Hi. I have an issue with the interface — I want to remove the autoshot option from the interface and leave only the standard functionality.
Make the red work like the green so it's easier to understand.
he options could be removed via .dat, but I want to keep the window — just with the normal manual activation function
Where to look for this symbol in the launch file LoginServer.bat or in the database file? Maybe someone can throw off their server that was actually launched. Or a file to register the server. I downloaded the server and inserted the MSQL password everywhere. I don't understand the rest. Help please.
GameServer.
I apologize, I managed to launch it without errors. I moved the server from the desktop to the root of the C drive and it launched without errors. Thank you very much. If anyone has the RegisterGameServer.bat file, I would be very grateful.
Question
MeVsYou
Omg i have never had this problem and now i have it.....i solve 5 topics withthis problem and now i am so confused......:(
I can login to my server but others cant.....
Server config:
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=127.0.0.1
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=my no-ip
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=127.0.0.1
# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server if the requested id is already reserved
AcceptAlternateID = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jarchid_db
#URL=jdbc:hsqldb:hsql://localhost/l2jarchid_db
#URL=jdbc:sqlserver://localhost/database=l2jarchid_db/user=sa/password=
Login=root
Password=my psw
MaximumDbConnections=10
# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack
# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate=.*
PetNameTemplate=.*
# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=100
# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 1
MaxProtocolRevision = 999
#===================================================
# EXTRA fuctions #
# Before you set them up ready carefully the info #
#===================================================
# Activate Protection for unknownPacket flooding
PacketProtection = true
# How much unknown packets before punishment.
# If the player send more than 5 unknownPackets per second, the player get punished.
UnknownPacketsBeforeBan = 5
# Punishments
# 1 - broadcast warning to GM's only
# 2 - kick player (default)
# 3 - kick & ban player (Accesslevel -100)
UnknownPacketsPunishment = 2
Login config :
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=my no-ip
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=127.0.0.1
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname=127.0.0.1
LoginserverPort=2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan=5
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600
GMMinLevel=100
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname=127.0.0.1
# The port on which login will listen for GameServers
LoginPort=9014
# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer =True
# If false, the licence (after the login) will not be shown
# It is highly recommended for Account Security to leave this option as default (True)
ShowLicence =True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jarchid_db
#URL=jdbc:hsqldb:hsql://localhost/l2jarchid_db
#URL=jdbc:sqlserver://localhost/database=l2jarchid_db/user=sa/password=
Login=root
Password=my psw
MaximumDbConnections=10
# Useable values: "true" - "false", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts=True
# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic), 0 to Disable.
IpUpdateTime=0
# ==============================================================
# Test server setting, shoudnt be touched in online game server
# ==============================================================
Debug = False
Assert = False
Developer = False
# Enforce GameGuard Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth=True
#FloodProtection. time in ms
EnableFloodProtection=True
FastConnectionLimit=15
NormalConnectionTime=700
FastConnectionTime=350
MaxConnectionPerIP=30
And also i make the serveraddr in l2 ini with my no-ip.......
Wtf is the wrong >:( Plz i need your fast reply.
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