I am adapting a php code that allows new players to create accounts, the issue is that it generates the keys in a way that when they try to enter the server, it does not allow them to enter due to a password error.
And from what I see Acis rev401 uses Bcrypt to encrypt the keys generated by the game's self-account. Since I don't understand anything about keys, I would like to know if someone can help me adapt the PHP code so that it generates keys that can be used to log into the game. Or I wonder if there is any other alternative method that I am not aware of.
Bcrypt example code:
*String strong_salt =BCrypt.gensalt(10)<br />*String stronger_salt =BCrypt.gensalt(12)<br />*</code>*<p>*The amount of work increases exponentially (2**log_rounds), so each increment is twice as much work.Thedefault log_rounds is 10, and the valid range is 4 to 30.*@authorDamienMiller*@version0.2*/publicclassBCrypt{// BCrypt parametersprivatestatic final int GENSALT_DEFAULT_LOG2_ROUNDS =10;privatestatic final int BCRYPT_SALT_LEN =16;// Blowfish parametersprivatestatic final int BLOWFISH_NUM_ROUNDS =16;// Initial contents of key scheduleprivatestatic final int[] P_ORIG ={0x243f6a88,0x85a308d3,0x13198a2e,0x03707344,
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To sum it up, just because that topic still exists and just because there's still tolerance for such garbage and missleading topics to exist in here.
Files worse than the free version, https://bitbucket.org/MobiusDev/l2j_mobius.git/src
A dumb fuck that claims that mobius sources contain backdoors yet none found so far in an opensource project.
4 Pages of replies to a "very skilled developer" that uses google translate in order to reply in his own topic.
Yet this topic is still available. Every traffic is a good traffic I guess!
Question
luzzifer
I am adapting a php code that allows new players to create accounts, the issue is that it generates the keys in a way that when they try to enter the server, it does not allow them to enter due to a password error.
And from what I see Acis rev401 uses Bcrypt to encrypt the keys generated by the game's self-account. Since I don't understand anything about keys, I would like to know if someone can help me adapt the PHP code so that it generates keys that can be used to log into the game. Or I wonder if there is any other alternative method that I am not aware of.
Bcrypt example code:
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