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Question
LoVe+
Hello guys , i have a question im getting my head around i can't fiind answer .. I was leaving acis gameserver console with debug and logger on for almost 2 days now to check whats going on and looks like i get some weird connection but logins server is clean , on game server console i got this , can someone explain me what is this since server is hosted on my server pc home and no one has the ip how can i get packets from an ip what is this aliens contacting me via gs ? o,O
[S] SystemMessage [S] PartySmallWindowDeleteAll [S] SystemMessage [S] SocialAction [C] Logout [S] LeaveWorld FourSepulchersManager: end of the round. CastleManorManager: Manor mode changed to MAINTENANCE CastleManorManager: Manor mode changed to MODIFIABLE Backup to SQL Complete Done the zip of backup. backup.sql is deleted! FourSepulchersManager: end of the round. [C] ProtocolVersion Client: [IP: 47.251.92.79] - Failed reading: [C] ProtocolVersion ; java.nio.BufferUnderflowException null java.nio.BufferUnderflowException at java.base/java.nio.Buffer.nextGetIndex(Unknown Source) at java.base/java.nio.HeapByteBuffer.getInt(Unknown Source) at net.sf.l2j.commons.mmocore.ReceivablePacket.readD(ReceivablePacket.java:45) at net.sf.l2j.gameserver.network.clientpackets.ProtocolVersion.readImpl(ProtocolVersion.java:14) at net.sf.l2j.gameserver.network.clientpackets.L2GameClientPacket.read(L2GameClientPacket.java:30) at net.sf.l2j.commons.mmocore.SelectorThread.parseClientPacket(SelectorThread.java:445) at net.sf.l2j.commons.mmocore.SelectorThread.tryReadPacket(SelectorThread.java:382) at net.sf.l2j.commons.mmocore.SelectorThread.readPacket(SelectorThread.java:315) at net.sf.l2j.commons.mmocore.SelectorThread.run(SelectorThread.java:190) Client [IP: 47.251.92.79] - Disconnected, too many buffer underflows in non-authed state. [S] ServerClose FourSepulchersManager: end of the round. Olympiad: Olympiad game ended.5 answers to this question
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