Hello, i have an issue with world chat (&) in classic L2 savior by using L2J .
When i log in and when i use a world chat (when i press &, a message and then enter) there is a "popup" message scrolling up above the chat channel where its writed "You can use world chat (press&) 0 more time(s)". (*)
I watched on the client files and i found in sysmsgclassiceu.dat exactly this message : "You can use world chat (press&) $s1 more time(s)"
Then when i modify numbers of world chat point avalaible per player per day, the message scrolling up stay the same : you can use ... 0 more times
There isnt another systemmsg file where i can make the link between client and database ? it looks like the "$s1" is linked to a 0 but i watched in java files and i cant find the link i'm lost.
My initial plan was to port the Homunculus system from Live 502 to ClassicAden 502. But, when the interface for Homunculus is enabled, it has some hardcoded function that tries to load the dat files which leads to a crash since those files dont exist in ClassicAden. I was hoping to do some injection hoping, forcing the client to load the files.
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tets
Hello, i have an issue with world chat (&) in classic L2 savior by using L2J .
When i log in and when i use a world chat (when i press &, a message and then enter) there is a "popup" message scrolling up above the chat channel where its writed "You can use world chat (press&) 0 more time(s)". (*)
I watched on the client files and i found in sysmsgclassiceu.dat exactly this message : "You can use world chat (press&) $s1 more time(s)"
Then when i modify numbers of world chat point avalaible per player per day, the message scrolling up stay the same : you can use ... 0 more times
There isnt another systemmsg file where i can make the link between client and database ? it looks like the "$s1" is linked to a 0 but i watched in java files and i cant find the link i'm lost.
Can you guys help me please ? ^^'
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