sirpaypi~ Posted November 19, 2009 Posted November 19, 2009 Yes i got it but so much errors... need exemple for the hole code for exemple. He is the hole file : * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.l2j.gameserver.handler; import java.util.Map; import javolution.util.FastMap; import net.sf.l2j.gameserver.templates.item.L2EtcItem; /** * This class manages handlers of items * * @version $Revision: 1.1.4.3 $ $Date: 2005/03/27 15:30:09 $ */ public class ItemHandler { private Map<String, IItemHandler> _datatable; /** * Create ItemHandler if doesn't exist and returns ItemHandler * @return ItemHandler */ public static ItemHandler getInstance() { return SingletonHolder._instance; } /** * Returns the number of elements contained in datatable * @return int : Size of the datatable */ public int size() { return _datatable.size(); } /** * Constructor of ItemHandler */ private ItemHandler() { _datatable = new FastMap<String, IItemHandler>(); } /** * Adds handler of item type in <I>datatable</I>.<BR><BR> * <B><I>Concept :</I></U><BR> * This handler is put in <I>datatable</I> Map <String ; IItemHandler > for each ID corresponding to an item type * (existing in classes of package itemhandlers) sets as key of the Map. * @param handler (IItemHandler) */ public void registerItemHandler(IItemHandler handler) { _datatable.put(handler.getClass().getSimpleName().intern(), handler); } /** * Returns the handler of the item * @param itemId : int designating the itemID * @return IItemHandler */ public IItemHandler getItemHandler(L2EtcItem item) { if (item == null) return null; return _datatable.get(item.getHandlerName()); } @SuppressWarnings("synthetic-access") private static class SingletonHolder { protected static final ItemHandler _instance = new ItemHandler(); } } I added : /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.l2j.gameserver.handler; import java.util.Map; import javolution.util.FastMap; import net.sf.l2j.gameserver.templates.item.L2EtcItem; /** * This class manages handlers of items * * @version $Revision: 1.1.4.3 $ $Date: 2005/03/27 15:30:09 $ */ public class ItemHandler { private Map<String, IItemHandler> _datatable; /** * Create ItemHandler if doesn't exist and returns ItemHandler * @return ItemHandler */ public static ItemHandler getInstance() { return SingletonHolder._instance; } /** * Returns the number of elements contained in datatable * @return int : Size of the datatable */ public int size() { return _datatable.size(); } /** * Constructor of ItemHandler */ private ItemHandler() { _datatable = new FastMap<String, IItemHandler>(); } /** * Adds handler of item type in <I>datatable</I>.<BR><BR> * <B><I>Concept :</I></U><BR> * This handler is put in <I>datatable</I> Map <String ; IItemHandler > for each ID corresponding to an item type * (existing in classes of package itemhandlers) sets as key of the Map. * @param handler (IItemHandler) */ public void registerItemHandler(IItemHandler handler) { _datatable.put(handler.getClass().getSimpleName().intern(), handler); } /** * Returns the handler of the item * @param itemId : int designating the itemID * @return IItemHandler */ public IItemHandler getItemHandler(L2EtcItem item) { if (item == null) return null; return _datatable.get(item.getHandlerName()); } @SuppressWarnings("synthetic-access") private static class SingletonHolder { protected static final ItemHandler _instance = new ItemHandler(); } public void registerItemHandler(new Balloni()); { } But nothing work...
Nilinking Posted March 17, 2011 Posted March 17, 2011 i cant get this working on l2j epilogue... ive tryed to addapt the handers but... with no sucess, where have i to put the registerItemHandler(new Balloni()); to make it work? this can make me call a multisell via bypass? anyone gimme a hand here please :) ill apreciate any help
Kràtos Posted March 17, 2011 Author Posted March 17, 2011 Hope this works T.T I made this for l2jfreya.... ### Eclipse Workspace Patch 1.0 #P L2J_DataPackUpdate14-03-2011 Index: data/scripts/handlers/itemhandlers/balloni.java =================================================================== --- data/scripts/handlers/itemhandlers/balloni.java (revision 0) +++ data/scripts/handlers/itemhandlers/balloni.java (revision 0) @@ -0,0 +1,46 @@ +package handlers.itemhandlers; + +import com.l2jserver.gameserver.cache.HtmCache; +import com.l2jserver.gameserver.handler.IItemHandler; +import com.l2jserver.gameserver.model.L2ItemInstance; +import com.l2jserver.gameserver.model.actor.L2Playable; +import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; +import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; + + + + +/** + * @author Cobra + * + */ +public class balloni implements IItemHandler +{ + private static final int[] ITEM_IDS = { 10639 }; + + public void useItem(L2Playable playable, L2ItemInstance item,boolean forceUse) + { + if (!(playable instanceof L2PcInstance)) + return; + L2PcInstance activeChar = (L2PcInstance)playable; + int itemId = item.getItemId(); + + if (itemId == 10639) + { + String htmFile = "data/html/Teleport/Balloni.htm"; + String htmContent = HtmCache.getInstance().getHtm(htmFile); + + NpcHtmlMessage infoHtml = new NpcHtmlMessage(1); + infoHtml.setHtml(htmContent); + activeChar.sendPacket(infoHtml); + } + } + + + + + public int[] getItemIds() + { + return ITEM_IDS; + } +} Index: data/scripts/handlers/MasterHandler.java =================================================================== --- data/scripts/handlers/MasterHandler.java (revision 7827) +++ data/scripts/handlers/MasterHandler.java (working copy) @@ -154,6 +154,7 @@ import handlers.itemhandlers.BeastSpiritShot; import handlers.itemhandlers.BlessedSpiritShot; import handlers.itemhandlers.Book; +import handlers.itemhandlers.balloni; import handlers.itemhandlers.Disguise; import handlers.itemhandlers.Elixir; import handlers.itemhandlers.EnchantAttribute; @@ -447,6 +448,7 @@ ItemHandler.getInstance().registerItemHandler(new EnchantScrolls()); ItemHandler.getInstance().registerItemHandler(new ExtractableItems()); ItemHandler.getInstance().registerItemHandler(new Book()); + ItemHandler.getInstance().registerItemHandler(new balloni()); ItemHandler.getInstance().registerItemHandler(new SevenSignsRecord()); ItemHandler.getInstance().registerItemHandler(new ItemSkills()); ItemHandler.getInstance().registerItemHandler(new ItemSkillsTemplate());
Nilinking Posted March 17, 2011 Posted March 17, 2011 ill test it on Epilogue :D i think the handlers are almost the same... tnx for the update bro!
Lineal Posted March 17, 2011 Posted March 17, 2011 Very good job , Added to my pack iwth my own modiffications . Thnx!
Nilinking Posted March 17, 2011 Posted March 17, 2011 It dosent works for me :( 2 Errors on the console, zero on eclipse The method getHtlm(String) from the Tipe HtlmCache is not visible and another one with master handler.java... maybe is because im using epilogue... I wanna make one item that calls a multisell store, can somebody gimme a hand on this? tnx in advance XD
Kràtos Posted March 17, 2011 Author Posted March 17, 2011 It dosent works for me :( 2 Errors on the console, zero on eclipse The method getHtlm(String) from the Tipe HtlmCache is not visible and another one with master handler.java... maybe is because im using epilogue... I wanna make one item that calls a multisell store, can somebody gimme a hand on this? tnx in advance XD boh you want all things ready.... =================================================================== --- java/com/l2jserver/gameserver/cache/HtmCache.java (revision 4514) +++ java/com/l2jserver/gameserver/cache/HtmCache.java (working copy) @@ -208,7 +208,7 @@ return content; } - private String getHtm(String path) + public String getHtm(String path)
JoeDaFlow Posted March 18, 2011 Posted March 18, 2011 You should also import that in MasterHandler: import handlers.itemhandlers.Balloni;
Nilinking Posted March 18, 2011 Posted March 18, 2011 im still getting errors :S sorry if im not doing this easy... im very new at java yet... Im getting this error on console: error at balloni.java public class balloni implements IItemHandler The public class balloni must implement the inherited abstract method IItemHandler.useItem(L2Playable, L2ItemInstance) PD: ive fallowed the instructions manually, STEP BY STEP, no missing imports, no mising lines
kajamajin Posted March 28, 2011 Posted March 28, 2011 Hope this works T.T I made this for l2jfreya.... ### Eclipse Workspace Patch 1.0 #P L2J_DataPackUpdate14-03-2011 Index: data/scripts/handlers/itemhandlers/balloni.java =================================================================== --- data/scripts/handlers/itemhandlers/balloni.java (revision 0) +++ data/scripts/handlers/itemhandlers/balloni.java (revision 0) @@ -0,0 +1,46 @@ +package handlers.itemhandlers; + +import com.l2jserver.gameserver.cache.HtmCache; +import com.l2jserver.gameserver.handler.IItemHandler; +import com.l2jserver.gameserver.model.L2ItemInstance; +import com.l2jserver.gameserver.model.actor.L2Playable; +import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; +import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; + + + + +/** + * @author Cobra + * + */ +public class balloni implements IItemHandler +{ + private static final int[] ITEM_IDS = { 10639 }; + + public void useItem(L2Playable playable, L2ItemInstance item,boolean forceUse) + { + if (!(playable instanceof L2PcInstance)) + return; + L2PcInstance activeChar = (L2PcInstance)playable; + int itemId = item.getItemId(); + + if (itemId == 10639) + { + String htmFile = "data/html/Teleport/Balloni.htm"; + String htmContent = HtmCache.getInstance().getHtm(htmFile); + + NpcHtmlMessage infoHtml = new NpcHtmlMessage(1); + infoHtml.setHtml(htmContent); + activeChar.sendPacket(infoHtml); + } + } + + + + + public int[] getItemIds() + { + return ITEM_IDS; + } +} Index: data/scripts/handlers/MasterHandler.java =================================================================== --- data/scripts/handlers/MasterHandler.java (revision 7827) +++ data/scripts/handlers/MasterHandler.java (working copy) @@ -154,6 +154,7 @@ import handlers.itemhandlers.BeastSpiritShot; import handlers.itemhandlers.BlessedSpiritShot; import handlers.itemhandlers.Book; +import handlers.itemhandlers.balloni; import handlers.itemhandlers.Disguise; import handlers.itemhandlers.Elixir; import handlers.itemhandlers.EnchantAttribute; @@ -447,6 +448,7 @@ ItemHandler.getInstance().registerItemHandler(new EnchantScrolls()); ItemHandler.getInstance().registerItemHandler(new ExtractableItems()); ItemHandler.getInstance().registerItemHandler(new Book()); + ItemHandler.getInstance().registerItemHandler(new balloni()); ItemHandler.getInstance().registerItemHandler(new SevenSignsRecord()); ItemHandler.getInstance().registerItemHandler(new ItemSkills()); ItemHandler.getInstance().registerItemHandler(new ItemSkillsTemplate()); Thank you Cobra. Looking for balloni.htm file. How to make this htm file? Thanks again^^ And I'm Korean Too.
RapBoy Posted August 15, 2011 Posted August 15, 2011 Em This Code Is For? IL? ADD TAG NEXT TIME! yes...
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