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I present to your attention two options for the Hellbound location map
details in the archive
if you have larger effect files, you do not need to replace them
download
updates can be made behind the scenes, so if you catch a crit, post on the forum or download the archive, it may have already been fixed
additionally you can download
all la2 music from the latest version of the game 2025 download
the entire La2 ambisound from the latest version of the game 2025 download
Question
heladito
hi! i added this code to my datapack but its giving me a problem with Duplicate Character in DB Have idea why? and critical error.
The author its @EdenEternal
Code
Index: com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java (revision 946) +++ com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java (working copy) @@ -3041,6 +3042,15 @@ { karma = 0; } + + if(karma ==0 && Config.TRANSFORM_PK) + { + getPoly().setPolyInfo(null, "1"); + decayMe(); + spawnMe(getX(),getY(),getZ()); + sendMessage("You have been untransformed."); + broadcastUserInfo(); + } if(_karma == 0 && karma > 0) { @@ -8359,10 +8369,21 @@ updateTitle(); } + if(Config.TRANSFORM_PK) + { + String transform_id = Config.TRANSFORM_NPC_ID; + getPoly().setPolyInfo("npc", transform_id); + teleToLocation(getX(), getY(), getZ(), false); + sendMessage("You have killed a player!"); + sendMessage("You have been transformed to "+Config.TRANSFORM_NPC_NAME+"."); + broadcastUserInfo(); + } + //Update the character's title color if they reached any of the 5 PK levels. updatePkColor(getPkKills()); broadcastUserInfo(); + // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter sendPacket(new UserInfo(this)); } =================================================================== --- com/l2jfrozen/Config.java (revision 946) +++ com/l2jfrozen/Config.java (working copy) @@ -2167,10 +2167,21 @@ public static boolean DONATOR_SKILLS; + public static boolean TRANSFORM_PK; + public static String TRANSFORM_NPC_ID; + public static String TRANSFORM_NPC_NAME; @@ -2309,10 +2311,21 @@ //============================================================ public static void loadByLekiConfig() GM_MAX_ENCHANT = Integer.parseInt(ByLekiSettings.getProperty("GMMaxEnchant", "65355")); + TRANSFORM_PK = Boolean.parseBoolean(ByLekiSettings.getProperty("EnableTransformPK", "False")); + TRANSFORM_NPC_ID = ByLekiSettings.getProperty("TransformNPCID", "14040"); + TRANSFORM_NPC_NAME = ByLekiSettings.getProperty("TransformNPCName", "Zombie"); if (L2JMOD_CHAMPION_ENABLE_mxc != 0 && L2JMOD_CHAMPION_ENABLE_mxc != 1 && L2JMOD_CHAMPION_ENABLE_mxc != 2) L2JMOD_CHAMPION_ENABLE_mxc = 0; } catch(Exception e) Index: config/ByLeki/ByLeki.ini =================================================================== --- config/ByLeki/ByLeki.ini (revision 946) +++ config/ByLeki/ByLeki.ini (working copy) @@ -21,7 +24,5 @@ # words to use, between 10 and 16 keys. ######################################## #PK Cleaner NPC ######################################## #Item ID for Cleaning PK PKCleanItemID = 4037 #PK Cleaning price PKCleanPrice = 1 +######################################## +# Tranform PKs +######################################## +#Tranform PK Players? +EnableTransformPK = False +#Tranformation Monster ID +TransformNPCID = 14040 +#Tranform Monster Name +TransformNPCName = Zombie
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