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Question
Ikeryn
Hello maxcheaters! We are a small group of friends that are developing a closed roleplay community, and want to adapt some customs to our L2JMobius free pack (currently we are using Classic Zaken 2.1). We have currently adapted a Skin Manager and L2JDevs ModEngine, but we are having some problem with An4rchy's Dressme. So far, te code is "working". Panel works, get target appearance works, but only for other players. That's surely because our CharInfo implementation is ok, but the UserInfo is messed up. That's something that we can usually fix on our end but...
We have realised that the UserInfo in L2JMobius is pretty different from the one present on aCIs or Frozen, and that the appareance of the player is controlled by ExUserInfoEquipSlot (I guess?). We have currently tried some approachs to solve this, none of them with success. This is our last try:
I know it can be wrote WAY better, but we are ourselves PHP devs, so pls understand :p
These are the reference classes, so you can see the difference:
https://bitbucket.org/MobiusDev/l2j_mobius/src/master/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/network/serverpackets/UserInfo.java
https://bitbucket.org/MobiusDev/l2j_mobius/src/master/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/network/serverpackets/ExUserInfoEquipSlot.java
and
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/UserInfo.java
We are adapting An4rchy's dressme:
Some help would be much appreciated. In exchange, we will release and share it with the community!
Have a nice corona-day!
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