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Question
Kowalskiz
The Dawn of Book in the NPC's hand isn't showing up. Is there a way to fix this?
This NPC is probably the only one in the game who wields a weapon with his left hand.
Weapon :[dawnn_book] = 5802
I've tried several server-side programs, including Java emulators, and they all seem to have this problem. Or is there some special game mechanic controlling this NPC?
npc_begin teleporter 31081 [dawn_priest_giran] category={} level=70 exp=429634523 ex_crt_effect=1 unique=0 s_npc_prop_hp_rate=1 race=human sex=male skill_list={@s_npc_prop_race_human;@s_npc_prop_hp_lv_p0;@s_npc_prop_mp_lv_p0;@s_npc_prop_pa_lv_p0;@s_npc_prop_ma_lv_p0;@s_npc_prop_pd_lv_p0;@s_npc_prop_md_lv_p0;@s_npc_prop_armor_type_n;@s_npc_prop_weapon_type_fist;@s_full_magic_defence} slot_chest=[] slot_rhand=[] slot_lhand=[dawnn_book] collision_radius={8;8} collision_height={30.5;30.5} hit_time_factor=0.6 hit_time_factor_skill=-1 ground_high={120;0;0} ground_low={50;0;0} str=40 int=21 dex=30 wit=20 con=43 men=20 org_hp=2444.46819 org_hp_regen=7.5 org_mp=1345.8 org_mp_regen=2.7 base_attack_type=fist base_attack_range=40 base_damage_range={0;0;80;120} base_rand_dam=10 base_physical_attack=688.86373 base_critical=4 physical_hit_modify=5 base_attack_speed=253 base_reuse_delay=0 base_magic_attack=470.40463 base_defend=295.91597 base_magic_defend=216.53847 base_attribute_attack={none;0} base_attribute_defend={150;150;150;150;150;150;150} physical_avoid_modify=0 shield_defense_rate=20 shield_defense=147.957985 safe_height=100 soulshot_count=0 spiritshot_count=0 clan={} ignore_clan_list={} clan_help_range=300 undying=1 can_be_attacked=0 corpse_time=7 no_sleep_mode=0 agro_range=1000 passable_door=0 can_move=1 flying=0 has_summoner=0 targetable=1 show_name_tag=1 npc_ai={[dawn_priest_giran];{[MoveAroundSocial]=0};{[MoveAroundSocial1]=110};{[ssq_priest_type]=2}} event_flag={0} unsowing=1 private_respawn_log=0 acquire_exp_rate=0 acquire_sp=0 acquire_rp=0 corpse_make_list={} additional_make_list={} additional_make_multi_list={} ex_item_drop_list={} fake_class_id=-1 npc_end0 answers to this question
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