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sirpaypi~

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  1. for example i got : # --------------------------------------------------------------------------- # Antharas # --------------------------------------------------------------------------- # Delay of appearance time of Antharas. Value is minute. Range 3-60 AntharasWaitTime = 1 # Interval time of Antharas. Value is hour. Range 1-480 IntervalOfAntharasSpawn = 1 # Random interval. Range 1-192 RandomOfAntharasSpawn = 1 What changes i'll see ?
  2. We speak about l2j no other thing... and this file exist... :-*
  3. Config file has no sens in my eyes...
  4. Well i don't know nothing about datapack :-[ I did but nothing happen. I just used custom_spawn table to that disabled all quest (ai/individual) but i still get tp back to town :D PS : BTW there's no table named grandboss_respawn ;) grandboss_data you means ?
  5. Any idea how to config respawn time of Grand Boss ?
  6. Old codes need to be changed, all bypass now are on DB not Gameserver.
  7. Yes i got it but so much errors... need exemple for the hole code for exemple. He is the hole file : * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.l2j.gameserver.handler; import java.util.Map; import javolution.util.FastMap; import net.sf.l2j.gameserver.templates.item.L2EtcItem; /** * This class manages handlers of items * * @version $Revision: 1.1.4.3 $ $Date: 2005/03/27 15:30:09 $ */ public class ItemHandler { private Map<String, IItemHandler> _datatable; /** * Create ItemHandler if doesn't exist and returns ItemHandler * @return ItemHandler */ public static ItemHandler getInstance() { return SingletonHolder._instance; } /** * Returns the number of elements contained in datatable * @return int : Size of the datatable */ public int size() { return _datatable.size(); } /** * Constructor of ItemHandler */ private ItemHandler() { _datatable = new FastMap<String, IItemHandler>(); } /** * Adds handler of item type in <I>datatable</I>.<BR><BR> * <B><I>Concept :</I></U><BR> * This handler is put in <I>datatable</I> Map <String ; IItemHandler > for each ID corresponding to an item type * (existing in classes of package itemhandlers) sets as key of the Map. * @param handler (IItemHandler) */ public void registerItemHandler(IItemHandler handler) { _datatable.put(handler.getClass().getSimpleName().intern(), handler); } /** * Returns the handler of the item * @param itemId : int designating the itemID * @return IItemHandler */ public IItemHandler getItemHandler(L2EtcItem item) { if (item == null) return null; return _datatable.get(item.getHandlerName()); } @SuppressWarnings("synthetic-access") private static class SingletonHolder { protected static final ItemHandler _instance = new ItemHandler(); } } I added : /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.l2j.gameserver.handler; import java.util.Map; import javolution.util.FastMap; import net.sf.l2j.gameserver.templates.item.L2EtcItem; /** * This class manages handlers of items * * @version $Revision: 1.1.4.3 $ $Date: 2005/03/27 15:30:09 $ */ public class ItemHandler { private Map<String, IItemHandler> _datatable; /** * Create ItemHandler if doesn't exist and returns ItemHandler * @return ItemHandler */ public static ItemHandler getInstance() { return SingletonHolder._instance; } /** * Returns the number of elements contained in datatable * @return int : Size of the datatable */ public int size() { return _datatable.size(); } /** * Constructor of ItemHandler */ private ItemHandler() { _datatable = new FastMap<String, IItemHandler>(); } /** * Adds handler of item type in <I>datatable</I>.<BR><BR> * <B><I>Concept :</I></U><BR> * This handler is put in <I>datatable</I> Map <String ; IItemHandler > for each ID corresponding to an item type * (existing in classes of package itemhandlers) sets as key of the Map. * @param handler (IItemHandler) */ public void registerItemHandler(IItemHandler handler) { _datatable.put(handler.getClass().getSimpleName().intern(), handler); } /** * Returns the handler of the item * @param itemId : int designating the itemID * @return IItemHandler */ public IItemHandler getItemHandler(L2EtcItem item) { if (item == null) return null; return _datatable.get(item.getHandlerName()); } @SuppressWarnings("synthetic-access") private static class SingletonHolder { protected static final ItemHandler _instance = new ItemHandler(); } public void registerItemHandler(new Balloni()); { } But nothing work...
  8. registerItemHandler(new Balloni()); i don't know where to make it always error... can you explain ?
  9. Any REV for L2J ? Its easy to turn it as a buffer etc.
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