should remain in inventory
<itemid="11469"type="EtcItem"name="MIGHT1"><setname="default_action"val="capsule"/><setname="material"val="PAPER"/><setname="weight"val="100"/><setname="is_stackable"val="true"/><setname="is_oly_restricted"val="true"/><setname="handler"val="DonateScrolls"/><setname="item_skill"val="11510-1"/></item>
this one should disappear.
<itemid="11987"type="EtcItem"name="Speed"><setname="default_action"val="capsule"/><setname="material"val="PAPER"/><setname="weight"val="100"/><setname="is_stackable"val="true"/><setname="is_oly_restricted"val="true"/><setname="handler"val="DonateScrolls"/><setname="item_skill"val="8002-1"/></item>
This code must make the object constant which lies in the inventory and, when using it, imposes a buffer if the value 0 is set in the code. If the value is set to 1, the item puts a buffer and disappears. How to make the code work. You need help.
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Thank you for the reply. I know that this issue is due to L2 being so old. I was just wondering if there was an external way to fix the UI scaling. Like a patch or some settings.
Question
la2betdrema
Here's the code.
Here are some xml items
This code must make the object constant which lies in the inventory and, when using it, imposes a buffer if the value 0 is set in the code. If the value is set to 1, the item puts a buffer and disappears. How to make the code work. You need help.
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