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LF L2_RadarMap.utx - What Chooses what Texture? (H5)


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Currently trying to find what tells the Radar controller what map to use for your location?

I tried checking all the .dat/.ini files in system, and the texture names don't appear to match up with specific world map locations.

Any help appreciated. Looking to potentially switch to Dungeon maps when your in one.

Using H5 Client.

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