I hope you're all having a good afternoon. I wanted to ask for your help with an issue I've been having while trying to create a community board for the Interlude chronicle using the L2JMobius CT 0 Interlude datapack. My goal is to make a top PvP and PK ranking and implement it into the custom community board that comes with this datapack.
I've adapted some code that works with the Interlude datapack from L2JMobius which I found in this link: Link. The creator of this code is "StinkyMadness".
Continuing on, I've created the RankingsBoard class and added it into the MasterHandlers, but the client throws a critical error. No errors are shown in the game server.
One idea that occurred to me is to implement this method in HomeBoard.java, but it also encounters the same error in the client. Since there are no errors shown in the game server, I'm having trouble finding a solution.
I would greatly appreciate any help or suggestions you can offer. Thank you in advance!
Here class RankingsBoard
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.communityboard;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.stream.IntStream;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.util.StringUtil;
import org.l2jmobius.gameserver.cache.HtmCache;
import org.l2jmobius.gameserver.handler.CommunityBoardHandler;
import org.l2jmobius.gameserver.handler.IParseBoardHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
/**
*/
public class RankingsBoard implements IParseBoardHandler
{
private static final StringBuilder PVP = new StringBuilder();
private static final StringBuilder PKS = new StringBuilder();
private static final int PAGE_LIMIT_15 = 15;
private long _nextUpdate;
public RankingsBoard()
{
}
private static final String[] COMMANDS =
{
"_bbsranking",
};
@Override
public boolean parseCommunityBoardCommand(String command, Player player)
{
try
{
if (command.equals("_bbsranking"))
{
showRakingList(player);
return true;
}
}
catch (Exception exc)
{
System.out.println(exc);
}
return false;
}
public void showRakingList(Player player)
{
if (_nextUpdate < System.currentTimeMillis())
{
PVP.setLength(0);
PKS.setLength(0);
try (Connection con = DatabaseFactory.getConnection();)
{
try (PreparedStatement ps = con.prepareStatement("SELECT char_name, pvpkills FROM characters WHERE pvpkills > 0 ORDER BY pvpkills DESC LIMIT " + PAGE_LIMIT_15);
ResultSet rs = ps.executeQuery())
{
int index = 1;
while (rs.next())
{
final String name = rs.getString("char_name");
final Player databasePlayer = World.getInstance().getPlayer(name);
final String status = "L2UI_CH3.msnicon" + ((databasePlayer != null) && databasePlayer.isOnline() ? "1" : "4");
StringUtil.append(PVP, "<tablewidth=300bgcolor=000000><tr><tdwidth=20align=right>", getColor(index), String.format("%02d", index), "</td>");
StringUtil.append(PVP, "<tdwidth=20height=18><imgsrc=", status, "width=16height=16></td><tdwidth=160align=left>", name, "</td>");
StringUtil.append(PVP, "<tdwidth=100align=right>", StringUtil.formatNumber(rs.getInt("pvpkills")), "</font></td></tr></table><imgsrc=L2UI.SquareGraywidth=296height=1>");
index++;
}
IntStream.range(index - 1, PAGE_LIMIT_15).forEach(x -> applyEmpty(PVP));
}
try (PreparedStatement ps = con.prepareStatement("SELECT char_name, pkkills FROM characters WHERE pkkills > 0 ORDER BY pkkills DESC LIMIT " + PAGE_LIMIT_15);
ResultSet rs = ps.executeQuery())
{
int index = 1;
while (rs.next())
{
final String name = rs.getString("char_name");
final Player databasePlayer = World.getInstance().getPlayer(name);
final String status = "L2UI_CH3.msnicon" + ((databasePlayer != null) && databasePlayer.isOnline() ? "1" : "4");
StringUtil.append(PKS, "<tablewidth=300bgcolor=000000><tr><tdwidth=20align=right>", getColor(index), String.format("%02d", index), "</td>");
StringUtil.append(PKS, "<tdwidth=20height=18><imgsrc=", status, "width=16height=16></td><tdwidth=160align=left>", name, "</td>");
StringUtil.append(PKS, "<tdwidth=100align=right>", StringUtil.formatNumber(rs.getInt("pkkills")), "</font></td></tr></table><imgsrc=L2UI.SquareGraywidth=296height=1>");
index++;
}
IntStream.range(index - 1, PAGE_LIMIT_15).forEach(x -> applyEmpty(PKS));
}
}
catch (Exception e)
{
}
_nextUpdate = System.currentTimeMillis() + 60000L;
}
String content = HtmCache.getInstance().getHtm(player, "data/html/CommunityBoard/Custom/ranking/rankinglist.html");
if (content != null)
{
content = content.replaceAll("%name%", player.getName());
content = content.replaceAll("%pvp%", PVP.toString());
content = content.replaceAll("%pks%", PKS.toString());
content = content.replaceAll("%time%", String.valueOf((_nextUpdate - System.currentTimeMillis()) / 1000));
CommunityBoardHandler.separateAndSend(content, player);
}
else
{
}
}
public String getColor(int index)
{
switch (index)
{
case 1:
return "<fontcolor=FFFF00>";
case 2:
return "<fontcolor=FFA500>";
case 3:
return "<fontcolor=E9967A>";
}
return "";
}
@Override
public String[] getCommunityBoardCommands()
{
return COMMANDS;
}
public void applyEmpty(StringBuilder sb)
{
sb.append("<tablewidth=300bgcolor=000000><tr>");
sb.append("<tdwidth=20align=right><fontcolor=B09878>--</font></td><tdwidth=20height=18></td>");
sb.append("<tdwidth=160align=left><fontcolor=B09878>----------------</font></td>");
sb.append("<tdwidth=100align=right><fontcolor=FF0000>0</font></td>");
sb.append("</tr></table><imgsrc=L2UI.SquareGraywidth=296height=1>");
}
public static RankingsBoard getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final RankingsBoard INSTANCE = new RankingsBoard();
}
}
Here the method implemented in the HomeBoard.java class in an else if, I do not put the entire class because it is very large and I think it is unnecessary, but the constants it uses
constanst
private static final StringBuilder PVP = new StringBuilder();
private static final StringBuilder PKS = new StringBuilder();
private static final int PAGE_LIMIT_15 = 15;
private long _nextUpdate;
else if (command.startsWith("_bbsranking"))
{
if (_nextUpdate < System.currentTimeMillis())
{
PVP.setLength(0);
PKS.setLength(0);
try (Connection con = DatabaseFactory.getConnection();)
{
try (PreparedStatement ps = con.prepareStatement("SELECT char_name, pvpkills FROM characters WHERE pvpkills > 0 ORDER BY pvpkills DESC LIMIT " + PAGE_LIMIT_15);
ResultSet rs = ps.executeQuery())
{
int index = 1;
while (rs.next())
{
final String name = rs.getString("char_name");
final Player databasePlayer = World.getInstance().getPlayer(name);
final String status = "L2UI_CH3.msnicon" + ((databasePlayer != null) && databasePlayer.isOnline() ? "1" : "4");
StringUtil.append(PVP, "<tablewidth=300bgcolor=000000><tr><tdwidth=20align=right>", getColor(index), String.format("%02d", index), "</td>");
StringUtil.append(PVP, "<tdwidth=20height=18><imgsrc=", status, "width=16height=16></td><tdwidth=160align=left>", name, "</td>");
StringUtil.append(PVP, "<tdwidth=100align=right>", StringUtil.formatNumber(rs.getInt("pvpkills")), "</font></td></tr></table><imgsrc=L2UI.SquareGraywidth=296height=1>");
index++;
}
IntStream.range(index - 1, PAGE_LIMIT_15).forEach(x -> applyEmpty(PVP));
}
try (PreparedStatement ps = con.prepareStatement("SELECT char_name, pkkills FROM characters WHERE pkkills > 0 ORDER BY pkkills DESC LIMIT " + PAGE_LIMIT_15);
ResultSet rs = ps.executeQuery())
{
int index = 1;
while (rs.next())
{
final String name = rs.getString("char_name");
final Player databasePlayer = World.getInstance().getPlayer(name);
final String status = "L2UI_CH3.msnicon" + ((databasePlayer != null) && databasePlayer.isOnline() ? "1" : "4");
StringUtil.append(PKS, "<tablewidth=300bgcolor=000000><tr><tdwidth=20align=right>", getColor(index), String.format("%02d", index), "</td>");
StringUtil.append(PKS, "<tdwidth=20height=18><imgsrc=", status, "width=16height=16></td><tdwidth=160align=left>", name, "</td>");
StringUtil.append(PKS, "<tdwidth=100align=right>", StringUtil.formatNumber(rs.getInt("pkkills")), "</font></td></tr></table><imgsrc=L2UI.SquareGraywidth=296height=1>");
index++;
}
IntStream.range(index - 1, PAGE_LIMIT_15).forEach(x -> applyEmpty(PKS));
}
}
catch (Exception e)
{
}
_nextUpdate = System.currentTimeMillis() + 60000L;
}
final String customPath = Config.CUSTOM_CB_ENABLED ? "Custom/" : "";
final String path = command.replace("_bbsranking;", "");
String content = HtmCache.getInstance().getHtm(player, "data/html/CommunityBoard/" + customPath + path);
if (content != null)
{
content = content.replaceAll("%name%", player.getName());
content = content.replaceAll("%pvp%", PVP.toString());
content = content.replaceAll("%pks%", PKS.toString());
content = content.replaceAll("%time%", String.valueOf((_nextUpdate - System.currentTimeMillis()) / 1000));
CommunityBoardHandler.separateAndSend(content, player);
}
}
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Lol good joke.
If I'd be the one contacting yo then I'd say at least 50% in advance because you can basically just fuck off when things doesn't go your way, and then you as a developer just wasted days or even weeks of time with development.
"Just make your own game!" sounds simple until you’ve tried it. I did, with Epic Dragon World and learned the hard way that "open source" often means "free labor for resellers." The MIT license became a buffet for people to grab code, rebrand it and ghost the project. Even basic collaboration collapsed because everyone wanted their vision, not *a* vision.
NCSoft’s lawyers aren’t theoretical. They’re a sword of Damocles. Even if you rebuild a client from scratch, if it feels like Lineage 2, they’ll come knocking. Ask the Chrono Trigger fangame corpses how that goes.
MMOs are hospice care. The genre’s on life support, kept alive by whales and nostalgia. Look at Throne and Liberty, NCSoft’s own "successor" to L2, flopping harder than a 2004 PKer in ToI. Classic reboots (WoW, L2) are bandaids, not resurrections.
This is the hobby. Optimizing old systems, reverse-engineering spaghetti code and preserving janky mechanics is the fun part. Monetizing it turns it into customer service hell. No thanks.
Community? What community? The L2 scene is 90% resellers, 10% players who’ll quit the second they don’t get +16 on day one. Both asking how to install Java and why running the uncompiled server does not work.
Dear players,
Open beta test for C3 begins today at 19:00 server time (GMT +2).
💰 All participants who find bugs during OBT will be rewarded with Coin of Luck (CoL):
- 1 CoL for each staticmesh issue found — e.g., walking through textures, etc.,
- 2 CoL or more for server-side issues, depending on their severity.,
We strongly recommend reviewing the quest list - when switching to Chronicle 3, the total number of quests should match the number shown in the upper right corner of the window and correspond to the quest count from Chronicle 2.
To log into the game, use the same data you use to access the Airin server.
📌 Download client: Google Drive
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Question
ak4n1
Hello everyone,
I hope you're all having a good afternoon. I wanted to ask for your help with an issue I've been having while trying to create a community board for the Interlude chronicle using the L2JMobius CT 0 Interlude datapack. My goal is to make a top PvP and PK ranking and implement it into the custom community board that comes with this datapack.
I've adapted some code that works with the Interlude datapack from L2JMobius which I found in this link: Link. The creator of this code is "StinkyMadness".
Continuing on, I've created the RankingsBoard class and added it into the MasterHandlers, but the client throws a critical error. No errors are shown in the game server.
One idea that occurred to me is to implement this method in HomeBoard.java, but it also encounters the same error in the client. Since there are no errors shown in the game server, I'm having trouble finding a solution.
I would greatly appreciate any help or suggestions you can offer. Thank you in advance!
Here class RankingsBoard
Here the method implemented in the HomeBoard.java class in an else if, I do not put the entire class because it is very large and I think it is unnecessary, but the constants it uses
Critical Error:
2 answers to this question
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