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Posted

Ok guys i give this good program for see ur textures of L2 and be thinking that I need this if I can do good on the client but the best of this tool is that you can see your work outside the client without loggin i hope enjoy this tool and fun!!!!

 

Screen:

 

41f1b97dd13d.jpg

 

6589756ae5a8.jpg

 

5f0c662d6043.jpg

 

  • Loading packages from some Unreal Engine based games
  • Visualization of skeletal and vertex meshes with animation support
  • Visualization of static meshes
  • Viewing supported material types
  • Export of skeletal animations and meshes into ActorX format (.psk and .psa) or idSoftware md5
  • Export of vertex meshes into Unreal .3D format
  • Export of static meshes into psk format (for details look at readme)
  • Export textures into tga format
  • List of packaged objects (.u, .uax, .ukx, .utx, .upk etc).

 

Supported titles:

 

    Unreal Engine 1:

       

  • Unreal 1, Unreal Tournament 1
           
  • The Wheel of Time

    Modified Unreal Engine 1:

       

  • DeusEx
           
  • Rune

    Unreal Engine 2:

       

  • Unreal Tournament 2003/2004
           
  • Postal 2

    Modified Unreal Engine 2:

       

  • Splinter Cell 1,2
           
  • XIII
           
  • Rainbow 6: Raven Shield
           
  • Lineage 2 Gracia
           
  • Land of Chaos Online
           
  • Battle Territory Online
           
  • Star Wars: Republic Commando
           
  • Unreal Championship

    Unreal Engine 2.5:

       

  • UE2Runtime
           
  • Harry Potter and the Prisoner of Azkaban

    Modified Unreal Engine 2.5:

       

  • Tribes: Vengeance
           
  • SWAT 4
           
  • Bioshock, Bioshock 2
           
  • Exteel

    Unreal Engine 2X:

       

  • Unreal Championship 2: The Liandri Conflict

    Unreal Engine 3:

       

  • Unreal Tournament 3
           
  • Gears of War
           
  • Gears of War 2 (XBox360)
           
  • Gears of War 3 beta (XBox360)
           
  • Infinity Blade (iPhone)
           
  • Unreal Development Kit (UDK)
           
  • Section 8

    Modified Unreal Engine 3:

       

  • Tom Clancy's EndWar
           
  • Rainbow 6: Vegas 2
           
  • The Last Remnant
           
  • Damnation
           
  • Mass Effect, Mass Effect 2
           
  • BlackSite: Area 51
           
  • Mortal Kombat vs. DC Universe (XBox360)
           
  • Mortal Kombat (XBox360)
           
  • TNA iMPACT!
           
  • Turok
           
  • Fury
           
  • Stranglehold
           
  • Army of Two (XBox360)
           
  • Huxley
           
  • AVA Online
           
  • Frontlines: Fuel of War
           
  • Mirror's Edge
           
  • X-Men Origins: Wolverine
           
  • Magna Carta 2
           
  • Batman: Arkham Asylum
           
  • Crime Craft
           
  • 50 Cent: Blood on the Sand (XBox360)
           
  • Borderlands
           
  • Legendary: Pandora's Box
           
  • Dark Void
           
  • TERA: The Exiled Realm of Arborea
           
  • Alpha Protocol
           
  • All Points Bulletin
           
  • Transformers: War for Cybertron
           
  • The Bourne Conspiracy (XBox360)
           
  • Mortal Online
           
  • Enslaved: Odyssey to the West
           
  • Medal of Honor 2010
           
  • Destroy All Humans! Path of the Furon
           
  • DC Universe Online
           
  • Bulletstorm
           
  • Undertow (XBox360)
           
  • Singularity
           
  • Homefront

 

Requirements

 

   

  • Windows or Linux
       
  • SDL 1.2 (for Windows-version is included in the archive)
       
  • Video card with support for OpenGL 1.1 (recommended OpenGL 2.0)

 

Limits

 

   

  • Does not render all types of materials (only simple). If the model uses an unsupported material here, instead of the latter is used texture by default.
       
  • The program is a console application and has no interface for opening files.

 

Installation

 

There are several options.

 

a) Unpack the archive into the directory with the game (in the root folder of UT2004). In this case, to view the model from the package Animations / Player.ukx you need to use the command line "umodel.exe Player"

 

b) Create a folder anywhere and unzip it. In this case, would need to start the path to packages Unreal Tournament. For example, "umodel.exe-path = C: / Games/UT2004 Player"

 

 

Command Line

 

umodel

   display in the console a brief hint at the command line

 

umodel-path = c: / games/ut2004 HumanMaleA

   view all objects in the package HumanMaleA

 

umodel-path = c: / games/ut2004 HumanMaleA MercMaleD

   view the model from the package MercMaleD HumanMaleA

 

umodel-path = c: / games/ut2004-export HumanMaleA MercMaleD

   export model (SkeletalMesh) MercMaleD from package HumanMaleA format psk

 

umodel-path = c: / games/ut2004-export-md5 HumanMaleA MercMaleD

   export model (SkeletalMesh) MercMaleD from the package HumanMaleA format md5mesh

 

umodel-path = c: / games/ut2004-export-all HumanMaleA MercMaleD

   export model (SkeletalMesh) MercMaleD from the package HumanMaleA, as well as all used her resources (animation, textures, etc.)

 

umodel-path = c: / games/ut2004-export HumanMaleA BipedMaleA

   export animation (MeshAnimation) BipedMaleA from package HumanMaleA format psa

 

umodel-path = c: / games/ut2004-export-md5 HumanMaleA BipedMaleA

   export animation (MeshAnimation) BipedMaleA from package HumanMaleA format md5anim

 

umodel-path = c: / games/ut2004-export HumanMaleA

   export all supported objects from the package HumanMaleA

 

umodel-path = c: / games/ut2004-list HumanMaleA

   view the contents of the package HumanMaleA (object names and the names of their classes)

 

umodel-path = c: / games/ut2004-export 2K4_NvidiaIntro Intro2k4Skaarj MeshAnimation

umodel-path = c: / games/ut2004-export 2K4_NvidiaIntro Intro2k4Skaarj SkeletalMesh

   exported from the package 2K4_NvidiaIntro animation and model for skaarj (both have the same name but different classes, so the class name explicitly specified in the command line)

 

umodel-list c: / games / unreal / music / QueenSong.umx

   show (list) the contents of the package QueenSong.umx Unreal1. This package is given the full name of the file. However, if the package refers to the resources from other packages, yet it is desirable to prescribe the key-path =..., different resources can be found

 

UI

 

The program is managed primarily with the keyboard. Get the hint on the appointment of the key by clicking the button <H>. Main keys:

ESC exit

H output tips on keys

[,] To switch between animations

<,> Rewind time in the current animation

Space, X-motion animation (single and loopback)

Ctrl + A to switch between the available sets of animations (you need to view animations of the UE3)

PageUp, PageDown to switch between the loaded objects

 

Use the mouse to rotate the camera (left mouse button), zoom in / delete (right button) or move along the plane of the screen (pan, middle mouse button).

 

toolsq.png

 

Credits by gildor

Posted

omg very nice man share keep that work..

 

+1 for share

 

very grateful for karma man i hope enjoy this tool is very good program and for ppl say don't work is wrong this tool work 100% tested for me ;)
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Posted

Nice tutorial CriticalError,

but I´ve got a little problem.

I try to edit Lineage 2 Freya textures. I extracted TGA files from utx, edited it id photoshop, but I dont know, hot to import it back to UTX...

I watched your video on youtube, witch UnrealEngineEditor.. I did everything step by step, but when I want to import tga and click ok nothing happend... there is no texture imported...

Thank in advance...

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  • Posts

    • And Discord: https://discord.gg/3aYqWNqb
    • Ofc: https://discord.gg/3aYqWNqb
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