Jump to content

LPHX


Recommended Posts

Hi,

 

I want to make this lphx work on my server

My server has a protection that checks all loaded processes for lphx.exe inject.dll and so on

NP there, i patched it (hint : RE)

 

So now i can open lphx and my client without both getting closed.

But lphx can't seem to find a connection

 

Here is a small logg:

 

19/03/2009 11:06:41 Server Thread Start: Thread[0].SH 348/1840 SSock=340

19/03/2009 11:06:41 Client Thread Start: Thread[0].CH 324/1296 CSock=352

19/03/2009 11:07:12 Disconnect Client: Thread[0].CH 324/1296 CSock=336

19/03/2009 11:07:12 Client Thread Exit: Thread[0].CH 324/1296 CSock=336

19/03/2009 11:07:17 WSA error 10054/336

19/03/2009 11:07:22 WSA error 10038/336

19/03/2009 11:07:24 WSA error 10038/336

19/03/2009 11:07:26 WSA error 10038/336

19/03/2009 11:07:30 WSA error 10038/336

19/03/2009 11:07:33 WSA error 10038/336

19/03/2009 11:07:33 Disconnect Server: Thread[0].SH 348/1840 SSock=340

19/03/2009 11:07:33 WSA error 0/340

19/03/2009 11:07:33 WSA error 0/336

19/03/2009 11:07:33 Server Thread Exit: Thread[0].SH 348/1840 SSock=340

 

19/03/2009 11:13:57 Server Thread Exit: Thread[0].SH 348/4992 SSock=332

19/03/2009 11:14:33 Connection on 67.202.95.201:7777 it is skipped (interception is switched off)

19/03/2009 11:14:48 Connection on 67.202.95.203:2106 it is ignored

 

My server is using custom C5 files.

 

When i change way of implementation to reserved , i can intercept the connection

but when trying to logg in i get this error :

 

OS: Windows XP 5.1 (Build: 2600)

CPU: GenuineIntel Unknown processor @ 17602 MHz with 1022MB RAM

Video: NVIDIA GeForce 6200  (7813)

 

General protection fault!

 

History: NConsoleWnd::RequestAuthLogin <- NCAuthWnd::OnLoginBtnClick <- NCButton::OnClickButton <- NCButton::OnLButtonUp <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

Anyone can help me ?

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...