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i made a custom item,its hair...so i add a new skill effect with it..like effect={{p_max_hp;300;diff}},but when i use this hair and i found charactor could get 600 HP???why is 2x?

i just wanna add 300 HP for players....

 

item_begin	armor	10719	[HP_max_Tatoo1]	item_type=armor	slot_bit_type={underwear}	armor_type=none	etcitem_type=none	recipe_id=0	blessed=0	weight=10	default_action=action_equip	consume_type=consume_type_normal	initial_count=1	maximum_count=1	soulshot_count=0	spiritshot_count=0	reduced_soulshot={}	reduced_spiritshot={}	reduced_mp_consume={}	immediate_effect=1	price=1	default_price=500	item_skill=[HP_max_Tatoo1]	critical_attack_skill=[none]	attack_skill=[none]	magic_skill=[none]	item_skill_enchanted_four=[none]	material_type=wood	crystal_type=s	crystal_count=10	is_trade=0	is_drop=0	is_destruct=1	physical_damage=0	random_damage=0	weapon_type=none	can_penetrate=0	critical=0	hit_modify=0	avoid_modify=0	dual_fhit_rate=0	shield_defense=0	shield_defense_rate=0	attack_range=0	damage_range={}	attack_speed=0	reuse_delay=0	mp_consume=0	magical_damage=0	durability=90	damaged=0	physical_defense=0	magical_defense=0	mp_bonus=0	category={}	enchanted=0	html=[item_default.htm]	equip_pet={0}	magic_weapon=0	enchant_enable=0	can_equip_sex=-1	can_equip_race={}	can_equip_change_class=-1	can_equip_class={}	can_equip_agit=-1	can_equip_castle=-1	can_equip_castle_num={}	can_equip_clan_leader=-1	can_equip_clan_level=-1	can_equip_hero=-1	can_equip_nobless=-1	can_equip_chaotic=-1	item_end

 

 

skill_begin	skill_name=[HP_max_Tatoo1]	skill_id=10633	level=1	operate_type=P	effect={{p_max_hp;300;diff}}	skill_end

 

Edited by sandeagle
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14 hours ago, sandeagle said:

i made a custom item,its hair...so i add a new skill effect with it..like effect={{p_max_hp;300;diff}},but when i use this hair and i found charactor could get 600 HP???why is 2x?

i just wanna add 300 HP for players....

you made the accessory based on which item, take a look maybe it adds some advantage even before the skill is linked to it

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20 hours ago, sandeagle said:

i made a custom item,its hair...so i add a new skill effect with it..like effect={{p_max_hp;300;diff}},but when i use this hair and i found charactor could get 600 HP???why is 2x?

i just wanna add 300 HP for players....

Post both lines of skilldata and itemdata in pastebin

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ok...

skilldata.txt

skill_begin	skill_name=[HP_max_Tatoo1]	skill_id=10633	level=1	operate_type=P	effect={{p_max_hp;300;diff}}	skill_end



item_begin	armor	10719	[HP_max_Tatoo1]	item_type=armor	slot_bit_type={underwear}	armor_type=none	etcitem_type=none	recipe_id=0	blessed=0	weight=10	default_action=action_equip	consume_type=consume_type_normal	initial_count=1	maximum_count=1	soulshot_count=0	spiritshot_count=0	reduced_soulshot={}	reduced_spiritshot={}	reduced_mp_consume={}	immediate_effect=1	price=1	default_price=500	item_skill=[HP_max_Tatoo1]	critical_attack_skill=[none]	attack_skill=[none]	magic_skill=[none]	item_skill_enchanted_four=[none]	material_type=wood	crystal_type=s	crystal_count=10	is_trade=0	is_drop=0	is_destruct=1	physical_damage=0	random_damage=0	weapon_type=none	can_penetrate=0	critical=0	hit_modify=0	avoid_modify=0	dual_fhit_rate=0	shield_defense=0	shield_defense_rate=0	attack_range=0	damage_range={}	attack_speed=0	reuse_delay=0	mp_consume=0	magical_damage=0	durability=90	damaged=0	physical_defense=0	magical_defense=0	mp_bonus=0	category={}	enchanted=0	html=[item_default.htm]	equip_pet={0}	magic_weapon=0	enchant_enable=0	can_equip_sex=-1	can_equip_race={}	can_equip_change_class=-1	can_equip_class={}	can_equip_agit=-1	can_equip_castle=-1	can_equip_castle_num={}	can_equip_clan_leader=-1	can_equip_clan_level=-1	can_equip_hero=-1	can_equip_nobless=-1	can_equip_chaotic=-1	item_end

 

itemdata.txt

 

Edited by sandeagle
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