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Help with adrenaline


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Hi guys im looking for help
this is my adrenaline bot script:
 

Quote

var
  i:integer;
begin
  print(user.target.attackable);
  while true do
  begin
    delay(200);
    for i:=0 to CharList.count-1 do
    if ((not CharList.Items(i).Dead)
      //and CharList.Items(i).attackable
      //and CharList.Items(i).InZone
      //and (CharList.Items(i).ClanID<>User.ClanID)
      ) then
    begin
      engine.settarget(CharList.Items(i));
      Engine.UseSkill(263);
      break;
    end;
    while ((not user.target.dead) and (not user.dead)) do 
      begin
      Engine.UseSkill(263);
      Engine.UseSkill(412);
      Engine.UseSkill(344);
         delay(20);
      end;
    engine.canceltarget;
  end;
end.

How can i check for targets name ?
For example NpC name
Please help me  :)

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28 minutes ago, Abaddon3169 said:

Hi guys im looking for help
this is my adrenaline bot script:
 

How can i check for targets name ?
For example NpC name
Please help me  🙂

user.target.name

 

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40 minutes ago, Abaddon3169 said:

Where should i put that ? 😄

well i guess not exactly that, that was just an example, you can check adr api here for detailed info https://adrenalinebot.com/en/api/adrenaline/Classes/TL2Live#Target

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  • 2 years later...

It looks like you're using a script for an Adrenaline bot in a game environment. To check for a target's name in your script, you can use the CharList.Items(i).Name property. Here's an example of how you can modify your script to print the names of attackable characters:

var
  i: integer;
begin
  while true do
  begin
    delay(200);
    for i := 0 to CharList.count - 1 do
    begin
      if (not CharList.Items(i).Dead) then
      begin
        print(CharList.Items(i).Name);
        // Add your additional conditions here
        // e.g., if ((CharList.Items(i).Name = 'NPCName') and (CharList.Items(i).attackable)) then
        // Do something with the NPC
      end;
    end;

    // Your existing code for skills and actions here

    engine.canceltarget;
  end;
end.

 

This modification adds a print statement to display the name of each non-dead character in the CharList. You can extend this logic by adding conditions based on the name of the NPC you want to target. Please note that you need to replace 'NPCName' with the actual name of the NPC you're looking for. 

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