again and Again and Again The Same........ :/

 

What's the Difference From The Others???

 

Btw nC Try!

you will see tonight waht difference...

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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