hello everyone,... i think there are a few very ingenious, clever people among you who might be able to help me further.
I've searched a lot on the internet and unfortunately couldn't find anything about my problem.I have a highfive server running and I noticed something... which bothers me a lot.
The main thing that bothers me is that every attack skill of every class only does damage exactly once, no matter how often the opponent is hit.e.g.the double-shot from the Sagittarius hits the opponent exactly 2 times, but it only does damage once on the second hit.
my question now is to what extent it can be changed in such a way that the Sagittarius also does damage twice with the double-shot. Would that be possible in the java code,...or in the xml files?
I discovered the following in the java_code in java/2lr/gameserver/model/Skills/L2Skill.java and I think it has to do with this.
public final int getHitTime()
{
return _hitTime;
}
public final int getHitCounts()
{
return _hitTimings.length;
}
public final int[] getHitTimings()
{
return _hitTimings;
}
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Hello everyone!
I have a problem with editing mobs. I took some Mobs from here without sound and added them,
they looked good !!! BUT BUT !
When I hit him it does generate the effect, but when he hits it it doesn't.
Is this effect controlled from Npcgrp.dat?
PD_ I add capture of the event / effect I mention.
I await your answers, thank you!
Alguém que saiba trabalhar com Engine.dll e Core.dll? Tenho hwid no servidor o código adaptado, mas não tenho parte do cliente, pois meu cliente é c4.. Alguém que faça esse tipo de serviço
Question
Eddyyy
hello everyone,... i think there are a few very ingenious, clever people among you who might be able to help me further.
I've searched a lot on the internet and unfortunately couldn't find anything about my problem. I have a highfive server running and I noticed something... which bothers me a lot.
The main thing that bothers me is that every attack skill of every class only does damage exactly once, no matter how often the opponent is hit. e.g. the double-shot from the Sagittarius hits the opponent exactly 2 times, but it only does damage once on the second hit.
my question now is to what extent it can be changed in such a way that the Sagittarius also does damage twice with the double-shot. Would that be possible in the java code,...or in the xml files?
I discovered the following in the java_code in java/2lr/gameserver/model/Skills/L2Skill.java and I think it has to do with this.
public final int getHitTime()
Edited by Vision{
return _hitTime;
}
public final int getHitCounts()
{
return _hitTimings.length;
}
public final int[] getHitTimings()
{
return _hitTimings;
}
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