Hello, I have a H5 server, and I need help to incorporate dynamic rates to the server. For example lvl 1-40 x25, lvl 1-62 x20, lvl 1-76 x15, lvl 76-80 x10, lvl 80-83 x7, lvl 83-85 x4.
If anyone has any ideas or has code ready, it would be helpful.
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To check the operation of npc movement. You can turn off all movement in the game and move only the npc you want using the move to package. This way you will reduce a lot of unnecessary code and understand where the problem is.
And all your maps are not thread safe and you are using multithreading
startQuestTimer("move", 5000, npc, null);
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Hasl
Hello, I have a H5 server, and I need help to incorporate dynamic rates to the server. For example lvl 1-40 x25, lvl 1-62 x20, lvl 1-76 x15, lvl 76-80 x10, lvl 80-83 x7, lvl 83-85 x4.
If anyone has any ideas or has code ready, it would be helpful.
Thank you
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