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I've managed to figure out how to make my own UTX texture libraries and reference them with the interface.

However I'm looking to open an entire existing UTX, in this case the L2UI_CH3. I ran l2encdec -h on it and then tried to open it with Unreal Engine Runtime but I keep getting this error.

 

critical2.png.dfc138ef438b7e78e7217708398d61fe.png

Is it not possible to open them this way? Or Did I miss something?

Any help appreciated cheers.

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