hello everyone,... i think there are a few very ingenious, clever people among you who might be able to help me further.
I've searched a lot on the internet and unfortunately couldn't find anything about my problem.I have a highfive server running and I noticed something... which bothers me a lot.
The main thing that bothers me is that every attack skill of every class only does damage exactly once, no matter how often the opponent is hit.e.g.the double-shot from the Sagittarius hits the opponent exactly 2 times, but it only does damage once on the second hit.
my question now is to what extent it can be changed in such a way that the Sagittarius also does damage twice with the double-shot. Would that be possible in the java code,...or in the xml files?
I discovered the following in the java_code in java/2lr/gameserver/model/Skills/L2Skill.java and I think it has to do with this.
public final int getHitTime()
{
return _hitTime;
}
public final int getHitCounts()
{
return _hitTimings.length;
}
public final int[] getHitTimings()
{
return _hitTimings;
}
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u mentioned Russians too, what about them? and the war has nothing to do with the topic, the guy is delaying him on purpose cuz he cant deliver anything.
I never said I hate Russians. Please read carefully.
What I meant is that, due to the ongoing war and other circumstances, I would avoid outsourcing development work to Ukrainian developers at the moment. The limited access to electricity throughout the day and the risk of being called to war at any time make it challenging for them to ensure timely delivery.
Unfortunately, working with Ukrainian developers right now can be unreliable.
Question
Eddyyy
hello everyone,... i think there are a few very ingenious, clever people among you who might be able to help me further.
I've searched a lot on the internet and unfortunately couldn't find anything about my problem. I have a highfive server running and I noticed something... which bothers me a lot.
The main thing that bothers me is that every attack skill of every class only does damage exactly once, no matter how often the opponent is hit. e.g. the double-shot from the Sagittarius hits the opponent exactly 2 times, but it only does damage once on the second hit.
my question now is to what extent it can be changed in such a way that the Sagittarius also does damage twice with the double-shot. Would that be possible in the java code,...or in the xml files?
I discovered the following in the java_code in java/2lr/gameserver/model/Skills/L2Skill.java and I think it has to do with this.
public final int getHitTime()
Edited by Vision{
return _hitTime;
}
public final int getHitCounts()
{
return _hitTimings.length;
}
public final int[] getHitTimings()
{
return _hitTimings;
}
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