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📜  The L2Tale Project  📜

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We are developing multiple servers for our players to enjoy and help us grow

 

Available Lineage][ Servers:
 

  • L2Tale Rarytas Glory Days [L2off] - (Ready to Play)
    The firstborn project, created after team rejoined L2.
    Provides dynamic rates and boosted players PvE power.
    The game is mostly retail, few minor changes to help with progression.

     
  • L2Tale Vestige Essence - (Ready to Play)
    Essence server with exclusive Discord offline play and character control.
    This server has several customs to grant to swift, fluent and cruisy idle experience.
    HP and MP regeneration skills are boosted so you can grind your way to top without pointless distractions.

     
  • L2Tale Vestige Custom - (Alpha)

 

 

📜  L2Tale Vestige Custom  📜

 

The Vestige Tale is our custom project with the goals to enhance the nostalgic Lineage 2 experience which so many of us continue to love and cherish. We move towards modernising the world in various ways and yet keep the aspects we all come back to. The Tale of Vestige will be a new journey into the world we know, familiar yet changed for the better. We aim to provide a brand-new levelling experience with new quests and group activities. The content will progressively get harder with each milestone.

 

The server will provide an engaging levelling experience with challenging dungeons and raids at every stage. The monsters come with new abilities thematically created for each. Our storyline will be complemented with custom quests and world events.

 

We aim to provide a brand-new levelling experience with new quests and activities. The content will progressively get harder with each Grade.

 

 

📜  Class Overhaul  📜

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The Classes of Vestige have been overhauled with the idea to provide new exciting abilities to each class, bringing less played classes into the vanguard of the PvP and PvE action. Each class can now be an independent adventurer. We have created two additional 🆕 classes for the Dwarven race with more to come for other races.

 

 

The Class overhaul & General changes:

 

  • The Support Classes have been reworked to be more independent, but remain a great addition to any party.
  • The Healers have specialised abilities to support their allies. Each healer follows their thematic closely and uses skills that compliment their fantasy.
  • The Tanks have better control and durability designed around their elemental affinity and race.
  • The Rogues and Archers are more nimble and deadly with extra tricks and tools
  • The various Warriors have been given stronger offensive ability and survivability
  • The Mages are capable of greater devastation with enhanced Area of Effect and Debuff skills

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

 

  • Warriors and Archers are now able to regain MANA via regular attacks
  • New Utility and Quality of Life skills added to all Classes

 

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We have a new Ability Skill-trees available starting at level 21, players gain 1 skill point with each level. Certain talents upgrade existing abilities for Classes in their respective tree.

 

 

 

📜  Grand Bosses --- Enhanced  📜

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The server will be introduced in stages, we aim to develop hardcore raids and dungeons which will require players to work together to overcome challenging encounters. The Bosses of the old world have been enhanced with additional effects and abilities in order to elevate them to their rightful legendary status.
 

Our Players will have to fight their way through traps, ambushes and new mechanics in order to have a chance at facing the Grand Bosses we have prepared. The difficulty of the content will progressively grow as the players become more accustomed to what Vestige has to offer. Hunt for Legendary and Rare Items and become an apex predator.

 

Phase 1:   The Old World

 

 

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Instanced Raids:

 

  • Ant Nest lvl 44+ 

  • Cruma Tower lvl 52+ 

  • Devil’s Isle lvl 55+

  • Garden of Eva 61+ 

  • Mithril Mines 76 – 80+

  • Tower of Insolence 76-80+ 

  • Forge of the Gods 78+ 

  • Antharas Lair 78+ 

  • Imperial Tomb 78+ 

  • Monastery of Silence 78+ 

  • Freya’s Palace 78+

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Instanced Dungeons:

 

  • Forgotten Temple 20+ 

  • School of Dark Arts 72+ 

  • Lights’ Hope 72+ 

  • Cave of Trials 72+ 

  • Elven Fortress 72+

  • Lilith’s Prison 78+

  • Anakim Sanctum 78+

 

 

Gameplay Changes

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All players will be able to craft common items such as soulshots, antidotes, elixirs, arrows etc. The crafting of weapons/ armour/ jewels has been restricted to town blacksmiths and secret shops. Some of the major changes you can see below:

 

  • 🆕 New Armor & Jewel set bonuses + New Armour sets
  • 🆕 D/C/B-Grade equipment can be purchased/exchanged in Region Capitals
  • 🆕 New crafting and Shop progression 
  • 🆕 A-Grade equipment recipes such as weapons, armors, jewellery can be found in dungeon and raid treasure chests /or purchased with unique currency via the Blackmarket Merchant
  • 🆕 S-Grade recipes such as weapons, armors, jewellery can be found in dungeon and raid treasure chests /or purchased with unique currency via the Blackmarket Merchant
  • 🆕 New Feature: Mercenary Companions for Hire 
  • 🆕 New Questing & Narrative Storyline
  • 🆕 General Buffs have been reworked into growing passives per level
  • 🆕 Health & Mana potions are now rare items
          - Effect is lost if damage is taken

 

Learning professions:

 

  • 📜 1st class transfer - Dungeon Quest or Alternative Quest
  • 📜 2nd class transfer - Dungeon Quest or Alternative Quest
  • 📜 3nd class transfer - Dungeon Quest starting at lvl 72+ 
     -  Revisit the starting zones and discover how the world has changed.

 

 

G_japan_dual_0.jpg Max clans in ally (2)
action113.png NPC Buffer up to level 40
weapon_hazard_bow_i00.png GM Shop until B-Grade

etc_reagent_blue_i00.png Mana Potions  (Over time effect - 15 Seconds - Lost on damage taken)
skill1230.png New key abilities will be Auto-learn
skill1164.png Buff Slots (22+4 extra with Divine Inspiration)
XuzP3l7.png Autopickup
elf.png Auction House in NPC at all towns

 

 

EXP & SP

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The EXP & SP gain of Vestige will be dynamically progressive. The 1-40 levelling will be fast and easy compared to the 41+ as there will be more hardcore content for clans to tackle. The Materials drop lists will be reworked to match the monsters so that players can naturally know what drops to expect. Treasure chests will be more valuable and rare as they will drop recipes, high quality materials, rare consumables and full items.

 

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etc_exp_point_i00.png EXP/SP: x2 (Custom Dynamic)
etc_adena_i00.png Adena: x2
XuzP3l7.png Drop: x2
skill0348.png Spoil: x2
etc_exp_point_i00.png Raid Boss EXP/SP: x3
XuzP3l7.png Raid Boss Drop: x2
XuzP3l7.png 
Epic Boss Drop: x1
sfnPVJj.jpg Safe Enchant: +3
aeOOM0X.jpg Max Enchant: +16
etc_scroll_of_enchant_weapon_i05.png Normal Scroll Chance: 50%
etc_blessed_scrl_of_ench_wp_s_i05.png Blessed Scroll Chance: 75%
etc_blessed_scrl_of_ench_wp_s_i05.png Crystal Scroll Chance: 100%

 

 

Player Vs. Player

 

PvP events and battlegrounds are in the works alongside the enhanced PvE experience. Our Players will be able to gain experience via PvP and obtain special currency which can be traded at secret locations for unique rewards.

 

  • PvP Exp gain per Kill
  • PvP Bounty Quests
  • Daily Battlegrounds
  • Olympiad 1vs1 / 3vs3

 

 

We welcome you to join our growing community!!!

You can find out more information on our Discord!!!

 

Thank you for reading our post!

 

Discord Hub:    L2Tale Discord
Website:           L2Tale Website

 

Edited by CheekyCrow
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