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Why do all players only have one IP address, which is the proxy's?
I did several tests and created a debug to collect all IP addresses that connect to the proxy. It collects them correctly, but when they are sent to the server, they get lost and stay with the proxy's IP address.
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EnvOut
Hello guys
I'm looking for the PTS binary for H5 (original, without an extender). Do you have any live link to download it?
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