hello everyone,... i think there are a few very ingenious, clever people among you who might be able to help me further.
I've searched a lot on the internet and unfortunately couldn't find anything about my problem.I have a highfive server running and I noticed something... which bothers me a lot.
The main thing that bothers me is that every attack skill of every class only does damage exactly once, no matter how often the opponent is hit.e.g.the double-shot from the Sagittarius hits the opponent exactly 2 times, but it only does damage once on the second hit.
my question now is to what extent it can be changed in such a way that the Sagittarius also does damage twice with the double-shot. Would that be possible in the java code,...or in the xml files?
I discovered the following in the java_code in java/2lr/gameserver/model/Skills/L2Skill.java and I think it has to do with this.
public final int getHitTime()
{
return _hitTime;
}
public final int getHitCounts()
{
return _hitTimings.length;
}
public final int[] getHitTimings()
{
return _hitTimings;
}
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I present to your attention two options for the Hellbound location map
details in the archive
if you have larger effect files, you do not need to replace them
download
updates can be made behind the scenes, so if you catch a crit, post on the forum or download the archive, it may have already been fixed
additionally you can download
all la2 music from the latest version of the game 2025 download
the entire La2 ambisound from the latest version of the game 2025 download
I do what I like because I don't need to push myself to do things for L2 as a means of income. You, on the other hand, are here trying to scam people for $20k files...
But, since you're so talented and competent, I suppose you must be thriving on the fruits of your talents as an L2Off dev, no?
Oh wait
Guess not
If you have error
[ERR] 1067 - Invalid default value for 'createDate'
`createDate` date DEFAULT NULL '00-00-0000',
need use
`createDate` date DEFAULT NULL,
What game client do you need here?
I can't even log in!
# Auto account creation
# ----------------------------
# Auto account creation
# Default: True
AutoCreateAccounts = True
What did I do wrong?
ServerAddr=127.0.0.1
Question
Eddyyy
hello everyone,... i think there are a few very ingenious, clever people among you who might be able to help me further.
I've searched a lot on the internet and unfortunately couldn't find anything about my problem. I have a highfive server running and I noticed something... which bothers me a lot.
The main thing that bothers me is that every attack skill of every class only does damage exactly once, no matter how often the opponent is hit. e.g. the double-shot from the Sagittarius hits the opponent exactly 2 times, but it only does damage once on the second hit.
my question now is to what extent it can be changed in such a way that the Sagittarius also does damage twice with the double-shot. Would that be possible in the java code,...or in the xml files?
I discovered the following in the java_code in java/2lr/gameserver/model/Skills/L2Skill.java and I think it has to do with this.
public final int getHitTime()
Edited by Vision{
return _hitTime;
}
public final int getHitCounts()
{
return _hitTimings.length;
}
public final int[] getHitTimings()
{
return _hitTimings;
}
0 answers to this question
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