Kràtos Posted May 6, 2009 Author Posted May 6, 2009 On 5/6/2009 at 1:14 AM, chandy said: Oww thx so much Cobra,works great but need a little fix ;) ! To: It's all :) ! Great work bro,very usefull. Cya Pliz hide your post! ;) Quote Topic: [share]Screen Message!(No Client Modding) (Read 217 time pff leo kai egw tpt new... afto einai tou px eona! nothing new If you don't like it don't post!
Kràtos Posted May 6, 2009 Author Posted May 6, 2009 On 5/6/2009 at 12:46 PM, LouLou said: I AM SORRY BUT IN WHAT LINE I ADD THIS? ExShowScreenMessage welcomemessage = new ExShowScreenMessage("Welcome to The MaxCheaters,10000); //10000 = 10 seconds activeChar.sendPacket(welcomemessage); Omg Hide you reply with 50 post ....!!! :@ Delete the l2j message and put this... whats the didficult! Hide your post!!! Or delete the code!!!!
Kràtos Posted May 9, 2009 Author Posted May 9, 2009 First pos updated added for interlude + Config. Tested at L2Dot Check the first post. Have fun.
Stealth Posted May 9, 2009 Posted May 9, 2009 //You rock! The best share I have ever seen its like a gui for messages :P Thanks again. I couldn't make it work on l2dot , but i think i will try your code now.
Intrepid Posted May 9, 2009 Posted May 9, 2009 On 5/9/2009 at 9:09 PM, Index said: &&&&&&? spam -1karma. please somebody delete the spam posts.
ninja123321 Posted May 11, 2009 Posted May 11, 2009 I would like some feedback on this if possible. I'm using l2jfree with gracia ct2 client. This is the hidden content, please Sign In or Sign Up I entered the above code into the enterworld.java on line 236. However my problem is that when a player logs onto the screen, nothing happens. If I understood correctly, I don't need to modify the exshowscreenmessage.java as that is for interlude only, or am I wrong (tried editing it aswell though, nothing changed). note, I did use the proper imports import com.l2jfree.gameserver.network.serverpackets.ExShowScreenMessage; Thank you for your time, Velin.
Kràtos Posted May 11, 2009 Author Posted May 11, 2009 On 5/11/2009 at 1:29 AM, ninja123321 said: I would like some feedback on this if possible. I'm using l2jfree with gracia ct2 client. I entered the above code into the enterworld.java on line 236. However my problem is that when a player logs onto the screen, nothing happens. If I understood correctly, I don't need to modify the exshowscreenmessage.java as that is for interlude only, or am I wrong (tried editing it aswell though, nothing changed). note, I did use the proper imports import com.l2jfree.gameserver.network.serverpackets.ExShowScreenMessage; Thank you for your time, Velin. If this don't work to you use this one; ExShowScreenMessage welcomeMessage = new ExShowScreenMessage("Welcome to MaxCheaters!",10000);//1000=10second activeChar.sendPacket(welcomeMessage);
ninja123321 Posted May 11, 2009 Posted May 11, 2009 Seems like that did the trick (the exshowscreenmessage.java). Thanks alot for your help and the quick responce.
sτrίkε- Posted May 11, 2009 Posted May 11, 2009 well i think that oneo packs had this thing when you gone to giran, dion, oren etc... correct me if i'm wrong.. anyway as stef says you rock!rocker?DAMN! j/k good job
Intrepid Posted May 12, 2009 Posted May 12, 2009 On 5/11/2009 at 6:37 AM, † Sтяıκe™ † said: well i think that oneo packs had this thing when you gone to giran, dion, oren etc... correct me if i'm wrong.. anyway as stef says you rock!rocker?DAMN! j/k good job the difference is with that you can put your own message Quote Intrepid,отсоси пидар import com.l2emu.gameserver.network.serverpackets.ExShowScreenMessage; i dont understand russian please speak english
Chandy Posted May 13, 2009 Posted May 13, 2009 Hey friends ˚°▫•Cobra●▫°˚ or Intrepid,why the gameserver shows this error sometimes ? Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance SkillTreeTable: Loaded 41962 skills. FishingSkillTreeTable: Loaded 109 general skills. FishingSkillTreeTable: Loaded 8 dwarven skills. EnchantSkillTreeTable: Loaded 261 enchant skills. PledgeSkillTreeTable: Loaded 64 pledge skills TransformSkillTreeTable: Loaded 50 transform skills Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Thx in advanced :) .
Intrepid Posted May 13, 2009 Posted May 13, 2009 On 5/13/2009 at 10:52 PM, chandy said: Hey friends ˚°▫•Cobra●▫°˚ or Intrepid,why the gameserver shows this error sometimes ? Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance SkillTreeTable: Loaded 41962 skills. FishingSkillTreeTable: Loaded 109 general skills. FishingSkillTreeTable: Loaded 8 dwarven skills. EnchantSkillTreeTable: Loaded 261 enchant skills. PledgeSkillTreeTable: Loaded 64 pledge skills TransformSkillTreeTable: Loaded 50 transform skills Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Unevenly distributed hash code - Degraded Preformance Thx in advanced :) . Index: /trunk/L2EmuProject-Game/src/main/java/net/sf/l2j/gameserver/datatables/SkillTable.java =================================================================== --- /trunk/L2EmuProject-Game/src/main/java/net/sf/l2j/gameserver/datatables/SkillTable.java (revision 2) +++ /trunk/L2EmuProject-Game/src/main/java/net/sf/l2j/gameserver/datatables/SkillTable.java (revision 59) @@ -77,5 +77,5 @@ public static int getSkillHashCode(int skillId, int skillLevel) { - return skillId * 256 + skillLevel; + return skillId * 255 + skillLevel; } with that the error gone.
Chandy Posted May 13, 2009 Posted May 13, 2009 Perfect Intrepid. I placed the fix in the l2jserver and works nice now :) Updated characters online status. Cleaned 0 elements from database. IDFactory: 102912 id's available. Initializing Script Engine Manager Script Engine: java 1.6 - Language: java - Language Version: 1.6 *sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\bsh-2.0b5.jar ' *sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\bsh-engine.ja r' *sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\c3p0-0.9.1.2. jar' *sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\ecj.jar' *sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\java-engine.j ar' *sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\javolution.ja r' *sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\jython-engine .jar' *sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\jython.jar' *sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\mmocore.jar' *sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\libs\mysql-connect or-java-5.1.7-bin.jar' *sys-package-mgr*: processing modified jar, 'C:\L2JSERVER_PT2\gameserver\l2jserv er.jar' Script Engine: jython 2.2.1 - Language: python - Language Version: 2.2.1 Script Engine: BeanShell Engine 1.1 - Language: BeanShell - Language Version: 2. 0b5 Script Engine: Mozilla Rhino 1.6 release 2 - Language: ECMAScript - Language Ver sion: 1.6 SkillTreeTable: Loaded 41962 skills. FishingSkillTreeTable: Loaded 109 general skills. FishingSkillTreeTable: Loaded 8 dwarven skills. EnchantSkillTreeTable: Loaded 261 enchant skills. PledgeSkillTreeTable: Loaded 64 pledge skills TransformSkillTreeTable: Loaded 50 transform skills ItemTable: Loaded 2163 Armors. ItemTable: Loaded 8411 Items. ItemTable: Loaded 2937 Weapons. highest item id used:20274 Initializing ClanHallManager Loaded: 0 clan halls Loaded: 44 free clan halls Extractable items data: Loaded 338 extractable items! Summon items data: Loaded 25 summon items. Loading zones... L2World: Setting up World Regions L2World: (96 by 136) World Region Grid set up. Initializing GrandBossManager GrandBossManager: Loaded 7 Instances Done: loaded 407 zones. Initializing CastleManager Initializing FortManager Searching clan halls doors: DoorTable: Loaded 689 Door Templates. Thx a lot bro.
xAddytzu Posted May 16, 2009 Posted May 16, 2009 This is the hidden content, please Sign In or Sign Up SystemMessage sm = new SystemMessage(SystemMessageId.WELCOME_TO_LINEAGE); sendPacket(sm); I put the import in enterworld... But do not want to work..
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