arlight my question is i see on my server l2jfrozen after higher from 2k casting speed the skill animation cut off
so i went to html and change the <set name="hitTime" val="4000"/> to <set name="hitTime" val="6000"/> and the animation is working
my question is does this effect game play? or is only for animation skill show ? because it happens to many skills do i need to change the skill hitTime one by one
or there is a away to fix the animation through java? if there is away could someone tell me if they know the fix thank you
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The stats you see in game are corrected by their relative factors (for example the mob's STR will influence his P.Atk etc.)
The stats you see in the XML are the base stats.
NPC information in the game does not match the XML. The values are set higher than in the XML. All monsters are set this way. Where can I find information about this? There is no option in the server config files to change this. Please help.
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ibitaz
arlight my question is i see on my server l2jfrozen after higher from 2k casting speed the skill animation cut off
so i went to html and change the <set name="hitTime" val="4000"/> to <set name="hitTime" val="6000"/> and the animation is working
my question is does this effect game play? or is only for animation skill show ? because it happens to many skills do i need to change the skill hitTime one by one
or there is a away to fix the animation through java? if there is away could someone tell me if they know the fix thank you
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