Hi people! how are you?. I'm needing a hand to configura vitality on server x50.
Wich is the normal configuration for a server with this rates?.
Player that kills mobs is always with vitality x4.
# ---------------------------------------------------------------------------
# Vitality system rates. Works only if EnableVitality = True
# ---------------------------------------------------------------------------
# The following configures the XP multiplier of each vitality level. Basically, you have
# 5 levels, the first one being 0. Official rates are:
# Level 1: 150%
# Level 2: 200%
# Level 3: 250%
# Level 4: 300%
# Take care setting these values according to your server rates, as the can lead to huge differences!
# Example with a server rate 15x and a level 4 vitality = 3. => final server rate = 45 (15x3)!
RateVitalityLevel1 = 1.5
RateVitalityLevel2 = 2.
RateVitalityLevel3 = 2.5
RateVitalityLevel4 = 3.
# If you increase that number player will have full vitality till that level
# make this option 0 in order to disable this feature
# Default: 0
FullVitalityTillLevel = 0
# These options are to be used if you want to increase the vitality gain/lost for each mob you kills
# Default values are 1.
RateVitalityGain = 0.3
RateVitalityLost = 1.
# This defines how many times faster do the players regain their vitality when in peace zones
RateRecoveryPeaceZone = 1.
# This defines how many times faster do the players regain their vitality when offline
# Note that you need to turn on "RecoverVitalityOnReconnect" to have this option effective
RateRecoveryOnReconnect = 4.
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
On April 11 at 18:00 server time (GMT +2), the open beta test of our upcoming Chronicle 2 update will begin!
We invite everyone to join, explore the world of C2 ahead of the official launch, and share your feedback.
📌 Players who find bugs during OBT will receive CoL as a reward:
- 1 CoL for each staticmeshes bug For example, passing through textures, stairs, etc.
- 2 CoL or more for server-side bugs (depending on severity).
You can report bugs via support on Discord or on the forum.
Open beta testing will last approximately until 15.04 20:00 (GMT +2).
Your activity and input will help us improve the game!
The download links will be available later.
Question
barao45
Hi people! how are you?. I'm needing a hand to configura vitality on server x50.
Wich is the normal configuration for a server with this rates?.
Player that kills mobs is always with vitality x4.
# ---------------------------------------------------------------------------
# Vitality system rates. Works only if EnableVitality = True
# ---------------------------------------------------------------------------
# The following configures the XP multiplier of each vitality level. Basically, you have
# 5 levels, the first one being 0. Official rates are:
# Level 1: 150%
# Level 2: 200%
# Level 3: 250%
# Level 4: 300%
# Take care setting these values according to your server rates, as the can lead to huge differences!
# Example with a server rate 15x and a level 4 vitality = 3. => final server rate = 45 (15x3)!
RateVitalityLevel1 = 1.5
RateVitalityLevel2 = 2.
RateVitalityLevel3 = 2.5
RateVitalityLevel4 = 3.
# If you increase that number player will have full vitality till that level
# make this option 0 in order to disable this feature
# Default: 0
FullVitalityTillLevel = 0
# These options are to be used if you want to increase the vitality gain/lost for each mob you kills
# Default values are 1.
RateVitalityGain = 0.3
RateVitalityLost = 1.
# This defines how many times faster do the players regain their vitality when in peace zones
RateRecoveryPeaceZone = 1.
# This defines how many times faster do the players regain their vitality when offline
# Note that you need to turn on "RecoverVitalityOnReconnect" to have this option effective
RateRecoveryOnReconnect = 4.
1 answer to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.