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https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
Question
jossoo
alloz..kseri kanis pws allazw ta grade to weapon as poume apo no grade na ta kanw s i to antistrofo...
to idio kai gia tis armor...opios mpori na me help 8a to ektimisw euxaristo :)
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