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Posted (edited)

Hello everyone Together with the author of the project, we are trying to implement the l2 client on unity 3d. If you have a desire to help, join us

https://github.com/shnok/l2-unity

 

68747470733a2f2f692e696d6775722e636f6d2f

 

discord: https://discord.gg/ra3BmraPKp   

 

Edited by Gawric
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Posted

Amazing work! This could be a project which could actually stay alive. ❤ All the other projects try to reimagine L2 while porting it to another engine - ending up in time consuming development hell. 

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Posted (edited)

1725607888999-webp.266491

I created a package to enter the world. Coordinate synchronization and added an npc.
I will add a new branch to the git soon. L2 Unity Support Interlude

 

Main branch

https://www.youtube.com/watch?v=2f_DMdR78Mc New lighting, action window, skillbar, UI inputs 
Progress from the main branch

Edited by Gawric
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Posted

2 clients:


StyleA: Original client
test1: Unity client


Monster kills are displayed correctly on both clients. Soon it will be possible to kill mobs in a party on 2 different clients

 

 

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