Te esperamos este viernes en L2 Seal Proyecto Hunter .
Open : 1/12/23 a las 21:00hs GMT-3
Para cerrar el año,de la mejor manera te esperamos en el servidor mid más grande de habla hispana.
!!!Te lo vas a perder!!!
Estamos de regreso, con mucho contenido nuevo.
Cliente : H5.
Rates:
EXP/SP: x20
Adena: x10
Seal Stones: x4
Raid Boss EXP/SP: x5
Spoil: x10
Keymats Drop/Spoil: x5
Raid Boss Drop: x5
Drop: x8
Manor: x2
Eppaulletes: x5
Features :
NPC Buffer com buffs de 2 hora
GM-Shop up to Dynasty
Mana Potions (1000 MP, 10 seg. Cooldown)
Skills autolearn inclusive los 81/83
Buff Slots: 24 (+4 com Divine Inspiration LVL 4)
Auto pickup configurable
Offline Shop (Colocar el char en modo store y cerrar el cliente.)
Cambio de 1ª classe (10.000 adena)
Cambio de 2ª classe (500.000 adena)
Cambio de 3ª classe (2.000.000 adena)
Sub class No requiere quest items ni quest.
Nobless Via quest (H5 Quest)
Community con status de Raid Boss
Shift + Click para ver a lista de drops (Rate Server)
Global Shout / Delay 20 segundos.
Max. Clientes/PC: 4
Max. Ventanas de Autofarm 1 por HWID
Max. Miembros de clan en Zonas Épicas: Sin Restriccion
Allys permitidas (Max. 2 Clanes)
Cancellation: 2-4 buff con chance y random.
Puedes contactarnos en :
Discord: https://discord.com/invite/hmVaZFrFEy
🦸 Website: www.l2seal.com
Good day everybody.
A credible team that SGuard represents is looking for java developers.
These positions is full time only i.e. your time is mostly dedicated within the team and team tasks.
All necessary tools are provided.
The team is consistent with > 6 team members and the team is looking to expand to meet various goals.
A decent Lineage 2 Essense OR Main (GOD) knowledge is needed.
Experience with l2r/l2p/l2s (not l2j or mobius) type of servers.
The team is friendly and goal oriented, very active and resourceful.
Requirements are standard however strong java codding skill is necessary for the position.
Multi language is a plus but not necessary (English/Russian), any is accepted.
Terms and conditions including compensation are reasonable and considered to be up for the industry standards. Details are negotiable with suitable candidates.
You have to have either a public name that can be checked out or a strong reference from credible sources.
You will need to have a headset and a mic just for the initial processing, there're no team meetings or conferences after that.
The team has decided it is in their best interest to not publish their information at this time.
Details will be available only for suitable candidates.
If you think you're a good fit. Please contact me at:
skype: live:sguard.soft
telegram: https://t.me/tech_support_s2
Question
heladito
hi! i added this code to my datapack but its giving me a problem with Duplicate Character in DB Have idea why? and critical error.
The author its @EdenEternal
Code
Index: com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java (revision 946) +++ com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java (working copy) @@ -3041,6 +3042,15 @@ { karma = 0; } + + if(karma ==0 && Config.TRANSFORM_PK) + { + getPoly().setPolyInfo(null, "1"); + decayMe(); + spawnMe(getX(),getY(),getZ()); + sendMessage("You have been untransformed."); + broadcastUserInfo(); + } if(_karma == 0 && karma > 0) { @@ -8359,10 +8369,21 @@ updateTitle(); } + if(Config.TRANSFORM_PK) + { + String transform_id = Config.TRANSFORM_NPC_ID; + getPoly().setPolyInfo("npc", transform_id); + teleToLocation(getX(), getY(), getZ(), false); + sendMessage("You have killed a player!"); + sendMessage("You have been transformed to "+Config.TRANSFORM_NPC_NAME+"."); + broadcastUserInfo(); + } + //Update the character's title color if they reached any of the 5 PK levels. updatePkColor(getPkKills()); broadcastUserInfo(); + // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter sendPacket(new UserInfo(this)); } =================================================================== --- com/l2jfrozen/Config.java (revision 946) +++ com/l2jfrozen/Config.java (working copy) @@ -2167,10 +2167,21 @@ public static boolean DONATOR_SKILLS; + public static boolean TRANSFORM_PK; + public static String TRANSFORM_NPC_ID; + public static String TRANSFORM_NPC_NAME; @@ -2309,10 +2311,21 @@ //============================================================ public static void loadByLekiConfig() GM_MAX_ENCHANT = Integer.parseInt(ByLekiSettings.getProperty("GMMaxEnchant", "65355")); + TRANSFORM_PK = Boolean.parseBoolean(ByLekiSettings.getProperty("EnableTransformPK", "False")); + TRANSFORM_NPC_ID = ByLekiSettings.getProperty("TransformNPCID", "14040"); + TRANSFORM_NPC_NAME = ByLekiSettings.getProperty("TransformNPCName", "Zombie"); if (L2JMOD_CHAMPION_ENABLE_mxc != 0 && L2JMOD_CHAMPION_ENABLE_mxc != 1 && L2JMOD_CHAMPION_ENABLE_mxc != 2) L2JMOD_CHAMPION_ENABLE_mxc = 0; } catch(Exception e) Index: config/ByLeki/ByLeki.ini =================================================================== --- config/ByLeki/ByLeki.ini (revision 946) +++ config/ByLeki/ByLeki.ini (working copy) @@ -21,7 +24,5 @@ # words to use, between 10 and 16 keys. ######################################## #PK Cleaner NPC ######################################## #Item ID for Cleaning PK PKCleanItemID = 4037 #PK Cleaning price PKCleanPrice = 1 +######################################## +# Tranform PKs +######################################## +#Tranform PK Players? +EnableTransformPK = False +#Tranformation Monster ID +TransformNPCID = 14040 +#Tranform Monster Name +TransformNPCName = Zombie
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