boever Posted March 19, 2009 Posted March 19, 2009 Hi, I want to make this lphx work on my server My server has a protection that checks all loaded processes for lphx.exe inject.dll and so on NP there, i patched it (hint : RE) So now i can open lphx and my client without both getting closed. But lphx can't seem to find a connection Here is a small logg: 19/03/2009 11:06:41 Server Thread Start: Thread[0].SH 348/1840 SSock=340 19/03/2009 11:06:41 Client Thread Start: Thread[0].CH 324/1296 CSock=352 19/03/2009 11:07:12 Disconnect Client: Thread[0].CH 324/1296 CSock=336 19/03/2009 11:07:12 Client Thread Exit: Thread[0].CH 324/1296 CSock=336 19/03/2009 11:07:17 WSA error 10054/336 19/03/2009 11:07:22 WSA error 10038/336 19/03/2009 11:07:24 WSA error 10038/336 19/03/2009 11:07:26 WSA error 10038/336 19/03/2009 11:07:30 WSA error 10038/336 19/03/2009 11:07:33 WSA error 10038/336 19/03/2009 11:07:33 Disconnect Server: Thread[0].SH 348/1840 SSock=340 19/03/2009 11:07:33 WSA error 0/340 19/03/2009 11:07:33 WSA error 0/336 19/03/2009 11:07:33 Server Thread Exit: Thread[0].SH 348/1840 SSock=340 19/03/2009 11:13:57 Server Thread Exit: Thread[0].SH 348/4992 SSock=332 19/03/2009 11:14:33 Connection on 67.202.95.201:7777 it is skipped (interception is switched off) 19/03/2009 11:14:48 Connection on 67.202.95.203:2106 it is ignored My server is using custom C5 files. When i change way of implementation to reserved , i can intercept the connection but when trying to logg in i get this error : OS: Windows XP 5.1 (Build: 2600) CPU: GenuineIntel Unknown processor @ 17602 MHz with 1022MB RAM Video: NVIDIA GeForce 6200 (7813) General protection fault! History: NConsoleWnd::RequestAuthLogin <- NCAuthWnd::OnLoginBtnClick <- NCButton::OnClickButton <- NCButton::OnLButtonUp <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop Anyone can help me ? Quote
Snoopi Posted March 21, 2009 Posted March 21, 2009 my topic is free for 1 day [move][glow=red,2,300]http://www.maxcheaters.com/forum/index.php?topic=50872.msg358962#msg358962[/glow][/move] Quote
boever Posted March 22, 2009 Author Posted March 22, 2009 patched GG so that's not the problem. Quote
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