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Hi guys. I would like to know if anyone knows any method or way to detect in l2jserver if the client map is open or closed. Basically what I want is to know the state of the game map (open or closed) and this to be able to save it in a variable.

Edited by ZaKaeDaa

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Posted

Hi friend im in same situation lokking for packet to manage client map open or close at the moment not sucess, ¿any one know how to extract client packet?

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Posted

The so-called state is controlled by and within the client itself. The only way to determine it, as far as I know, is to listen for the packet sent by the client when the map is being opened.

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