Fragas Posted January 2, 2009 Posted January 2, 2009 So I have a lot versions of L2phx. L2phx-dist, l2phx 3.1.9, l2phx.3.4.1.61, 3.4.1.72. Have 2 enchant scripts (with wh) and every version with every script working the same. Only 1 enchant add on weapon of ~10 or 20!! So the problem: Then I press enchant, then on Victory, item send to wh and then its sended phx trying enchant this weapon, but it can't so if I was trying enchant a weapon +10 in wh weapon is still +10... I hope you understand that I said... Quote
MastaWaffles Posted January 2, 2009 Posted January 2, 2009 if your trying to enchant stuff go find l2divine or l2net and u can auto enchant using them but keep it at a decent speed because some gms have auto ban scripts depending on how fast your enchanting Quote
Fragas Posted January 3, 2009 Author Posted January 3, 2009 But with this weapon or something will brake? :D And 1 more thing. For 1 people who helped me learn how to enchant with phx every enchant goes on weapon perfect, just for me something wrong. I have learned my friend this too, and he have the same problem like me. ;/ Maybe I capture not this ID or something? So, I don't know do this need to hide this post but I'm doing like this: I use enchant script: var a:array[1..100] of string; i,n:integer; id,withdraw,openwh,useitem,wh,enchant:string; begin //Item id need to be captured.For example from UseItem packet id:=hstr('BC A7 00 10'); useitem:=hstr('14')+id+hstr('00 00 00 00'); wh:=hstr('31 01 00 00 00')+id+hstr('01 00 00 00'); enchant:=hstr('58')+id; //openwh need to be captured:RequestBypassToServer openwh:=hstr('31 01 00 00 00 BC A7 00 10 01 00 00 00'); withdraw:=hstr('32 01 00 00 00')+id+hstr('01 00 00 00'); if (fromclient) and (pck=hstr('1B 02 00 00 00 ')) then begin buf:=withdraw; sendtoserver; buf:=openwh; sendtoserver; end; if (fromclient) and (pck=hstr('1B 03 00 00 00 ')) then begin buf:=useitem; sendtoserver; buf:=wh; sendtoserver; buf:=wh; sendtoserver; buf:=enchant; sendtoserver; end; end. I get item ID by moving it on my self, then I capture it and writing in this lines: id:=hstr('BC A7 00 10') and openwh:=hstr('31 01 00 00 00 BC A7 00 10 01 00 00 00'); Then I remobe weapon and add it in wh. Then capture ID add it in Send Packet then send it to server. Then use Victory in game. Then I remobe weapon from wh, press on enchant and use victory and 90% weapon (or armor or something) will send in wh with +0, but ~10% item in wh will be with +++. If you something don't understand, just say... And I don't know do I need to hide it. Quote
chadme Posted January 11, 2009 Posted January 11, 2009 I want some one to explain how to use phx to make + items in servers..... Quote
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